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used with oRA3 r450
10/17 21:51:25.211 An action was blocked in combat because of taint from WTFrames - WTFrames_MainTanks:SetAttribute()10/17 21:51:25.211 Interface\AddOns\WTFrames\core.lua:750 UpdateMaintankList()10/17 21:51:25.211 Interface\AddOns\WTFrames\core.lua:866 ?()10/17 21:51:25.211 Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147 method()10/17 21:51:25.211 safecall Dispatcher[2]:410/17 21:51:25.211 xpcall()10/17 21:51:25.211 safecall Dispatcher[2]:13 ?()10/17 21:51:25.211 Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92 Fire()10/17 21:51:25.211 Interface\AddOns\oRA3\oRA3.lua:358 ?()10/17 21:51:25.211 Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147 method()10/17 21:51:25.211 safecall Dispatcher[1]:410/17 21:51:25.211 xpcall()10/17 21:51:25.211 safecall Dispatcher[1]:13 ?()10/17 21:51:25.211 Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92 Fire()10/17 21:51:25.211 Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120
Tanks were not set in combat.(might add more info later, posting this mid-raid)
Amending my ticket to add a little more info.
The tanks were not set in combat that is correct. However after looking at my chatlog and comparing times I realized that I got that error following a /reload that was done in combat.
Regardless, would it be an idea to defer and queue setting secure attributes until after combat exit if the player logs on in combat (for example after a mid-fight d/c) or reloads?
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