XLootGroup
Please use http://www.curse.com/addons/wow/xloot - Group is included in the package, and this is no longer maintained.
Smooth "Group Loot" roll frames
Options not featured in screenshot:
- Show time remaining on roll (Shown over icon)
- Show winning roll type icon (Need, greed, etc)
- Show undecided players
- When to track rolls you have decided on (Always, when rolling, never, by quality)
- Anchor direction (Up or down)
- Skins (Choose skin in XLoot 1.0, compatible with Masque skins)
- Frame scale, width, and button size
Loot Rolls anchor and Loot Popup anchors can be re-shown through the options panel or with /xlg
Skin used is determined by XLoot 1.0, if installed
The issue is that in ruRU, some information is in different places, which I haven't supported yet in the chat parser. I've added a ticket for it and will start working.
http://www.wowace.com/addons/xloot-group/tickets/17-n-g-d-does-not-work-with-ru-ru/
And thanks for the localization, there will be more things to localize in the next update.
Xuerian you did it! Thank you!
I'm so glad you decided to go ahead and rewrite this one too. I'm eager to install this and not have to worry about the old Ace2 issues.
Glad you like it =)
This should honestly work fine as a replacement for the old one, unless you relied on scaling as nathaniel did, in which case it'll be a little bit.
Monitor is next.
Is there any way to resize frames? Since they are so small now I can barely see what I'm roll'n on...
For the beta version, not yet. I've added scale to the to-do list, along with growth direction. Thanks for the reminder.
This occurs while in instances and I am using z1 beta updated through curse client.
9x XLootGroup\XLootGroup-z1-beta.lua:308: attempt to index field "?" (a nil value)
XLootGroup\XLootGroup-z1-beta.lua:308: in function "func"
XLootGroup-z1-beta\libs\LibLootEvents\LibLootEvents.lua:50: in function <XLootGroup\libs\LibLootEvents\LibLootEvents.lua:48>
XLootGroup-z1-beta\libs\LibLootEvents\LibLootEvents.lua:217: in function <XLootGroup\libs\LibLootEvents\LibLootEvents.lua:213>
(tail call): ?
XLootGroup-z1-beta\libs\LibLootEvents\LibLootEvents.lua:141: in function <XLootGroup\libs\LibLootEvents\LibLootEvents.lua:141>
Locals:
event = "selected"
(for generator) = <func> =[C]:-1
(for state) = <table> {
1 = <func> @..\XLootGroup.lua:302
}
(for control) = 1
_ = 1
func = <func> @..\XLootGroup.lua:302
groupcb = <table> {
1 = <func> @..\XLootGroup.lua:302
}
I've pushed a new version that should print a error and fail gracefully. Please post that error line here when you get it.
EDIT: Seems to only occur when disenchant is a roll option
Ok it seems to happen when counting how many click what roll. I use buggrabber and bugsack to collect errors, so it probably not printing way you want it to. I will turn them off and use the wow lua error window and see if that is more efficient for you. Seems to have printed out the same as last time.
9x XLootGroup\XLootGroup-z1a-beta.lua:310: attempt to index field "?" (a nil value)
XLootGroup\XLootGroup-z1a-beta.lua:310: in function "func"
XLootGroup-z1a-beta\libs\LibLootEvents\LibLootEvents.lua:50: in function <XLootGroup\libs\LibLootEvents\LibLootEvents.lua:48>
XLootGroup-z1a-beta\libs\LibLootEvents\LibLootEvents.lua:217: in function <XLootGroup\libs\LibLootEvents\LibLootEvents.lua:213>
(tail call): ?
XLootGroup-z1a-beta\libs\LibLootEvents\LibLootEvents.lua:141: in function <XLootGroup\libs\LibLootEvents\LibLootEvents.lua:141>
Locals:
event = "selected"
(for generator) = <func> =[C]:-1
(for state) = <table> {
1 = <func> @..\XLootGroup.lua:301
}
(for control) = 1
_ = 1
func = <func> @..\XLootGroup.lua:301
groupcb = <table> {
1 = <func> @..\XLootGroup.lua:301
}
I'll upload a new version later, but the buggrabber error was fine. It was my mistake, I added the catch in the wrong place.
I'm still not sure what Lootevents is capturing that Group can't handle, but hopefully we'll find out.
Unfortunately I haven't had the problem myself, I haven't done LFR
OMG at last. I love this update... Now my UI gets roughly same look all over. Now waiting for updates for rest. Great work... Love Xloot and its brothers :D
In patch 4.3, a bunch of "?" apear above the name of items. This situation only happens when you roll an epuipment or weapon, if its a tile token or a lockbox,no "?" will be displayed.
Thanks for the report, I'll look in to it.
Thanks. I appreciate it, and I'm glad you like it =)
It can be completely skinned and is cleaner, but lacks some of the bulky features of the old version.
You need to run the "plugin dummy" linked above to use Group with 1.0.
For anyone still using this, to make the hex color codes work again in patch 4.2, replace line 177 (as of r62) that said
with
Any future incarnation will have this feature, but that's like saying in the 60's that we'd all be using flying cars today.