3.1.63
Details
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FilenameXPerl-sontixclone-3.1.63.zip
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Uploaded by
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UploadedNov 1, 2011
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Size702.16 KB
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Downloads172
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MD5554f00afc63091f7d96d35ef26a05158
Supported WoW Retail Versions
- 4.2.0
Changelog
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r586 | mysticalos | 2011-10-05 21:24:55 +0000 (Wed, 05 Oct 2011) | 3 lines
Changed paths:
A /tags/3.1.63 (from /trunk:585)
Tagging as 3.1.63
More updates for 4.3 compatiblity and error fixes
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r585 | mysticalos | 2011-10-05 21:23:34 +0000 (Wed, 05 Oct 2011) | 1 line
Changed paths:
M /trunk/XPerl.toc
M /trunk/localization.lua
Version incriment
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r584 | mysticalos | 2011-10-05 20:47:23 +0000 (Wed, 05 Oct 2011) | 1 line
Changed paths:
M /trunk/XPerl_RaidHelper/XPerl_RaidHelper.lua
fix raid helper errors
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r583 | mysticalos | 2011-10-05 03:55:34 +0000 (Wed, 05 Oct 2011) | 1 line
Changed paths:
M /trunk/XPerl_PartyPet/XPerl_Party_Pet.lua
fix a divide by 0 in party pet frame
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r582 | mysticalos | 2011-10-03 04:51:11 +0000 (Mon, 03 Oct 2011) | 1 line
Changed paths:
M /trunk/XPerl_RaidMonitor/XPerl_RaidMonitor.lua
fix error from last commit
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r581 | mysticalos | 2011-10-02 21:46:04 +0000 (Sun, 02 Oct 2011) | 1 line
Changed paths:
M /trunk/XPerl.lua
M /trunk/XPerl_Party/XPerl_Party.lua
M /trunk/XPerl_RaidHelper/XPerl_RaidHelper.lua
M /trunk/XPerl_RaidMonitor/XPerl_RaidMonitor.lua
M /trunk/XPerl_Target/XPerl_Target.lua
improvements to hp sanity checks by accounting for ghosts having 1 HP
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r580 | mysticalos | 2011-10-02 01:51:49 +0000 (Sun, 02 Oct 2011) | 2 lines
Changed paths:
M /trunk/XPerl.lua
M /trunk/XPerl_Party/XPerl_Party.lua
M /trunk/XPerl_Player/XPerl_Player.lua
M /trunk/XPerl_RaidFrames/XPerl_Raid.lua
M /trunk/XPerl_RaidHelper/XPerl_RaidHelper.lua
M /trunk/XPerl_Target/XPerl_Target.lua
More /0 fixes, and some code improvement
Also, WTF is this MI2 crap still here? yank all that crap out. we haven't needed MI2 or 3 to calculate boss health since BC
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r579 | mysticalos | 2011-09-30 21:57:56 +0000 (Fri, 30 Sep 2011) | 1 line
Changed paths:
M /trunk/XPerl_Party/XPerl_Party.lua
M /trunk/XPerl_Player/XPerl_Player.lua
couple more divide by 0s in party frame health and mana returning 0, have to wonder why the UnitMaxMana and UnitMaxHealth both return 0 so much on first query then correct value onupdate. if the api worked right to begin with we wouldn't have to account for 0 returns in every dang health and unit power function imaginable. :\
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