3.0.0g
Details
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FilenameX-Perl 3.0.0g.zip
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Uploaded by
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UploadedSep 26, 2008
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Size616.23 KB
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Downloads260
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MD567d4983d96502fe4b4a4ababec00e584
Supported WoW Retail Versions
- 3.0.2
Changelog
3.0.0g (for patch 8982)
Fixed: Rune problems on player frame (Thanks Scott).
Fixed: Another error related to missing DKs and raid frames.
Changed: Merged appropriate changes from 2.4.3a and 2.4.3b in from live code, mostly relating to LibQuickHealth-1.0 support.
3.0.0f (for patch 8970)
Fixed: Moved the localizations for the buff helper to XPerl core module (fixes the XPerl_Init, line 354 error).
Fixed: Death Knights weren't showing up in raid frames.
Fixed: XPerl_Raid's XPerl_Raid_ShowWhoNeedsBuff error.
Fixed: Various options errors (ones mentioning OptionsFrame_EnableSlider).
3.0.0e (for patch 8926)
Fixed: Big Buff options working again. Now that the API is explained for that.
Changed: Druid mana bar behaviour is now implemented without the need for libraries or addons. (ie: You should remove DruidBar, SmallDruidBar, SmartyCat, LibDruidMana-1.0)
Changed: Buff helper tooltip functionality moved from raid to X-Perl proper, and will therefor work when in a party too now. Hook method also changed to something more globally compatible.
Removed: Code which pulled buff times from CTRA info. No longer needed.
3.0.0d (for patch 8820)
Fixed: Combo point issues (combos will also now show for focus frame if applicable).
3.0.0c (for patch 8770)
NEW: Threat indicator for target frame. 2 display modes (Only shows when grouped).
Fixed: Five-Second-Rule mana regen indicator.
Fixed: Buff timer display errors introduced with Patch 8770 (return value changed on UnitBuff/Debuff from maxDuration/timeLeft -> maxDuration/endTime
Fixed: Minimap icon menu.
3.0.0b (for WotLK patch 8714)
NEW: Rune Display for Death Knights. Can either be docked with player frame which will attach it to the lower side of the frame, with buffs underneath if player buffs module enabled. Alternatively, you can undock it and move it where you like (when options are open).
Changed: Player and Pet frames will now behave as blizzard frames, and switch to Vehicle and Player frames when you enter a vehicle. The code's in, but I've not tried it yet. But, there's a large flaw in their method, that it won't work properly when you enter a vehicle in combat. Since you can't change the frame attributes. But they do, cos they run as secure code... :|
Fixed: Crash bug when loading addons.
3.0.0a - (for WotLK patch 8681)
Fixed: XPerl_RaidHelper errors.
Fixed: Problems with buff display.