This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
A simple AceGUI-based in-game addon manager. Type /addon, /addons or /addonmanage in game to bring up the GUI.
can i make one more minor request? Can you add a Reloadui button that is shown all the time not just when you make a change? other then that i love the add on so far thansk and kee up the great work
can i make one more minor request? Can you add a Reloadui button that is shown all the time not just when you make a change? other then that i love the add on so far thansk and kee up the great work
Zidomo, it a problem with AceGUI. It re-positions every single widget that is a child of the main scroll frame every time a widget is added to this frame. This leads to a lockup time when the GUI initializes that exponentially scales with the number of addons the WoW client is aware of (not only loaded ones).
I will try to work around the problem, however I cannot guarantee a solution.
PS: /run print(GetNumAddOns()) for the exact number of addon folders ;)
AddonManage v1.1.0-release, WoW 3.3.5 live, USEnglish client/server, Ace3 r958 loading disembedded. Try to bring up the mod UI with a slash command (i.e. /addon), the WoW UI completely locks up for a good 5 minutes. Came close to disconnecting, but after 5 minutes, the AddonManage UI finally showed up in the middle of the screen...heh. I logged out and disabled it ASAP.
I have literally several thousand folders (over 4800) with different mods/libraries in \World of Warcraft\Interface\AddOns\, which is likely a contributor to the problem. But only a handful of mods loading by default on the test character that experienced the lockup. Also, that doesn't present a problem to any other in-game mod managers/set managers I use/have tested (Addon Control Panel (ACP), Ampere, OptionHouse, Addon Manager etc.). They all load their UIs without an extended lockup.
i have just 1 request if possable. i us Loadit and its not bad but i am VERY much an ACE user and like this addon can you add a button to the GAME MENU like loadit has to open the addon aswell as the slash coomand /addons? this is about that only request i have for this addon tbh
i have just 1 request if possable. i us Loadit and its not bad but i am VERY much an ACE user and like this addon can you add a button to the GAME MENU like loadit has to open the addon aswell as the slash coomand /addons? this is about that only request i have for this addon tbh
ID: -11
Error occured in: Global
Count: 2
Message: ..\AddOns\BOLT\BOLT.lua line 245:
attempt to index field 'BOL' (a nil value)
Debug:
[C]: ?
BOLT\BOLT.lua:245: ?()
BOLT\BOLT.lua:109:
BOLT\BOLT.lua:108
AddOns:
Swatter, v5.12.5198 (QuirkyKiwi)
Ace3, v
AucAdvanced, v5.12.5198 (QuirkyKiwi)
AucFilterBasic, v5.12.5198 (QuirkyKiwi)
AucFilterOutlier, v5.12.5198.5194(5.12/embedded)
AucMatchUndercut, v5.12.5198.4828(5.12/embedded)
AucStatHistogram, v5.12.5198 (QuirkyKiwi)
AucStatiLevel, v5.12.5198 (QuirkyKiwi)
AucStatPurchased, v5.12.5198 (QuirkyKiwi)
AucStatSales, v5.12.5198.4838(5.12/embedded)
AucStatSimple, v5.12.5198 (QuirkyKiwi)
AucStatStdDev, v5.12.5198 (QuirkyKiwi)
AucStatWOWEcon, v5.12.5198.4828(5.12/embedded)
AucUtilAHWindowControl, v5.12.5198.5133(5.12/embedded)
AucUtilAppraiser, v5.12.5198.5194(5.12/embedded)
AucUtilAskPrice, v5.12.5198.5162(5.12/embedded)
AucUtilAutoMagic, v5.12.5198.5184(5.12/embedded)
AucUtilCompactUI, v5.12.5198.5016(5.12/embedded)
AucUtilEasyBuyout, v5.12.5198.4897(5.12/embedded)
AucUtilFixAH, v5.12.5198 (QuirkyKiwi)
AucUtilItemSuggest, v5.12.5198.5144(5.12/embedded)
AucUtilPriceLevel, v5.12.5198.4861(5.12/embedded)
AucUtilScanButton, v5.12.5198.5159(5.12/embedded)
AucUtilScanFinish, v5.12.5198.5159(5.12/embedded)
AucUtilScanProgress, v5.12.5198.4979(5.12/embedded)
AucUtilScanStart, v5.12.5198.5159(5.12/embedded)
AucUtilSearchUI, v5.12.5198.5184(5.12/embedded)
AucUtilSimpleAuction, v5.12.5198.4993(5.12/embedded)
AucUtilVendMarkup, v5.12.5198.4828(5.12/embedded)
Auctionator, v2.9.7
Babylonian, v5.1.DEV.312(/embedded)
Bagnon, v4.2.9
BagnonForever, v
BagnonTooltips, v
BeanCounter, v5.12.5198 (QuirkyKiwi)
BOLT, v1.61
Configator, v5.1.DEV.312(/embedded)
DBMCore, v
DebugLib, v5.1.DEV.312(/embedded)
Enchantrix, v5.12.5198 (QuirkyKiwi)
EnchantrixBarker, v5.12.5198 (QuirkyKiwi)
GearScore, v4.10.01.00
KAHolyPower, v0.7.8
LibExtraTip, v5.12.DEV.311(/embedded)
MoveAnything, v12.2.0
SlideBar, v5.12.5198 (QuirkyKiwi)
Stubby, v5.12.5198 (QuirkyKiwi)
TipHelper, v5.12.DEV.310(/embedded)
XPerl, v3.1.62
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlTarget, v
XPerlTargetTarget, v
BlizRuntimeLib_enUS v4.2.2.40200 <us>
(ck=878)
can i make one more minor request? Can you add a Reloadui button that is shown all the time not just when you make a change? other then that i love the add on so far thansk and kee up the great work
Zidomo, it a problem with AceGUI. It re-positions every single widget that is a child of the main scroll frame every time a widget is added to this frame. This leads to a lockup time when the GUI initializes that exponentially scales with the number of addons the WoW client is aware of (not only loaded ones).
I will try to work around the problem, however I cannot guarantee a solution.
PS: /run print(GetNumAddOns()) for the exact number of addon folders ;)
This needs more work.
AddonManage v1.1.0-release, WoW 3.3.5 live, USEnglish client/server, Ace3 r958 loading disembedded. Try to bring up the mod UI with a slash command (i.e. /addon), the WoW UI completely locks up for a good 5 minutes. Came close to disconnecting, but after 5 minutes, the AddonManage UI finally showed up in the middle of the screen...heh. I logged out and disabled it ASAP.
I have literally several thousand folders (over 4800) with different mods/libraries in \World of Warcraft\Interface\AddOns\, which is likely a contributor to the problem. But only a handful of mods loading by default on the test character that experienced the lockup. Also, that doesn't present a problem to any other in-game mod managers/set managers I use/have tested (Addon Control Panel (ACP), Ampere, OptionHouse, Addon Manager etc.). They all load their UIs without an extended lockup.
Can do.
i have just 1 request if possable. i us Loadit and its not bad but i am VERY much an ACE user and like this addon can you add a button to the GAME MENU like loadit has to open the addon aswell as the slash coomand /addons? this is about that only request i have for this addon tbh
ty for this