ag_UnitFrames
Customizable unit frame addon.
- How to configure the unit frames in 3.0
Press "esc" to open the options menu.
Press the "Interface" button.
In the interface options window, press the "AddOns" tab.
Select "AG Units" from the tree of available addons.
Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.
(Alternatively, you can write "/aguf" in the chat.)
- Latest update
Hi guys,
I know there's still some things missing, like layouts for example.
I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.
That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.
Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.
I hope this answers some of your questions!
- Issues
There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.
See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0
several out there
BUGFIX FOR SHOWING RAID/PARTY FRAMES
AND AUTO-HIDING PARTY FRAME WHEN JOINING RAID
1. open ag_UnitFrames.lua
2. remove line 1194 ( frame:SetTexCoordModifiesRect(false) )
reason for that is one post underneath. ag_uf works fine without that setting.
http://wow.curse.com/downloads/wow-addons/details/shadowed-unit-frames.aspx
You can get the exact same AG_UF layout with some extra tweaks. May as well adapt to something now that's going to have a continued support (hopefully).
f3dps2, did you try to remove the line from fratzi's comment? Even though it doesn't seem to have anything to do with the health bar problem it did solve mine.
I do not believe :-\
Lets see what the future brings.
quote:
Yewbacca said
24. marts 2010 22:23:28 (yesterday)
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Some information for everyone:
* The original author, andreasg, has been missing since like 2008.
* Nevcairiel stepped in and updated the addon every now and then, when patches broke it.
* Nevcairiel has stopped using ag_UnitFrames and has no interest in working on it, since he uses something else now (forgot what it was).
If someone wants to become the maintainer, you need to learn the code of ag_UnitFrames, do the necessary changes, then talk to Nevcairiel about becoming a co-author and new maintainer, since I wouldn't put too much stock in Nev having time and energy to go back to an addon he didn't make (and no longer uses).
A new maintainer would be great.
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Since I use grid and don't ever have party or raid frames showing, this particular error doesn't bother me.
What DOES bother me are the screwy health bar/mana bar/character name errors. The percentage HP and mana are falsely reported both in numbers and bars. Also, my target frame sticks to previous target's name/class colour when I change target.
These are some really frustrating problems, as on high passive damage fights it's tough to know when to use healthstones etc, and you have to look carefully to make sure you've got the right target.
Please can we get an update asap? I'd hate to have to resort to Pitbull...
BUGFIX FOR SHOWING RAID/PARTY FRAMES
AND AUTO-HIDING PARTY FRAME WHEN JOINING RAID
1. open ag_UnitFrames.lua
2. remove line 1194 ( frame:SetTexCoordModifiesRect(false) )
reason for that is one post underneath. ag_uf works fine without that setting.
-- AND AUTO-HIDING PARTY FRAME WHEN JOINING RAID --
open ag_UnitFrames.lua
remove line 1194 ( frame:SetTexCoordModifiesRect(false) )
reason for that is one post underneath. ag_uf works fine without that setting.