ag_UnitFrames
Customizable unit frame addon.
- How to configure the unit frames in 3.0
Press "esc" to open the options menu.
Press the "Interface" button.
In the interface options window, press the "AddOns" tab.
Select "AG Units" from the tree of available addons.
Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.
(Alternatively, you can write "/aguf" in the chat.)
- Latest update
Hi guys,
I know there's still some things missing, like layouts for example.
I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.
That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.
Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.
I hope this answers some of your questions!
- Issues
There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.
See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0
Ex: if eClass ~= "ROGUE" and eClass ~= "DRUID" and eClass ~= "PRIEST" then
And activate the module @ the aguf options -> modules
I mean "return formatLargeValue(UnitHealth(u))" instead of "return formatLargeValue(UnitHealth(u)).."/"..formatLargeValue(UnitHealthMax(u))
"
Or Re-Enable the full text customizable ability
Instead of that this is the best and the most stable addon I ever seen
Date: 2008-11-25 13:01:34
ID: 52
Error occured in: AddOn: ag_UnitFrames
Count: 1
Message: Error: AddOn ag_UnitFrames attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1181: func()
..\FrameXML\UIDropDownMenu.lua:568: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
Is there any support currently for showing combo points on the target when using Drakes for the quest "Aces High" or 10/25 Man Malygos?
Obviously being a rogue, they don't get shown by default.
Hi, I have one question regarding the debuff/buff status, is it possible configure so ur own debuffs on target are more easily recognized? i.e. doing Malygos and there's like 10/25 identical stacking debuffs on the target, and its hard to tell ur own from others.
I can't get it to NOT do this with custom colors, but if I use "color by class" it works perfectly and stays solid all the way through 0-100%. I've checked off
I'd like the unit frames to stay solid 0-100%, with my custom color choice... Am I overlooking some absurdly easy option? I've looked through every inch of AGUF and I can't find an option to disable this.
I have sort of a problem with the addon, been using it for a long time now, but i think since r666 when this feature was added to reflect on your health bar the incoming heals, when the heal is expected to be bigger than what you miss for a health, it gets out of the frame.... sometimes when i get heals in raids from multiple ppl, it overlaps the aligned next to it frames, sometimes even gets outside of my screen. Any way i could fix that?