ag_UnitFrames
Customizable unit frame addon.
- How to configure the unit frames in 3.0
Press "esc" to open the options menu.
Press the "Interface" button.
In the interface options window, press the "AddOns" tab.
Select "AG Units" from the tree of available addons.
Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.
(Alternatively, you can write "/aguf" in the chat.)
- Latest update
Hi guys,
I know there's still some things missing, like layouts for example.
I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.
That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.
Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.
I hope this answers some of your questions!
- Issues
There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.
See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0
Can anyone provide explicit step-by-step instructions to save a profile?
Much appreciated, thanks!
However, I am getting an odd bug - I can't right click to choose "Make this a Focus" on the Target Unit Frame. The right-click menu does come up, and all the menu items work - except for the Focus on. I now have to work around it by creating a macro button with /focus. I also occasionally get the following error when I try to right-click and focus:
Date: 2009-02-03 13:05:21
ID: 1
Error occured in: AddOn: ag_UnitFrames
Count: 1
Message: Error: AddOn ag_UnitFrames attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1180: func()
..\FrameXML\UIDropDownMenu.lua:561: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
AddOns:
Swatter, v5.2.4013 (DingoII)
agExtras, v09-19-07
agOptions, v09-19-07
agUnitFrames, v2009-01-04
If anyone could help with this it would be fantastic!
I've got a problem trying to enable the portrait in ag_uf. I've been told to open the config panel, extend Unit Frames, click on Player, then the portrait tab. However there is no portrait tab for me to click on.. can anyone give me insight into why?
i believe this to be one of the cleanest and most optimized unit frames addon at the moment , but it lacks a major feature , filtering DOT's so only your own are being shown , it is very important and all the other unit frames have it , do you think you can implement this ? (larger aura icons would be sweet aslo)
The Target of Target's Target frame is missing, this is very important for healing in some boss fights.
ie When u are healing a tank, u have the tank selected so he is your Target. You can see the Boss as the Targets Target, but if the boss then selects another player to use an ability there is no way to see this while u have the tank selected (well not with AG). So u need Target of Targets Target.
Unit Frames
Enabled Units
Bottom row - check all the boxes for the targets.
:)
Open the "Unit Frames" tree
Player
Portrait
check enable Portrait
In the drop box pick 3d portrait
:)
Date: 2009-01-29 20:39:42
ID: -1
Error occured in: Global
Count: 188
Message: ...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua line 718:
attempt to index local 'c' (a nil value)
Debug:
[C]: ?
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:718: ScanAuras()
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:546: UpdateAuras()
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:196: ?()
ag_UnitFrames\ag_UnitFrames.lua:461:
ag_UnitFrames\ag_UnitFrames.lua:450
AddOns:
Swatter, v3.1.9 (<%codename%>)
agExtras, v09-19-07
agUnitFrames, v2009-01-04
Babylonian, v5.1.DEV.130
BankItems, v30001
Bartender4, v4.2.5
Configator, v5.1.DEV.160
DBMCore, v
DBMEyeOfEternity, v
Fortress, v1.0
FuBar2Broker, v1.0.2
Gatherer, v3.1.9
GathererDBWowhead, v1.0.2008-12-05
Grid, v1.30000.2009011501
GridAutoFrameSize, v2.1
GridManaBars, v0.87
InFlight, v3.0.010
InFlightLoad, v3.0.010
Mounted, v1.3.11.20081201210047
Omen, v3.0.6
OmniCC, v2.2.4
oRA2, v2.0.$Revision: 628 $
oRA2Optional, v2.0
oRA2Participant, v2.0
Outfitter, v4.3b7
picoFPS, v3.0.3.3
Prat30, v3.0.1
Prat30Libraries, v
Quartz, v1.0
QuartzGCD, v1.0
QuartzInterrupt, v1.0
QuartzLatency, v1.0
QuartzMirror, v1.0
QuartzPet, v1.0
QuartzPlayer, v1.0
QuartzRange, v1.0
QuartzSwing, v1.0
QuartzTimer, v1.0
QuartzTradeskill, v1.0
RatingBuster, v
sct, v6.2
SCTCooldowns, v0.7
sctd, v3.1
SlideBar, v3.1.9 (<%codename%>)
SpartanUI, v2.5.3
StatBlockMoney, v2.0.1
tekKompare, v3.0.3.5
zBrokerClock, v1.1
(ck=426)
Also is there a range check for AG yet?
TIA