ag_UnitFrames
Customizable unit frame addon.
- How to configure the unit frames in 3.0
Press "esc" to open the options menu.
Press the "Interface" button.
In the interface options window, press the "AddOns" tab.
Select "AG Units" from the tree of available addons.
Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.
(Alternatively, you can write "/aguf" in the chat.)
- Latest update
Hi guys,
I know there's still some things missing, like layouts for example.
I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.
That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.
Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.
I hope this answers some of your questions!
- Issues
There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.
See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0
I play a priest, just want to ask if anyone else has noticed the incoming heals doesnt work anymore in battlegrounds if your target isnt on your own realm. Very odd, incoming heals works everywhere where else just not in battlegrounds...
Or if im doing something wrong pls say, this has worked for me for ages, recently noticed its not working there anymore..
second i want to report an issue: on my deathknight i have an issue with the display of deathrunes. deathrunes sometimes switch back to their normal state (blood, frost or unholy) without ag_unitframes noticing it. it seems that this event is no displayed properly. this is very annoying as i think i can use the deathrunes for another spell, klicking that spell and nothing happening.
other dk rune addons however reset the runes correctly (dkinfo.runes).
http://www.wowace.com/projects/ag_unitframes/tickets/63-dk-death-runes-not-displayed-correctly/
http://www.wowace.com/projects/ag_unitframes/tickets/63-dk-death-runes-not-displayed-correctly/
This mod is great. I do have a question. Is there anyway to add raid group number to the party group? I've searched and googled and found no help there so am going to the source to ask. It would be a major help. Thanks for a fantastic addon.
Date: 2009-05-14 20:14:58
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\ag_UnitFrames\ag_UnitClass.lua line 335:
Usage: aUFtargettarget:SetHeight(height)
Debug:
(tail call): ?
[C]: SetHeight()
ag_UnitFrames\ag_UnitClass.lua:335: ?()
ag_UnitFrames\ag_UnitFrames.lua:211: CallMethodOnUnit()
ag_Options\ag_Options.lua:74:
ag_Options\ag_Options.lua:71
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:786:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:834:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:826
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...e\AddOns\ButtonFacade\Libs\AceGUI-3.0\AceGUI-3.0.lua:305: Fire()
...cade\Libs\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:61:
...cade\Libs\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:54
AddOns:
Swatter, v5.4.4157 (WallabyII)
agExtras, vr705
agOptions, vr705
agUnitFrames, vr705
AtlasLoot, vv5.04.03
AtlasLootFu, vv5.04.03
AucAdvanced, v5.4.4157 (WallabyII)
AucFilterBasic, v5.4.4157 (WallabyII)
AucFilterOutlier, v5.4.4157.2531
AucMatchUndercut, v5.4.4157.2531
AucStatClassic, v5.4.4157 (WallabyII)
AucStatHistogram, v5.4.4157 (WallabyII)
AucStatiLevel, v5.4.4157 (WallabyII)
AucStatPurchased, v5.4.4157 (WallabyII)
AucStatSales, v5.4.4157.2842
AucStatSimple, v5.4.4157 (WallabyII)
AucStatStdDev, v5.4.4157 (WallabyII)
AucStatWOWEcon, v5.4.4157.2530
AucUtilAHWindowControl, v5.4.4157.3311
AucUtilAppraiser, v5.4.4157.2530
AucUtilAskPrice, v5.4.4157.3175
AucUtilAutoMagic, v5.4.4157.3142
AucUtilCompactUI, v5.4.4157.2530
AucUtilEasyBuyout, v5.4.4157.3583
AucUtilItemSuggest, v5.4.4157.3108
AucUtilPriceLevel, v5.4.4157.2545
AucUtilScanButton, v5.4.4157.2530
AucUtilScanFinish, v5.4.4157.2530
AucUtilScanProgress, v5.4.4157.2530
AucUtilSearchUI, v5.4.4157.3655
AucUtilSimpleAuction, v5.4.4157.0
AucUtilVendMarkup, v5.4.4157.2530
Babylonian, v5.1.DEV.130
BeanCounter, v5.4.4157 (WallabyII)
BetterInbox, v
ButtonFacade, v3.0.235
ButtonFacadeCaith, v3.0.47
ButtonFacadeEntropy, v3.1.46
ButtonFacadesimpleSquare, v1.1
ButtonFacadeSleek, v3.0
Cartographer, v2.0
CartographerBattlegrounds, v2.0
CartographerCoordinates, v2.0
CartographerGroupColors, v2.0
CartographerGuildPositions, v2.0
CartographerInstanceLoot, v2.0
CartographerInstanceMaps, v2.0
CartographerInstanceNotes, v2.0
CartographerLookNFeel, v2.0
CartographerNotes, v2.0
CartographerPOI, v2.0
CartographerProfessions, v2.0
CartographerWaypoints, v2.0
CartographerZoneInfo, v2.0
ClearFont2, v2.6
Configator, v5.1.DEV.130
CooldownTimers3, v3.0 Beta
CurseProfiler, v
DBMCore, v
DebugLib, v5.1.DEV.130
Dominos, v1.9.4
DominosCast, v
DominosConfig, v
DominosRoll, v
DominosXP, v
DownTimer, v0.1
eePanels2, v2.0
ElkBuffBars, v2.2.4-149
ErrorMonster, v3
ForteCasting, v
ForteCooldown, v
ForteCore, vv1.06
FortePriest, v
ForteTalent, v
ForteTimer, v
ForteVehicle, v
FuBar, v
FuBarClockFu, v3.0
FuBarDurabilityFu, v2.11
FuBarExperienceFu, v1.1 $Revision: 65606 $
FuBarMailFu, v2.0
FuBarMoneyFu, vv1.2.1
FuBarPerformanceFu, v2.0.0
FuBarTrackerFu, v1.0.56
Gatherer, v3.1.13
GFWLinkerator, v3.0.1
Grid, v1.30100.2009041601
Informant, v5.4.4157 (WallabyII)
LibRock10, v
MikScrollingBattleText, v5.4.49
MinimapButtonFrame, v2.3
MinimapButtonFrameSkinPack, v2.1
MonkeyBuddy, v
MonkeyLibrary, v
MonkeyQuest, v
MonkeyQuestLog, v
MutilatePoints, v1.2.4
Omen, v3.0.7
OmniCC, v2.4.1
OmniCCOptions, v
PhoenixTooltip, v0.7
Prat30, v3.1.5
Prat30HighCPUUsageModules, v
Prat30Libraries, v
Quartz, v1.0
QuartzFlight, v1.0
QuartzFocus, v1.0
QuartzInterrupt, v1.0
QuartzLatency, v1.0
QuartzMirror, v1.0
QuartzPet, v1.0
QuartzPlayer, v1.0
QuartzRange, v1.0
QuartzSwing, v1.0
QuartzTarget, v1.0
QuartzTradeskill, v1.0
Recount, v
RedRange, v
RicoMiniMap, v
Routes, v1.2.2
SlideBar, v5.4.4157 (WallabyII)
Stubby, v5.4.4157 (WallabyII)
TipTac, v09.04.19
TipTacItemRef, v09.04.17
TipTacTalents, v09.04.17
(ck=cd3)
For somereason, I am not able to move the unit frames around. How can i fix this?