Angry Keystones
Adds additional information to the Mythic Keystone objective tracker.
Bonus Chest Timer
Adds a secondary timer next to main one to show time left for bonus chests. Shows in gold for time for 2 bonus chest, and in silver for time for 1 bonus chest. It also adds a line on the timer bar to mark when this will occur.
Extended Progress Bar
Shows more exact information on how much Enemies Forces progress is needed. Either displaying it as a more exact percent (24.19%) or as a numerical value (90/372), or both. Will also show on enemy tooltips how much progress they each give, after killing them once to learn how much progress they give.
Death Tracker
Will show an icon in the objective tracker with total number of deaths for the current run. Hover over it for a tooltip to show a breakdown of deaths per player, and the total time lost. It won't count deaths very far away from you that didn't show in the combat log.
Keystone Linking
Replaces Keystones links you see in chat from [Mythic Keystone] to [Keystone: The Arcway - Level 5], will also color it grey if it is depleted.
Auto Gossip
During Mythic Keystone dungeons it will automatically select gossip entries for you. For example for starting Odyn and his trash, and Court of Stars buff objects.
Also has an option to output the clue from Chatty Rumormongers to party chat during the Court of Stars event. Currently only available for English locales.
Options
Configuration options can be accessed with /akeys, or in the addon interface options panel. There is an option for auto gossip, format of progress bar, and whether to show progress value on enemy tooltips.
Frequently Asked Questions
Can you disable hiding the objective tracker during boss battles?
This is caused by another addon, likely DBM, hiding the tracker during boss battles. To disable this, uncheck the "Hide watch (objective) frame during boss fights..." in the "Blizzard Disable & Hide" area of DBM settings.
I received an ADDON_ACTION_BLOCKED error, can you fix it?
First try disabling the "Hide quest and achievement trackers during Mythic Keystones" and "Show objective tracker after Mythic Keystone completion" configuration options.
ADDON_ACTION_BLOCKED very frequently doesn't accurately blame the correct addon. There is a reason that is not displayed as a standard Lua error by default, and you need an additional addon (like BugGrabber) to even see the contents of the message. If you really believe it is AngryKeystone causing the error and causes a defect to occur, please first verify the error appears with only AngryKeystones enabled and that it stops happening when it is disabled.
Yea, that is something I have been meaning to do because of how often it gets asked.
This was so helpful thanks so much
Any plans on adding the Karazhan Nightbane Timers to the addon?
http://www.wowhead.com/news=257209/summoning-nightbane-has-been-discovered-thanks-to-zosyn-friends
I think its out of scope for this addon. There is no place to currently display it, and not worth adding a hole new element for a feature outside of Mythic Keystones.
Feign Death counts as a death on the death counter.
This should be fixed in the latest version I just released (v0.6.3). Let me know if it still happening for you.
There is just one thing I don't like. After I complete Mythic+ Angry Keystones disappears. After the dungeon I am always curious how did we do considering timers and deaths and stuff but after last boss dies it disappears. Is it possible to keep it up for as long as you leave the dungeon or something like that?
There is an option to output a chat message when you clear the Keystone that tells you how well you did.
Yeah I saw that. But it just prints how much faster we cleared it than necessary for next chest reward. Can't see boss kill times or anything else for that matter.
It is something I am looking into. Not sure how feasible it will be, without messing with too much of the default scenario tracker.
Going to add more information to completion chat message regardless though.
langs.zhCN = {
config_characterConfig = "为角色进行独立的配置",
config_progressTooltip = "聊天窗口的史诗钥石显示副本名称和等级",
config_progressFormat = "敌方部队进度格式",
config_splitsFormat = "进度分割显示方式",
config_splitsFormat_1 = "禁用",
config_splitsFormat_2 = "从头计时",
config_splitsFormat_3 = "与之前关联",
config_autoGossip = "在史诗钥石副本中自动对话交互(如奥丁)",
config_cosRumors = "群星庭院造谣者线索发送到队伍频道",
config_silverGoldTimer = "同时显示2箱和3箱的计时",
config_completionMessage = "副本完成时在聊天窗口显示总耗时",
config_showSplits = "在任务列表的进度上显示单独的进度计时",
keystoneFormat = "[%s(%d级)]",
forcesFormat = " - 敌方部队 %s",
completion0 = "你超时完成了 %s 的战斗。共耗时 %s,超出规定时间 %s。",
completion1 = "你在规定时间内完成了 %s 的战斗!共耗时 %s,剩余时间 %s,2箱奖励超时 %s。",
completion2 = "你在规定时间内获得了 %s 的2箱奖励!共耗时 %s,2箱奖励剩余时间 %s,3箱奖励超时 %s。",
completion3 = "你在规定时间内获得了 %s 的3箱奖励!共耗时 %s,3箱奖励剩余时间 %s。",
timeLost = "损失时间",
config_smallAffixes = "缩小进度条上的光环图标大小",
config_deathTracker = "在进度条上显示死亡统计",
}
langs.zhTW = {
config_characterConfig = "為角色進行獨立的配置",
config_progressTooltip = "聊天窗口的傳奇鑰石顯示副本名稱和等級",
config_progressFormat = "敵方部隊進度格式",
config_splitsFormat = "進度分割顯示方式",
config_splitsFormat_1 = "禁用",
config_splitsFormat_2 = "從頭計時",
config_splitsFormat_3 = "與之前關聯",
config_autoGossip = "在傳奇鑰石副本中自動進行對話互動(如歐丁)",
config_cosRumors = "衆星之廷造謠者線索發送到隊伍頻道",
config_silverGoldTimer = "同時顯示2箱及3箱的計時",
config_completionMessage = "副本完成時在聊天窗口顯示總耗時",
config_showSplits = "在任務列表的进度上顯示單獨的進度計時",
keystoneFormat = "[%s(%d級)]",
forcesFormat = " - 敵方部隊 %s",
completion0 = "你超時完成了 %s 的戰鬥。共耗時 %s,超出規定時間 %s。",
completion1 = "你在規定時間內完成了 %s 的戰鬥!共耗時 %s,剩餘時間 %s,2箱獎勵超時 %s。",
completion2 = "你在規定時間內獲得了 %s 的2箱獎勵!共耗時 %s,2箱獎勵剩餘時間 %s,3箱獎勵超時 %s。",
completion3 = "你在規定時間內獲得了 %s 的3箱獎勵!共耗時 %s,3箱獎勵剩餘時間 %s。",
timeLost = "損失時間",
config_smallAffixes = "縮小計時器上的光環圖標大小",
config_deathTracker = "在計時器上顯示死亡統計",
}
Updated, thanks.
Hi. I wonder if you can add in the SharedMedia lib to the fonts being used, and be able to change font sizes.
This is how it looks like for me now: http://i.imgur.com/9qXPQHF.jpg
Or if you have an easy solution to how I can fix this. ;)
Edit: This is probably because I changed the scale of the whole Objective Tracking Frame, but I want it to be in this size, because it looks a whole lot better and fits perfectly with the UI.
I'll look into it. I don't want to add ShareMedia lib dependacy to the project, but might able to detect it its loaded from something else (or standalone installed) and then make use it.
That sounds great, thanks for looking into it.
Hii, could you sort the timers better? Always the big number will be the actual timer. Example:
3 chests: {GOLD (Big and left timer), SILVER, NORMAL TIMER}
2 chests (when Gold timer expire): {SILVER(Big and left timer), NORMAL TIMER}
1 chests (when Silver timer expire): {NORMAL TIMER(Big and left timer)}
Thanks.
Its not something I want to implement. Firstly I want to keep the original UI as much as possible and just add additional information for it. I think this would only be an improvement if you are going for 3 chests every run, which isn't the norm for most groups.
The rumor broadcasting option in COS is way to spammy. All we want is the shortClue to be broadcasted, do not broadcast the actual gossip line please.
I think I might have found the cause for it displaying improperly on enGB locales, try the latest version (v0.6.1) and see if that fixes it.
No it is still spamming. Just remove the ability to broadcast anything but the shortClue in the code.