Angry World Quests
Adds a filterable lists of world quests and their rewards to quest log on the world map. So you can easily browse through all the world quests available to you.
Filters
- Emissary Quests - Only show world quests that are a criteria for a current emissary quest. Can right click this filter to select only a specific emissary quest.
- Time Remaining - Shows world quests that have less then 6 hours remaining (duration configurable in options panel).
- Artifact Power - Shows world quests that reward an item that increases Artifact Power.
- Loot - Shows world quests that reward an equipable item. Can right click this filter to have it show items that are an item level upgrade over your currently equipped item.
- Order Resources - Shows world quests that reward Order Resources.
- Gold - Shows world quests that reward Gold.
- Items - Shows world quests that reward non-equipable items, ex: Blood of Sargeras.
- Faction - Shows world quests that reward reputation with that Faction. Doesn't show world quest that don't provide reputation at your current standing. Disabled by default.
- PvP - Shows world quests for PvP. Disabled by default.
- Professions - Shows world quests for professions. Disabled by default.
- Pet Battles - Shows world quests for pet battles. Disabled by default.
Multiple filters can be selected by shift clicking on them. When multiple are selected a world quest has to only match one of the filters.
Configuration Options
The configuration panel can be accessed in the Interface settings, or by the command /awq.
- Display at the top of the Quest Log - Toggle if the world quest list is displayed above or below regular quests in the quest log
- Only show World Quests for the current zone - If toggled will only display world quests for the current zone, instead of all world quests.
- Show World Quests on every map - If toggled will show all world quests on maps outside of the Broken Isles.
- Show World Quest POI icons on the Broken Isles map - If toggled will show world quest icons on the Broken Isles map.
- Hide filtered World Quest POI icons on the world map - If toggled will hide world quests icons on the world map for quests that are filtered out.
- Hide untracked World Quest POI icons on the world map - If toggled will only show world quests icons on the world map for quests that are tracked.
- Always show hovered World Quest POI icon - If toggled it will show the world quest icon for world quests hovered in the list while Broken Isles map or while hidden by one of the previous options.
- Show only upgrades for Loot filter - If toggled the loot filter will by default only show upgrades, can still right click filter to show all items.
- Time Remaining Filter Duration - Maximum duration for world quests to show with the time remaining filter.
- Sort Method - Sort World Quests by this criteria.
- Enabled Filters - Controls which filters are displayed on the quest list.
- Per-character configuration - Wehn enabled the settings while be used for only this character.
Is there a way to track multiple world quests? So far I can only click and track one at a time in my quest bar
It behaves the same as clicking the world quest map icon would.
Clicking it normally sets it as super tracked quest (replacing the current super tracked quest), shift-clicking it just adds it to the tracked list.
Thank you very much!
Can you, please trim the group title to ~13 characters. In ruRU the text overlaps the first filter button and makes it almost unclickable. Thanks.
You can disable some of the filters in the options panel (/awq), so it doesn't overlap.
I want to implement a better solution, but nothing so far.
Latest update broke it?
I am not seeing any issue with it.
What exactly about it isn't working? If there is a LUA error message please paste that in as well.
nvm, apparently I had a filter on
Hi! Thanks for your good add on. I'm Korean and not good at English. I would suggest you for Korean translation.
langs.koKR = {
UPGRADES = "업그레이드",
config_showAtTop = "퀘스트 목록 창의 상단 혹은 하단에 표시합니다",
config_onlyCurrentZone = "현재 지역에 있는 전역 퀘스트만 표시합니다",
config_showEverywhere = "전 지역에 있는 전역 퀘스트를 모두 표시합니다",
config_hideFilteredPOI = "필터를 통해 걸러진 퀘스트들의 전역 퀘스트 아이콘을 숨깁니다",
config_hideUntrackedPOI = "추적중인 퀘스트들의 전역 퀘스트 아이콘을 숨깁니다",
config_showHoveredPOI = "전역 퀘스트 아이콘을 항상 표시합니다",
config_showContinentPOI = "부서진 섬 지도에서 전역 퀘스트 아이콘을 표시합니다",
config_lootFilterUpgrades = "전리품 필터를 통해 나온 결과물 중에, 현재 장비보다 좋은 항목만을 표시합니다",
config_timeFilterDuration = "마감 시한 필터의 기준 시간",
config_enabledFilters = "사용할 필터 선택",
config_sortMethod = "전역 퀘스트 정렬 기준",
config_sortMethod_1 = "이름",
config_sortMethod_2 = "마감 시한",
config_sortMethod_3 = "지역",
config_sortMethod_4 = "사절 및 세력",
}
Please review it. and Thank you again.
It doesn't work at all. I've installed, uninstalled, reinstalled, rebooted, and nothing. It can be configured from the AddOns tab in the Interface menu, but other than that, I wouldn't be able to tell it was installed.
Just wanted to say, this is fantastic addon. So clean and simple. Thanks for making this :)
Very nice work. Clean, tidy, not bloated, configurable - 5/5
Hello,
is it possible to filter by faction ?
Yes, that is something I am planning to add soon.
Deleted.
Definitely the best World Quest tracking AddOn out there!
I have one issue however that whenever I have this AddOn enalbed it means I can't see any of the quest progression/update text at the top of my screen. (eg. 3/10 Bears Slain)
Any ideas as to why this could be happening?
Thank you!
As a side note, having the AddOn enabled also seems to disable any Red Error Message text at the top of my screen.
The addon doesn't interact with those interface elements at all, and I am seeing the issue myself. I think something else is effecting them for you.
Hmmm odd, disabling the AddOn returns both of the elements - thanks for the info, I'll see what else could be affecting it.
Is there a chance you could change the highlight around quest POI icons to be more visible?
The yellow is kinda hard to see sometimes.
If you don't want to apply this fix generally, is there a way I could mod the addon myself to do this? Perhaps a quick vertex color call before it's drawn? Thanks and good work on the Orderhall fix! Most appreciated.