ArcHUD3
Help wanted: I'm no longer playing, so please help with creating Pull Requests on GitHub. If you are an author or programmer and if you are interessted in taking over this project, please let me know.
ArcHUD displays smooth arcs around your character in the middle of the screen to inform you about the health and power (mana, rage, ...) of you, your pet, and your target. In addition, it shows casts, combo points, holy power, soul shards, and a couple of other things. It discretely fades when you are out of combat and at full health/power.
This is a continuation of ArcHUD2 which managed to survive various patches... until the Cataclysm. Thanks to Nenie, the original author of ArcHUD2, for supporting me with this new version.
Please report any bugs or feature requests via the ticket system.
These arcs are currently supported:
- Health and power (mana, rage, focus, energy, runic power) for player, pet, target, and focus target
- Player's secondary power (Holy Power, Soul Shards, Chi etc.)
- Casting/channelling progress for player, target, and focus target
- Fatigue/breath (mirror timer)
- Combo points (including unconsumed combo points on previous target, e.g. on dead corpses)
- Custom (de)buff arcs: Ever wanted to keep track of the stacks and/or remaining times of some specific (de)buffs such as Evangelism, Savage Roar, Beacon of Light, Weakened Soul, etc? Then just create your own custom (de)buff arc for it!
In addition, some additional target information is displayed:
- Current target (name, class, guild, 3D model)
- Current (de)buffs on target
- Target-of-target and target-of-target-of-target
Small warning: Using this addon apparently bears a high risk of getting addicted to it, as these user comments suggest. I received those after taking over the development of ArcHUD when the Cataclysm happened:
- "...nothing ever quite matched the smooth, clean simplicity of ArcHUD's graceful rings."
- "Great job!! I've used this addon for years! None of the other HUDs come close to the functionality and elegance of ArcHUD."
- "Thanks for the work on it so far, much more lightweight than IceHud!"
- "Was staring at the various icehud/metahud alternatives with discomfort and sadness right after the patch [4.0]."
- "Awesome! Thank you so much for that miracle!"
- "Thank you so much for continuing this fantastic addon."
- "...nothing could compare to ArcHUD..."
- "For a whole 4years I had this mod and I missed it so much in the passed few weeks. I tried other HUD mods but they were too in my face >.< . Best HUD mod IMO! Thanks for resurrecting an old friend :D"
- "Loving the new ArcHUD my favorite HUD by far :)"
- "I don't think I could play wow without this addon :)"
- "I've actually grown kind of dependent on it because I'll occasionally run out of Mana/ die without this."
- "Hey mate, just came to thank You again for taking over this beauty, awesome job!"
- "THAT addon! So long I have been searching for a replacement when the development stopped, thanks for bringing it back to live!"
So use it at your own risk ;)
Frequently Asked Questions
- How do I add a arc for a specific buff/debuff (remaining time & stacks)?
- Where is my Combo Point/Soul Shard Numeric Indicator?
Could you test it please under the following conditions: (1) without any addons, (2) only with ArcHUD.
plz update to 5.0.4
You may use the current beta version which was released a few days before the patch. Either set your Curse client to allow beta versions of ArcHUD (right click) or download and install it manually ('Other Downloads').
Im having a problem where it lags for like 1 sec after i target someone is this a known issue?
No. Could you test it please under the following conditions: (1) without any addons, (2) only with ArcHUD. Please report your findings here.
In beta 2 is bug when clicking on Glyph:
Date: 2012-08-30 07:42:52
ID: 1
Error occured in: AddOn: ArcHUD3
Count: 1
Message: Error: AddOn ArcHUD3 attempted to call a forbidden function (CastGlyph()) from a tainted execution path.
Debug:
[C]: CastGlyph()
...terface\AddOns\Blizzard_GlyphUI\Blizzard_GlyphUI.lua:527: GlyphFrameSpell_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
Locals:
None
AddOns:
Swatter, v5.14.5335 (KowariOnCrutches)
ArcHUD3, v2.0
AucAdvanced, v5.14.5335 (KowariOnCrutches)
AucScanData, v5.14.5335 (KowariOnCrutches)
AucStatHistogram, v5.14.5335 (KowariOnCrutches)
AucStatiLevel, v5.14.5335 (KowariOnCrutches)
AucStatStdDev, v5.14.5335 (KowariOnCrutches)
AucUtilFixAH, v5.14.5335 (KowariOnCrutches)
AucUtilScanProgress, v5.14.5335.4979(5.14/embedded)
AucUtilSimpleAuction, v5.14.5335.5208(5.14/embedded)
Babylonian, v5.1.DEV.312(/embedded)
BagBrother, v
Bagnon, v5.0.3
Bartender4, v4.5.0
Configator, v5.1.DEV.330(/embedded)
DBMCore, v
DebugLib, v5.1.DEV.312(/embedded)
ErrorFilter, v2.5
Gatherer, v4.0.1
GathererHUD, v4.0.1
GatherMate2, v1.18
LibExtraTip, v5.12.DEV.324(/embedded)
MapCoords, v0.13
Omen, v3.1.7
OmniCC, v5.0.1
QuestCompletist, v99.8
Recount, v
SexyMap, v2.1
SlideBar, v5.14.5335 (KowariOnCrutches)
SpellFlash, v6.0.1
SpellFlashArgentTournamentMounts, v1.20.2
SpellFlashItems, v1.0.2
SpellFlashRacials, v2.6.12
SpellFlashWarrior, v2.18.1
SpellFlashCore, v2.0
Stubby, v5.14.5335 (KowariOnCrutches)
TidyPlates, v6.7.0 (R521)
TidyPlatesGraphite, v
TidyPlatesGrey, v
TidyPlatesNeon, v
TidyPlatesQuatre, v
TidyPlatesHub, v
TidyPlatesWidgets, v
TipHelper, v5.12.DEV.315(/embedded)
TomTom, vv50001-1.0.1
BlizRuntimeLib_enUS v5.0.4.50001 <eu>
(ck=554)
Could you test it please under the following conditions: (1) without any addons, (2) only with ArcHUD. Please report your findings here.
You may use the current beta version which was released a few days before the patch. Either set your Curse client to allow beta versions of ArcHUD (right click) or download and install it manually ('Other Downloads').
Would you mind adding a toggle for the target name plate to disable health and mana totals? Takes up too much screen estate.
added and available in v2.0 beta 2
Only other thing I think to suggest for your consideration is set the default position to compliment the in game buff gain animation things..like Arcane Missles..Omen of Clarity etc
You mean the spell activation overlays (whose transparency can be set in miscellaneous options)? Good point, will have a look at them again if it's possible.
Well..I feel like a jackass telling you IceHUD this IceHUD that..when I really do like yours better..the overall presentation is nicer..the frames look classier..praise /praise /praise
Don't want it to come to a conclusion of if you like that so much..stick wih that jackass ;-)
My sole interest is constructive criticism about what 1 person likes about addons like these :-D
So with the gains or whatever they're actually called..it'd go like this
Lock & Load animation( ArcHUD( ) Lock & Load Animation) Fitting very seamlessly together..
If you're interested in the concept just try IceHUD once..fire some shots at a dummy 'til you get Lock & Load..don't set it up..no need to do anything..just look at the default positioning..
Actually that probably won't be an adequate description since lock & load only shows up over your head as the 2 pistols firing doesn't it..no side indicators..well..you get the idea anyway ;-)
Actually, you are talking in riddles to me - maybe it's because English isn't my native language ;) I tried IceHUD on Beta - nothing special about the positioning of the Lock 'n Load pistols.
Latest alpha contains options to center the spell overlays on ArcHUD and to scale them, so they may fit more nicely into ArcHUD.
I haven't played much Beta..I'll try to talk better ;-)
Lock & Load was a mistake..the animation picture is on top not on the sides..
Better examples would be Hot Streak, Omen of Clarity, Arcane Missles, Blood Surge..side pictures of self buff procs
The difference is your default position isn't ideal..those pictures overlap with the HUD..
I know I could config & move all the frames around..
I was just suggesting setup the default position to compliment the default game proc animations..done by moving the position in closer and up higher..
This should now be possible with the new center/scaling option for the spell overlays (sort of). It doesn't allow individual positioning (so the pistols will stay there) but should avoid overlapping with the arcs.
I've got 1 other humble request too..I didn't notice 'til just now..
In Miscellaneous could you add the option to hide party frame too?
If you wanted to get real crazy with it..hiding that lame raid frame popout on the side & the boss frames on the far right would be pro too ;-)
/salute
No, I think I won't add such a feature. Simple reason is that ArcHUD does not provide a replacement for those frames. You are probably looking for a Unit Frame addon: They all come with the feature of hiding standard Blizzard frames while providing their own frames (which maybe can be hidden, too).
Edit: Just found this one: http://www.curse.com/addons/wow/hideparty
Alrighty suh its certainly your decision to make..just something I'm used to from my time with IceHUD ;-)
Don't get it twisted I still do like yours a lot :-)
I'll tell you why I value that frame toggle option just for the sake of perspective..
For all the DPS I play..I couldn't care less about the party frame..its just in the way taking up space..that's why I like it all gone..cleans up my screen..gives me clear space to position a meter..cooldown trackers..dot trackers..the Decursive frames..
For the Healer I play..I usually use Healbot but have been trying Grid..& Decursive..all also frames that need to go somewhere ;-)
For the Tank I play..I don't much anymore but used TauntMaster as a unit frame..
Ok, that's certainly more a debate about play style ;) When it comes to me, I like my interface as classic as possible. Even as DD (hunter), I could not imagine to live without raid frames. It happens from time to time that I'm able to save somebody's ass, be it through TS, short distracts or short CCs. When it works, it feels better than having a few extra hundred DPS on the meters ;)
But try to convince me: Just open a ticket with this request and let others vote for it. If there is a small number of people voting for it, I might think of it again ;) Meanwhile, you should definitely give the hideparty addon mentioned above a try.