ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
if theyre crafting mats or reagents then use restack instead.
right click has preclick custom code to move it into the active tab, instead of the first one, but its basic and just looks for an empty slot to dump it into, it doesnt check if theres an existing stack it could use.
In reply to Arkayenro: ty :^)
In reply to Arkayenro: there is no way to do the restack in the warband then? I have tried and all it does is move the stuff to the warband and the i have to manually stack it
restack should work with crafting mats in the warbank
Hello.
I have a feeling that ArkInventory prints wrong pet qualities at start of PvE pet battles.
I also have a feeling that Blizzard changed API "C_PetBattles.GetBreedQuality()", and now this API returns (for example) "0" for "Poor" (instead of "1" for "Poor" as it is written on site "wiki.gg").
(If I'm right, and if the API indeed has changed, then maybe it's some bug, or maybe it's intentional alignment with API "C_Item.GetItemQualityColor()" which is menat to return "0" for "Poor".)
Could it be so, or it's my illusion?
pet quality values have always been 1 off the item quality values.
are the colour values wrong, that would be the actual indicator taht something has changed.
In reply to Arkayenro:
> pet quality values have always been 1 off the item quality values.
Yes, I know. This is what I wrote. And I also wrote that Blizzard seems to have changed this rule now.
> are the colour values wrong, that would be the actual indicator taht something has changed.
Yes, it looks like the colours became wrong now.
Even more: when we meet a group of pets (for example) "Poor+Green+Green", ArkInv prints all of them as white. Reason: a) The "poor" goes white because "ArkInventoryCollectionPet.lua" converts "poor=0" to "-1" (which is equal to "QUALITY.UNKNOWN"), and "ArkInventoryStorage.lua" converts "UNKNOWN" to "1" (white). b) The "green" goes white because "ArkInventoryCollectionPet.lua" converts "green=2" to "1" (because until today we always had to subtract 1 from pet quality to get item quality), and "1" is "white".
Meanwhile I'll make changes in my local addons, so pet quality will look properly.
And - my apologies if I misunderstood what's going on. Sorry if so.
In reply to AlexL1118:
Seems I'm not the only one who noticed this silent API change:
https://us.forums.blizzard.com/en/wow/t/cpetbattlesgetbreedquality-indexing-has-changed/1899729
I made a group and assigned the system groups of "Equipment (Warbound Equipped) " and "Equipment (Warbound until Equipped)".
However, I noticed that I have a lot of 'warbound until equipped' gear that is just showing up as 'equipment' and going into the wrong slot as a result.
I'm not certain, but it may be because it was previously BoE gear that I right clicked on in order to gather the appearance. This made it now 'Warbound until equipped'. Is it possible to have the addon account for this? At the moment, the addon just isn't detecting it as it's new classification.
boe gear that you turn into wue will get stuck as boe (its cached so will not change as i never expected the soulbound state to ever change within the bag, you would normally wear it to change state which takes it out of the bag).
you can right click on the refresh icon and select clear item cache to reset them all until i can work out a way to make that automatic.
Hello, I have an issue some bags on the guild show as empty, only one shows the items.
When I click on rules I'm able to see the items.
I disabled all other addons to test and check, and still have the same issue.
I have full access to the guild bank.
Using Version 3.11.01
I don't see any error.
Thanks! :)
guild bank is working ok for me.
what you mean by clicking on rules lets you see all items?
In reply to Arkayenro:
When I Open the guild bank I'm seeing this
https://ibb.co/425kpnk
Then when I Click on "edit Mode" not rules, sorry :) I'm seeing this.
https://ibb.co/S3z026d
Another Odd thing is that I'm able to see the content ONLY on the TAB 7
Could be some setting that I'm having wrong? I tried one of the erase data, but nothing happened, IDK if I need to do something else!
In reply to Arkayenro: OK after several days of research I was able to fix it.
I went to the file ArkInventory.lua under
_retail_\WTF\Account\{account}\SavedVariables
search for the guild and remove that part, now is fixed! IDK what was stored there that break the addon :/
Hey Arkayenro my friend. Since TWW the "Sorthing Method" is always set to "Instantly"
I liked the "on bag open" function a lot. Could you look over this? Thank you in advance!
did you enable stack compression? that will force instant sort unless you tell it not to (in the config on the same page)
In reply to Arkayenro: I did not change anything. Stack -> General -> Mode is still on "Limit" 0 :(
In reply to Arkayenro: Another issue: I had "override" deactivated for bank. Since TWW launch it is permanently overridden and I cannot check the option to disable override.
Hi, consistently getting bugsack errors when mouseover any caged pet in inventory/bank, and no tooltip appears. using WoW retail version 3.11.00
just pasting here in case it will help fix the problem,thanks and gj!
75x ArkInventory/Core/ArkInventory.lua:9140: attempt to index local 'tooltipInfo' (a nil value)
[string "@ArkInventory/Core/ArkInventory.lua"]:9140: in function `Frame_Item_UpdateTooltip'
[string "@ArkInventory/Core/ArkInventory.lua"]:9315: in function `Frame_Item_OnEnter'
[string "*ArkInventory.xml:353_OnEnter"]:1: in function <[string "*ArkInventory.xml:353_OnEnter"]:1>
Locals:
frame = ARKINV_Frame1ScrollContainerBag1Item10 {
IconOverlay = Texture {
}
AugmentBorderAnim = AnimationGroup {
}
showMatchHighlight = true
icon = ARKINV_Frame1ScrollContainerBag1Item10IconTexture {
}
count = 1
ArkTint = ARKINV_Frame1ScrollContainerBag1Item10ArkTint {
}
HighlightTexture = Texture {
}
ArkBorder = ARKINV_Frame1ScrollContainerBag1Item10ArkBorder {
}
itemContextMatchResult = 3
flash = Texture {
}
isProfessionItem = false
IconQuestTexture = ARKINV_Frame1ScrollContainerBag1Item10IconQuestTexture {
}
hasItem = 1
locked = false
ExtendedSlot = Texture {
}
PushedTexture = Texture {
}
timeSinceUpgradeCheck = 0
emptyBackgroundAtlas = "bags-item-slot64"
BattlepayItemTexture = Texture {
}
Count = ARKINV_Frame1ScrollContainerBag1Item10Count {
}
searchOverlay = ARKINV_Frame1ScrollContainerBag1Item10SearchOverlay {
}
ArkIconTransmog = ARKINV_Frame1ScrollContainerBag1Item10ArkIconTransmog {
}
NormalTexture = ARKINV_Frame1ScrollContainerBag1Item10NormalTexture {
}
IconOverlay2 = Texture {
}
ArkItemAge = ARKINV_Frame1ScrollContainerBag1Item10ArkItemAge {
}
ArkLevel = ARKINV_Frame1ScrollContainerBag1Item10Level {
}
ArkIconProfessionRankText = ARKINV_Frame1ScrollContainerBag1Item10ArkIconProfessionRankText {
}
ArkIconProfessionRank = ARKINV_Frame1ScrollContainerBag1Item10ArkIconProfessionRank {
}
flashAnim = AnimationGroup {
}
newitemglowAnim = AnimationGroup {
}
JunkIcon = Texture {
}
ArkHighlight = ARKINV_Frame1ScrollContainerBag1Item10ArkHighlight {
}
ArkIconCorrupted = ARKINV_Frame1ScrollContainerBag1Item10ArkIconCorrupted {
}
ARK_Data = <table> {
}
NewItemTexture = Texture {
}
isCraftedItem = false
AugmentBorderAnimTexture = Texture {
}
UpgradeIcon = Texture {
}
ArkIconQuestBang = ARKINV_Frame1ScrollContainerBag1Item10ArkIconQuestBang {
}
IconBorder = Texture {
}
Cooldown = ARKINV_Frame1ScrollContainerBag1Item10Cooldown {
}
CanIMogItOverlay = CIMIOverlayFrame_ARKINV_Frame1ScrollContainerBag1Item10 {
}
ItemContextOverlay = Texture {
}
ArkListEntry = ARKINV_Frame1ScrollContainerBag1Item10ArkListEntry {
}
BagIndicator = Texture {
}
Stock = ARKINV_Frame1ScrollContainerBag1Item10Stock {
}
readable = false
}
blizzard_id = 0
loc_id_window = 1
bag_id_window = 1
slot_id = 10
i = <table> {
loc_id = 1
count = 1
sb = 0
h = "|cff1eff00|Hbattlepet:1756:1:2:156:10:9:0000000000000000:65667|h[Ridgeback Piglet]|h|r"
bag_id = 1
slot_id = 10
}
map = <table> {
loc_id_storage = 1
loc_id_window = 1
panel_id = 1
bag_id_window = 1
bag_id_storage = 1
fixed = true
blizzard_id = 0
texture = "Interface\Icons\INV_Misc_Bag_07_Green"
}
loc_id_storage = 1
bag_id_storage = 1
reset = true
tooltipInfo = nil
showSell = nil
(*temporary) = ARKINV_Frame1ScrollContainerBag1Item10 {
IconOverlay = Texture {
}
AugmentBorderAnim = AnimationGroup {
}
showMatchHighlight = true
icon = ARKINV_Frame1ScrollContainerBag1Item10IconTexture {
}
count = 1
ArkTint = ARKINV_Frame1ScrollContainerBag1Item10ArkTint {
}
HighlightTexture = Texture {
}
ArkBorder = ARKINV_Frame1ScrollContainerBag1Item10ArkBorder {
}
itemContextMatchResult = 3
flash = Texture {
}
isProfessionItem = false
IconQuestTexture = ARKINV_Frame1ScrollContainerBag1Item10IconQuestTexture {
}
hasItem = 1
locked = false
ExtendedSlot = Texture {
}
PushedTexture = Texture {
}
timeSinceUpgradeCheck = 0
emptyBackgroundAtlas = "bags-item-slot64"
BattlepayItemTexture = Texture {
}
Count = ARKINV_Frame1ScrollContainerBag1Item10Count {
}
searchOverlay = ARKINV_Frame1ScrollContainerBag1Item10SearchOverlay {
}
ArkIconTransmog = ARKINV_Frame1ScrollContainerBag1Item10ArkIconTransmog {
}
NormalTexture = ARKINV_Frame1ScrollContainerBag1Item10NormalTexture {
}
IconOverlay2 = Texture {
}
ArkItemAge = ARKINV_Frame1ScrollContainerBag1Item10ArkItemAge {
}
ArkLevel = ARKINV_Frame1ScrollContainerBag1Item10Level {
}
ArkIconProfessionRankText = ARKINV_Frame1ScrollContainerBag1Item10ArkIconProfessionRankText {
}
ArkIconProfessionRank = ARKINV_Frame1ScrollContainerBag1Item10ArkIconProfessionRank
download the latest alpha version