ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
Addon randomly started to refresh whole window after selling an item in game. How to disable this behavior? It leads to selling items when doing this swiftly
I have a couple of low level cloth items that are soulbound and currently being worn by my character. These items also show up in the Transmog screens. But ArkInventory is showing an interesting tooltip that I do not understand. The items tooltip have lines at the bottom that read...
Appearance (Item) Not Collected
Appearance (Items) 0 of 6
The words "Appearance (Item)" appear in gold text and the "0 of 6" is in red.
Any clue what this means? I obviously have collected these items. The tooltip just seems wrong. Also I isolated the addon so that no other addons were running, so it's definitely coming from ArkInventory.
The items in question are "Frost-Touched Legwraps" and "Bracers of Arcane Mystery".
everytime i open my bank it also opens blizzard's bags along with arks bags not sure if this has been reported yet or not or if there is a fix for it
I am just wondering if there is a way to autodelete soul shards?
Playing SoD.
hello when im trying to add items in warband or bank it doesn't stack on each other! instead its posting in new area any way to keep stacking same items plz?
Hello! Just wanted to report that the autosell feature doesn't seem to be working with the new Grizzly Hills Packmaster mount. Cheers!
Where can I read how to configure Arkinventory to EXCLUDE a Warbound item to get moved to Warband bank? I really would like to keep my Battle Pet Bandage in my bags. Thanks for a really great addon! 🍻
there should be a bag level ignore option for both cleanup and restack.
i dont have an item level ignore option but i might be able to add one.
Is it possible to add categories for gear in the warband bank slots? I'd like to have things set up so that alts can dip in and see what they can and can't use immediately, everything is currently bunched together?
Edit: sorted
Restack problems, latest version.
With option general -> restack -> "arkinventory: restack" enabled, if I click the "restack" button on my character bags then reagents are not automatically placed in the reagent bag (as they used to in DF). For example, I have a completely empty reagent bag (32 empty slots) but a stack of "royal ink" just stays in my normal bag
If I enable general -> restack -> "blizzard: cleanup" then it does work and reagents are indeed moved to the reagent bag ... BUT:
With option "blizzard: cleanup" enabled, if I click on the BANK restack button, the addon places ALL reagents in the bank, regardless if the bank has them or not. There is the option general -> restack -> reagent bank -> "deposit all reagents" but reagents are moved no matter if it's on or off. This seems to be a bug.
What I'd like is to have AI behave like it used to: If I click restack on my character then it moves reagents to my reagent bag and if I click restack on the bank then it should move only reagents from all my character bags that already exist in the bank.
define "latest", and have you updated since then?
In reply to Arkayenro:
Tests with version 3.11.01-alpha-7 and AI restack enabled:
a) 675 Star Moss in my normal bags, totally empty reagent bag, click on restack in my BAG panel: Nothing happens. This is not correct behavior, they should be moved to the reagent bag.
b) 674 Star Moss in my normal bags, 1 Star Moss in my reagent bag, click on restack in my BAG panel: All 675 Star Moss go correctly to my reagent bag. It seems the restack operation looks for existing items in the reagent bag before moving anything there. But this wasn't the case in the past, AI moved reagents if there were empty slots in the reagent bag.
c) 674 Star Moss in my normal bags, 1 Star Moss in my reagent bag, many empty slots in the reagent bank, click on restack in my BANK panel: Nothing happens. This is correct behavior, as there are no Star Moss already in the bank or reagent bank.
d) 673 Star Moss in my normal bags, 1 Star Moss in my reagent bag, 1 Star Moss in the bank or reagent bank, many empty slots in the reagent bank, click on restack in my BANK panel: All Star Moss gets moved to the reagent bank. This is correct behavior.
tl;dr: the problem is that when there are no reagents already in the reagent bag, AI doesn't move reagents there even if there are empty reagent slots.
should be fixed in alpha 10
In reply to Arkayenro:
Looks clear :)
Thank you for your awesome work all these years!
https://imgur.com/D0QeBGS
this happens on reload/login, how do i find what is causing the issue if its just me? theres no LUA error either
pretty sure thats not arkinventory. disable ai and check. possibly a weak aura?
In reply to Arkayenro: ah okay will try look for it, ty!
Please let me know if this is not the right place to report any bugs, but I copied the following fro my BugGrabber/BugSack (this was on Classic era, btw):
1x ArkInventory/Core/ArkInventoryUtil.lua:381: ERROR> Map.Window[9] is not mapped
[string "=[C]"]: in function `error'
[string "@ArkInventory/Core/ArkInventoryUtil.lua"]:13: in function <ArkInventory/Core/ArkInventoryUtil.lua:11>
[string "@ArkInventory/Core/ArkInventoryUtil.lua"]:22: in function `Assert'
[string "@ArkInventory/Core/ArkInventoryUtil.lua"]:381: in function `MapGetChildren'
[string "@ArkInventory/Core/ArkInventoryStorage.lua"]:29: in function `EraseSavedData'
[string "@ArkInventory/Core/ArkInventoryUpgrades.lua"]:2241: in function `DatabaseUpgradePostLoad'
[string "@ArkInventory/Core/ArkInventory.lua"]:3140: in function <ArkInventory/Core/ArkInventory.lua:3093>
[string "=[C]"]: ?
[string "@ArkInventory/Externals/Ace3/AceAddon/AceAddon-3.0-13.lua"]:66: in function <...rkInventory/Externals/Ace3/AceAddon/AceAddon-3.0.lua:61>
[string "@ArkInventory/Externals/Ace3/AceAddon/AceAddon-3.0-13.lua"]:523: in function `EnableAddon'
[string "@ArkInventory/Externals/Ace3/AceAddon/AceAddon-3.0-13.lua"]:626: in function <...rkInventory/Externals/Ace3/AceAddon/AceAddon-3.0.lua:611>
Locals:
(*temporary) = "|cffff1919ERROR> Map.Window[9] is not mapped"
using github is better - what version of arkinventory are you running? and have you updated to the latest, or even the latest alpha?
Hi, I'm using this addon a very long time. Of course in the last weeks the updates came out very often. I was used to edit lua-code, so that no "Info- and Debug-Lines" appear ingame. In the meantime there are 8 lines after login and some other infos (e.g. the message of the day) are pushed upwards.
Is it possible in the future, that there is an configurable checkbox, so that no default-infos are displayed? Would be a very nice option ;-)