AtlasLoot Enhanced
History
AtlasLoot was originally created by Pernicius as a plugin for Atlas and contained a handful of raid loot tables to browse. Unfortunately, Pernicius was unable to maintain the mod, so Daviesh took over and renamed it to AtlasLoot Enhanced to provide a distinction between the two versions. Since that time, AtlasLoot has grown to cover every loot table for every boss, every item set, PvP Items and items for every reputation faction. In January 2010 Hegarol took over the project from Daviesh. Finally, in 2014/2015 Lag completely rewrote the entire addon for AtlasLoot v8.
What is Atlasloot
AtlasLoot Enhanced is an UI mod allowing for loot tables of bosses to be browsed whenever needed within the game.
AtlasLoot Versions
- Nightly Build/Alpha Version: https://www.wowace.com/projects/atlasloot-enhanced/files
Issue Reporting
It would be great if you can help to report issue here. It's easier to keep track on them.
Optional Addons
Custom Modules
Below is list of custom modules which are developed and maintained by different author teams.
Features
- Atlas Integration: You can easily link to Atlas map browser if your current visited instance loot table has a corresponding map provided in Atlas.
- Dressing Room: Control-click items to show them in the Dressing Room.
- Price Preview: See the prices for token items like PvP rewards.
- Filter: Filter loot tables based on your class or set up your filter manually (NYI).
- Instance Loot: All instance loot from every Dungeon (Normal and Heroic) and Raid.
- Faction and PvP rewards
- Collection Items: Armor Sets (Dungeon, Tier and Crafted), Mounts, Companions, Tabards, Legendary items and more.
- Season and World Events: Skettis, Abyssal Council, Ethereum Prison, Feast of Winter Veil, Hallow's End, Brewfest, etc.
To Do
- Add skill / source to crafting
- Wishlist: Alt-click on any item to add it to the wishlist, alt-clicking on an item in the wishlist deletes it. There are buttons added to the Atlas panel and the loot browser to open the wishlist.
- Partial Searching: Allows searching the whole AtlasLoot database for an item where you only know part of the name.
- Quicklooks: Bind up to ten loot tables to 'Quicklook' buttons, allowing you to jump to them with only one click.
Slash Commands
- '/al' or '/atlasloot' by itself brings up the loot browser.
- '/atlasloot options' brings up the options menu.
- '/atlasloot reset' resets the last viewed loot table (fixes disconnects when opening AtlasLoot) and moves all draggable frames back to the middle of the screen.
- '/atlasloot mmb' toggles the minimap button on / off.
- '/atlasloot togglebg' toggles background pictures on / off.
Localization
If you want to help us translate AtlasLoot check:
http://www.wowace.com/addons/atlasloot-enhanced/localization/
Feedback
Comments are always welcome. Please leave your feedback in the project page. Things like you have anything to tell us, whether you get an error message when starting WoW, want a certain feature to be integrated in the mod or just want to thank us.
Current Team
- Authors: Lag, Arith
- Contributors: 2TailedFox, Proteyer, Dynaletik, Valixx, Celellach, TrAsHeR, maqjav, StingerSoft, Asurn, Dan, Diablohu, K2hyun, KKram, Pownas, Sohonmr2, Telic, 560889223 and probably more we have missed.
- Former Authors: Daviesh, Hegarol
NOW HOW WILL I ANNOY TRADE CHAT?!
Date: 2011-07-07 14:19:43
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\AtlasLootAdvancedSearch\Core.lua line 483:
attempt to index field 'dbSearchModules' (a nil value)
Debug:
(tail call): ?
AtlasLootAdvancedSearch\Core.lua:483: InitSearchModuleDefaults()
AtlasLootAdvancedSearch\Core.lua:470: InitializeSearchModules()
AtlasLootAdvancedSearch\Core.lua:266:
AtlasLootAdvancedSearch\Core.lua:264
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:635:
...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:621
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:259: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:333: TimeManager_LoadUI()
..\FrameXML\UIParent.lua:556:
..\FrameXML\UIParent.lua:531
AddOns:
Swatter, v5.11.5146 (DangerousDingo)
AtlasLoot, vv6.04.03
AtlasLootCataclysm, vv6.04.03
AtlasLootLoader, vv6.04.03
AtlasLootAdvancedSearch, vv1.2.8
AtlasLootReverse, v1.15
BankItems, v40200
DBMCore, v
DebugLib, v5.1.DEV.275
QuestHubber, v
QuestHubberAzeroth, v
QuestHubberCataclysm, v
QuestHubberDaily, v
QuestHubberNorthrend, v
QuestHubberOutland, v
SlideBar, v5.11.5146 (DangerousDingo)
Stubby, v5.11.5146 (DangerousDingo)
Titan, v5.0.6.40200 - Revision 519
TitanBag, v5.0.6.40200
TitanClock, v5.0.6.40200
TitanGold, v5.0.6.40200
TitanLocation, v5.0.6.40200
TitanLootType, v5.0.6.40200
TitanPerformance, v5.0.6.40200
TitanRepair, v5.0.6.40200
TitanVolume, v5.0.6.40200
TitanXP, v5.0.6.40200
BlizRuntimeLib_enUS v4.2.0.40200 <us>
(ck=313)
Date: 2011-07-07 14:19:37
ID: 1
Error occured in: Global
Count: 1
Message: ...AdvancedSearch\Libs\Ace3\AceHook-3.0\AceHook-3.0.lua line 142:
attempt to index local 'obj' (a nil value)
Debug:
(tail call): ?
...AdvancedSearch\Libs\Ace3\AceHook-3.0\AceHook-3.0.lua:142:
...AdvancedSearch\Libs\Ace3\AceHook-3.0\AceHook-3.0.lua:118
...AdvancedSearch\Libs\Ace3\AceHook-3.0\AceHook-3.0.lua:399: RawHookScript()
AtlasLootAdvancedSearch\Core.lua:593: HookAtlasLootSearchUI()
AtlasLootAdvancedSearch\Core.lua:246:
AtlasLootAdvancedSearch\Core.lua:228
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:514: InitializeAddon()
...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:628:
...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:621
AddOns:
Swatter, v5.11.5146 (DangerousDingo)
AtlasLoot, vv6.04.03
AtlasLootCataclysm, vv6.04.03
AtlasLootLoader, vv6.04.03
AtlasLootAdvancedSearch, vv1.2.8
BlizRuntimeLib_enUS v4.2.0.40200 <us>
(ck=c6)
so ya....
One feature I would LOVE would be a way to check things off of lists without removing them. So at a glance you could see what you're missing and what you've already collected.
Anyway we are preparing a new release with many Wishlist improvements. Release is early next week.
What information need from "Whislist"?
1. Raid or instance name
2. Boss name
3. Loot name
4. Slot name.
So, the player when starting an instance (or raid), opened the Whislist and checked was there any chance a better loot from that instance or not? If yes, which boss drop it?
So many people loved the Atlasloot for this unique feature, but the new whislist cannot give this information.
I think the the Compare panel is usefull for some people, but the normal Whislist for thousand people.
Please, see this whislist-case from the view of simple players. We just want a good feaure.
I agree with everyone who's expressed concern over the new Wishlist interface. It's really, Really bad. It's counter-intuitive, and while I can imagine that you Think it's added features, it's actually removed utility.
The old Wishlist was Extremely useful. It was perhaps my favorite functionality of AtlasLootEnhanced, and as very effective at doing its job. You could quickly tab through the current content's bosses, add items to your wishlist, and then have very quick access to your list. This new interface adds several additional clicks and steps to even SEE your wishlist, which is a GUI nightmare.
But worst yet, is how you've taken a very simple and efficient interface, and condensed it into a horrible AH-style pane that doesn't provide any useful functionality. The old lists were very effectively sorted by the Source, where it was incredibly easy to reference what boss you were about to fight and at a moment's glance know whether he had any gear that you'd put on your Wishlist, as well as what gear it was specifically. The new interface makes this impossible (or, if it is possible, it's obviously been obscured and made much more difficult and less intuitive), removing a great deal of its usefulness.
Previously a single click on "Wishlist" gave you a clean and easy to view list of many of your items (depending on if they spanned multiple pages). It clearly showed you the source, the item names and the slot for that item. This is all that was necessary, as a quick mouseover gave you any additional information you could have wanted. Now, however, you have to click through a few pages just to get to the list, which is displayed in a horrible AH knockoff that does not display the most basic and useful information: Source and Slot. You've taken a simple and effective feature, and turned it into a burdensome and limited, clunky and ugly interface that doesn't even offer the same quality features that many of us have loved and used for years. The "new" wishlist is, in my opinion, absolutely broken and useless.
As a developer myself, I understand that you may have put work into the new wishlist interface, and that you may think that you've actually added "features", but I respectfully disagree. There were improvements that could have been made, I believe, such as being able to condense lists on a per-instance basis (a tree view with collapsible nodes for Instance > Boss > Items) for example. But this new AH-like interface adds "functionality" that I cannot even imagine to be helpful to anyone else (and it is most certainly not useful to me, of course). There is never, Never, a time when it will be useful to sort items on our Wishlists by such things like the stats on them. It's just not a useful comparison: A Helmet has more Intellect than Boots of the same ilvl. Always. How is sorting by an arbitrary stat going to be useful? Why would I need to have a list of the stats on an item in my wishlist, when I can just as easily mouse over it (which not only shows me all of the stats, but between the Blizzard interface and additional addons like RatingsBuster, also gives me a direct comparison to my current gear). Showing and "sorting" this information is just NOT useful. It's become needlessly complex and clunky while simultaneously removing the features that mattered and adding several that couldn't possibly matter less.
I've loved this addon for a long time. In fact, I think I've taken it for granted over the years. But this latest "improvement" to the Wishlist has effectively removed about 50% of the usefulness from this addon as a whole. As a passionate fan who's come to rely on this addon and the simple and effective interface, I'm truly disappointed with this change, and fear that (for me, at least) it could genuinely push me away from this addon at all. Now that the Dungeon Journal is implemented and covers current content (which is the only gear I would ever find in my Wishlist), the Wishlist itself really is justification for this addon. We already have in-game listings of loot, and the butchering of the Wishlist has effectively removed your feature of helping us organize it.
A wishlist needs to cover 2 things: What loot I want, and Where I'll get that loot. The old wishlist covered these two things very well, and very simply and user friendly-ly. The new Wishlist does not meet these requirements, and hides behind a horribly unfriendly, unintuitive, multi layered and clunky interface.
Consider this a bug report: The wishlist is broken. Please, PLEASE revert ALL of the Wishlist changes. I know you spent time in development, and that you may have a certain attachment to it, but put pride aside and realize what has actually happened here: It's ruined one of the best features of your addon, and weakened your addon's attractiveness over the built-in Dungeon Journal.