AVR
Note: AVR will be broken in patch 3.3.5. See this
AVR (Augmented Virtual Reality) allows you to draw and add lines, circles and other markings on the 3D world itself. All markings may also be shared with others. Suitable for example to mark locations when explaining raid tactics. These marks can even be left visible for the fight itself.
Other things you can do with AVR:
- Draw range circles around you or someone else at any range
- Clearly mark players close to you
- Mark any location relative to player position and rotation, for example mage blink landing spot
- Measure distances
- Boss encounter warnings (using a separate addon)
Boss encounters
AVR does not contain a built in boss encounters module anymore. They are now done by a separate addon. At the moment there are two options.
- AVR Encounters adds AVR warnings for various boss abilities. It does not require any other boss encounter addon to work. It is not a replacement for traditional boss encounter addons as it does not do ability timers, sound warnings etc. It can be used with any traditional boss encounter addon such as BigWigs, DBM or DXE.
- Raid Watch 2 is a full boss encounter addon much like BigWigs, DBM or DXE. It has built-in support for AVR and also does timer bars and other kinds of warnings.
Whichever you choose to use, you will also need to install AVR.
Important note: If you have installed a previous version of AVR which contained the AVR BigWigs module then you should delete that. Simply delete your Interface\Addons\AVR_BigWigs_Citadel folder.
Limitations and known issues
There are some fundamental limitations caused by what information is available to addons. These are mostly related to the exact position of camera and lack of unit Z coordinates. In particular you should note following:
- Drawing works best on a flat surface (note that for example Dalaran has very uneven roads).
- Camera getting stuck in a wall or ceiling will cause any markings to go out of sync with rest of the world.
- Any kind of stairs/slopes and such cause troubles.
- Jumping and other kinds of vertical movement causes the drawings to move with you.
- Everything is drawn over the 3d world. This means that things that should be behind walls or units will appear in front of them.
- Camera auto follow causes some problems. See also this
Some other known issues are:
- All vehicles (like the ones at the start of Ulduar) are a bit problematic.
- Lifts, moving platforms and in particular Gunships in Icercown Citadel raid have some problems.
- Player map coordinates are unavailable in Icecrown Citadel raid on Lich King platform after the edges have collapsed. This means that any markings tied to zone coordinates or other players than yourself are unusable there. (Lana'Thel's room was fixed in 3.3.3 though the ramps leading there are still a bit odd.)
- Player map coordinates are also not available in arenas or instances released before Wrath of the Lich King and so most things don't work in either of those.
How to use
See How to use.
Frequently asked questions
See FAQ.
Lich King platform doesn't have map coordinates available after the edges collapse. Other than that it worked fine for me just yesterday. The teleporter to the platform is a bit tricky but AVR should still notice that. Though adding that piece of code in the boss module might be a good idea as well.
On LichKing platform, SetMapToCurrentZone is not validated after zonechanging. Must be waiting a few seconds.
what about add below code at LichKing.lua
Will your addon also work with DBM in order to view the "Bossmods type things?"
If not, is it possible to request this feature? Our guild uses DBM standard instead of BigWigs.
p.s. very nice addon =)
You can't remotely remove a scene from others. Best you can do is clear the scene and resend it or uncheck the visible checkbox and send it. Note that you can also set the zone where scene should be visible. By default this isn't set and a scene will be visible everywhere. If you set it to current zone then the scene will only be visible in that zone. Zone here means for example instance and instance level.
Currently you can't resend scenes you've received from others. There is however a button to make a copy of a received scene after which you can edit it and send it. This however will not overwrite the original copy if you resend it.
I agree that collaborative editing isn't very easy at the moment. I might do something about it but at the same time I need to make sure it doesn't become open to abuse so that anyone can change any scene.
Yeah, as i said, i had already went through and reset my camera settings. Yes, i use "only horizontal when moving", but something turned that off... and i have no clue what it was. It could also be the timing being that it coincided with the patch. Whatever it was, it had turned off my auto follow settings. So, it could have either been the repair tool that fixed it or the hot patch that WoW did this morning. We all know that Blizz isn't immune to making mistakes themselves on occasion.
Auto follow settings are in Interface options/camera. Sounds like you want it to be "only when moving" or "only horizontal when moving". AVR shouldn't touch that setting at all on its own. The problem is just that if you have auto follow on then all markings will kind of jump around when camera is being automatically moved.
Nvm, i just used the repair tool for wow and it seems to have fixed the problem. Thanks again, and for those that don't already know, this mod is a pretty exceptional mod to use for the blood queen 25 encounter.
Also, i have gone through wow user interface camera options and tried resetting and then going back to my old settings, but i still can't get it to go back to how it was before.
My camera auto follow has been completely deactivated. As a tank, i pan my camera views around and then when i push to go forward, or move at all, i expect the camera to snap back to a frontal view (looking in front of me), but instead the camera view stays out to the side. This is really the only problem for me at all, though for me it proves to be a significant one. As far as bugs, i just noticed in a previous post that there were some known bugs you were working on and such... that's all i was referring to there.
On the Curse.com description, there was even a note on there about there being some problems with the camera auto follow, so i thought this was a known problem.
Thanks for the prompt response.
What exactly is the problem? AVR shouldn't touch your camera settings at all. Except for the 5th preset view which I think hardly anyone uses. So auto follow should be exactly as it was before unless you changed it yourself.
Also which bugs are you referring to? The known issues here on the front page are unlikely to ever be fixed since addons simply can't get the information about camera or unit positions to handle them correctly.
I've been looking and reading through things, but i haven't found an answer anywhere.
I've had to erase this mod for now, though i'd love to get it once it's completed and the bugs are worked out. How do i fix my camera auto follow problems now? I've uninstalled the add-on and erased it, but i can't find the way to get this fixed.
You can share scenes in-game but you can't import/export them out of the game. I might be adding that feature soon though.
is there any way to export or import easily? so i can go online and grab scenes off other players?
implementing this into our required mods to teach the newbies, but im hoping i dont have to draw it all out myself
thanks!