Bartender4
Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.
Status for Dragonflight / 10.0
- Hold-to-cast is not currently available for addons
- Action Bars have been slightly re-arranged in Bartender4 for Dragonflight
- Bar 1-8 now reflect Blizzard Bars 1-8 (these are old 1, 3-6, and the 3 new bars)
- The old bars 7-10 are now called "Class Bar 1-4" (Shapeshifting, Stances, etc)
- The old bar 2 is now called Bonus Action Bar
Features
- Support for all Action Bars and all related bars
- 10 Action Bars (13 in Dragonflight!)
- Stance Bar
- Pet Bar
- Bag Bar
- Micro Menu
- XP/Reputation Bar
- All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
- Very flexible and customizable Show/Hide driver based on Macro Conditions
- Additional Layout and Paging settings for Action Bars
- Page all bars based on Stance or Modifier
- Possess Bar support
- Custom State driver support with Macro Conditions
- Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
- StickyFrames support
- Masque/ButtonFacade support!
- Easy Hotkey Binding using KeyBound
- Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)
FAQ
Q: I cannot move/drag my skills on my bars?
A: Hold Shift to move skills safely. You can also unlock your bars in the Bartender4 options, but using Shift is safer and recommended.
Q: How do i access the Configuration?
A: You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.
Q: Where are my keybindings? And how do i bind new keys?
A: Bartender4 buttons should automatically inherit keybindings from the Blizzard bars. For new keybindings, you can use KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key → voila!
Q: Can I skin the buttons beyond the built-in options?
A: Bartender4 allows skinning through Masque! After installing both Bartender4 and Masque, you can customize the BT4 appearance in the Masque options.
Q: How do i disable the snapping of the bars?
A: Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.
Feature Requests/Bug Tracker
Please submit Bugs and/or Feature Requests using the Ticket System on the WoWAce Project page or in the Bartender4 Forum Thread. Please provide as many information as possible, including your client language, the exact version you are running, how to reproduce any errors, and a stack trace, if applicable.
Links
WoWAce Project: Bartender4 on WoWAce
Custom State Header: Info page on WoWAce
thanks for your time and help to fix this for us tanks
Just try clicking on a spell and dragging the mouse away, then releasing the the mouse button. Do it a bunch of times and you'll see it happen in no time.
after this new update..
Date: 2010-10-13 22:57:24
ID: 5
Error occured in: Global
Count: 1
Message: ..\AddOns\Bartender4\Options\ActionBar.lua line 29:
Invalid bar id in options table. (1)
Debug:
(tail call): ?
[C]: assert()
Bartender4\Options\ActionBar.lua:29:
Bartender4\Options\ActionBar.lua:27
Bartender4\Options\ActionBar.lua:42: member()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:251:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:199
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1141:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1051
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1538: FeedGroup()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1463:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1443
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
Ace3\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
...Ace3\AceGUI-3.0\widgets\AceGUIContainer-TabGroup.lua:156: SelectTab()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1574: FeedGroup()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1463:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1443
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
Ace3\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
...ce3\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:473: SetSelected()
...ce3\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:192:
...ce3\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:188
AddOns:
Swatter, v5.8.4723 (CreepyKangaroo)
NPCScanOverlay, v4.0.0.2
Ace3, v
ACP, v3.3.8
AucAdvanced, v5.8.4723 (CreepyKangaroo)
AucFilterBasic, v5.8.4723 (CreepyKangaroo)
AucFilterOutlier, v5.8.4723.2531
AucMatchUndercut, v5.8.4723.2531
AucStatHistogram, v5.8.4723 (CreepyKangaroo)
AucStatiLevel, v5.8.4723 (CreepyKangaroo)
AucStatPurchased, v5.8.4723 (CreepyKangaroo)
AucStatSales, v5.8.4723.2842
AucStatSimple, v5.8.4723 (CreepyKangaroo)
AucStatStdDev, v5.8.4723 (CreepyKangaroo)
AucStatWOWEcon, v5.8.4723.2530
AucUtilAHWindowControl, v5.8.4723.3311
AucUtilAppraiser, v5.8.4723.2530
AucUtilAskPrice, v5.8.4723.3175
AucUtilAutoMagic, v5.8.4723.3142
AucUtilCompactUI, v5.8.4723.2530
AucUtilEasyBuyout, v5.8.4723.3583
AucUtilFixAH, v5.8.4723 (CreepyKangaroo)
AucUtilGlypher, v5.8.4723.2545
AucUtilItemSuggest, v5.8.4723.3108
AucUtilPriceLevel, v5.8.4723.2545
AucUtilScanButton, v5.8.4723.2530
AucUtilScanFinish, v5.8.4723.3576
AucUtilScanProgress, v5.8.4723.2530
AucUtilScanStart, v5.8.4723.2530
AucUtilSearchUI, v5.8.4723.3655
AucUtilSimpleAuction, v5.8.4723.4546
AucUtilVendMarkup, v5.8.4723.2530
Bagnon, v2.14.0
BagnonForever, v1.1.2
BagnonTooltips, v
Bartender4, v4.4.11
BeanCounter, v5.8.4723 (CreepyKangaroo)
Carbonite, v3.34
CarboniteTransfer, v1.01
DrDamage, v1.7.8_release
Enchantrix, v5.8.4723 (CreepyKangaroo)
EnchantrixBarker, v5.8.4723 (CreepyKangaroo)
GearScoreLite, v3x04
Informant, v5.8.4723 (CreepyKangaroo)
Necrosis, v3.0 (r225)
OmniCC, v3.1.4
Postal, v3.4.2
Quartz, v3.0.4
Recount, v
SlideBar, v5.8.4723 (CreepyKangaroo)
SpellFlash, v5.17.1
SpellFlashArgentTournamentMounts, v1.16
SpellFlashRacials, v1.14.1
SpellFlashWarlock, v2.6.1
SpellFlashCore, v1.19.1
SpellPriority, v
SpellPriorityHunter, v
SpellPriorityMage, v
SpellPrioritySwitcher, v
SpellPriorityWarlock, v
Stubby, v5.8.4723 (CreepyKangaroo)
TinyCasterStats, v1.2.1
Titan, v4.3.8.30300 - Revision 386
TitanAmmo, v4.3.8.30300
TitanBag, v4.3.8.30300
TitanClock, v4.3.8.30300
TitanCoords, v4.3.8.30300
TitanGoldTracker, v4.3.8.30300
TitanLootType, v4.3.8.30300
TitanPerformance, v4.3.8.30300
TitanRegen, v4.3.8.30300
TitanRepair, v4.3.8.30300
TitanVolume, v4.3.8.30300
TitanXP, v4.3.8.30300
XPerl, v3.0.9
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
BlizRuntimeLib_enUS v3.3.5.30300
(ck=a4c)
what is happening with this addon ?
"Button lock still isn't 100%.
If I click and drag from one ability to another, the destination ability is picked up by the mouse.
i.e. Drag from Crusader Strike to Judgement, when the mouse button is released, Judgement will be picked up and on the cursor."
Nevcairel replied:
"That cannot be blocked. It always was like that."
This is not true. Button Lock had all keys locked down without being able to be moved at all before this patch.
Would I be able to do this with Custom Conditionals in the State Configuration tab? If so any help would be greatly appreciated it. I really don't know how to make any custom conditionals.
I just want Bar 1 to change to Bar 8 so I can put all of my Soulburn enhanced spells on Bar 8 and use them while Soulburn is active. Thanks for any help.
default not working, and also through bartender not working
Could you fix this please ? :D
Date: 2010-10-13 15:01:07
ID: 7
Error occured in: Global
Count: 1
Message: C stack overflow
Debug:
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
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...
[C]: ?
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[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: UseAction()
..\FrameXML\SecureTemplates.lua:274: handler()
..\FrameXML\SecureTemplates.lua:540:
..\FrameXML\SecureTemplates.lua:488
<3
as yochillman said, "Still having an issue with the button lock, even tho its been adressed. Now if I left click on an ability and hold it down, then drag my cursor over another ability and lift up on left click, it will pick up the ability it was over as if it wasn't locked."
Message: Interface\FrameXML\ActionButton.lua:617: Usage: GetActionInfo(slot)
Time: 10/13/10 13:17:00
Count: 1
Stack: [C]: in function `GetActionInfo'
Interface\FrameXML\ActionButton.lua:617: in function `ActionButton_UpdateFlyout'
Interface\FrameXML\SpellFlyout.lua:325: in function <Interface\FrameXML\SpellFlyout.lua:310>
[C]: in function `Hide'
Interface\FrameXML\SpellFlyout.lua:131: in function `Toggle'
Interface\FrameXML\SecureTemplates.lua:271: in function `handler'
Interface\FrameXML\SecureTemplates.lua:540: in function <Interface\FrameXML\SecureTemplates.lua:488>
Locals: (*temporary) = nil