Usage
(Warning, Work in Progress)
Using BeneCast
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Using BeneCast when it is set up is quite easy. Since there are lot of shiny buttons next to your party members and target you'll inevitably want to click on one. Then you will notice that the spell is cast on the respective party-member and not on your current target (unless you clicked a button attached to your target off course).
This alleviates the need to target the person to be healed, buffed and/or cured and should save you time and wiping.
Setting up BeneCast
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The setup part is a bit harder. Since I'm such a nice guy I couldn't let you guys wrestle down a command line interface so I made a nice GUI for it. However, I am somewhat inept at designing GUIs. To solve that conundrum I implemented AceConfigDialog-3.0. This library takes a command line structure (which is doable for me to make) and make a GUI out of it (which is easy for you to use).
Eventually all you'll need to do is click the minimap button or type '/benecast win' to have the GUI pop up in front of you.
From there on there are plenty of interesting and challenging options to set:
- Snap To Options: perhaps the most important setting of them all this says which unit frame addons you are using (usually Standard and something else, never seen someone use more than that). Your job is to select the one you want BeneCast to attach (or "snap") it's buttons to. If your unit frame addon isn't in there just post a ticket so I can add it.
- Debug: If you like spam click this. It'll fill your chatbox with meaningful stuff. Usually though only I turn this on.
- Hide the minimap button: Not some minigame (like "Whack-a-mole"). It merely cleans up your messy UI by hiding the ugly minimap button that BeneCast annoys you with. Beware though, only "/benecast general hideminimapbutton" will bring it back. Or a UI reset... but we don't like resets.
Profiles:
BeneCast supports different settings for in and out of combat. You can show your heals when in combat and show your buffs out of combat. Big buttons in combat, small ones out of combat. Range checking in co... well you get it :)
The profiles are
- ooc = Out of Combat
- combat = In Combat
Under "/benecast <profile> settings" there are certain options:
- Orientation: if a panel doesn't know what to do it turns to it's profile orientation setting. RIGHT, DOWN, LEFT, UP are the posibilities and they make sure that the buttons start from the unit frame and then build on in that direction. Usually the panel gets it's orientation from it's snapto-option, so this setting is rarely needed.
- Buttonsize: Small buttons, Large buttons, change 'em here.
- Flash as Fade: Usually hots and debuffs make the corresponding buttons flash. Some ppl are less fortunate and don't see the flashing. For them there is the option to merely Fade the otherwise flashing buttons.
- Check Range: when someone is out of range for a spell the button for that person for that spell will turn red... At least, that's the idea. I've never gotten it to work right though.
- Show Button Tooltips: Should mousing over a button show a tooltip at all? If so, this is your option.
- Spell Name Only: If this is checked said tooltip will only show the spell's name. Not the whole thing.
- Always Show Buttons: Usually (when not in combat) spells of which the effect is already active on a target will hide themselves. When in combat OR when this is checked buttons will remain visible and instead fade themselves.
- Unlock Buttons: Those panels don't always snap where you want them. Check this and you gain the incredible power of being able to move them wherever your heart desires (as long as it remains within the wow UI off course).
- Cascade Player Config: With a name reminiscent of some tricky and probably dangerous physics thingamajig this option makes sure that options that are set for the player are communistically set onto all other targets (when applicable off course).
- Show Pet Buttons: We all love pets. Why should they be excluded. Show your hunter/warlock that you care about their pocket-tank and enable this.
- Show Target's Target: If, somehow, the tank loses aggro and by some divine intervention (not the spell) it doesn't come barreling for little 'ole you you can try and save the day by targetting the mob and shield/heal/... it's target. For that you can enable this option. Other ppl say the trigger-happy Fire mage should watch his aggro and take it where all cloth wearers take it. They turn this option off.
From then on there are five groups where you can set up who gets what spells next to their portrait. The configs are 'player', 'pet' (your pet only), 'party', 'partypet' and 'other' (non-group members). Note that if you target a non-party raid member it will show buttons as if it was a partymember.
I am sorry I don't understand what posting a ticket is but maybe you can help me with this. I do not have any snap to options available. How do I fix this? Thanks.