BlizzMove
This addon makes the Blizzard windows movable.
To temporarily move a window, just click the title of the window and drag it to where you want it. Shift + right-click resets the position.
Use ctrl + scroll wheel over a window title to adjust the scale of the window. Ctrl + right-click resets the scale.
Use alt + drag to detach child frames from their parent. Alt + right-click re-attaches the child frame. (Examples of child windows are calendar event info frames, and similar)
Demo: https://www.youtube.com/watch?v=jPcpkQjCTZU
Limitations:
- The default Blizzard separate bag frames are not movable - the default combined bag frame is movable
- BlizzMove does not disable Blizzard's built-in panel positioning logic. This means that opening, for example a profession window, might close or move other windows. To disable this default Blizzard behaviour, you can install No Auto Close.
- Due to a blizzard bug, there are issues when you rescale the map in retail. This cannot be fixed by us, and if you want it to work, let blizzard know.
Access some in-game options, by typing /bm in chat.
You may look for additional plugins here.
Please use the issue tracker on GitHub if you have issues.
Join the BlizzMove discord.
Developers can hook their own frames into BlizzMove, to let us handle all the work to make your frames movable 🙂.
Thank you for the update =)
I've been using this AddOn since MoP, I love your work!
Just a minor issue, I'm regularly seeing this message when BlizzMove is enabled:
Expected frame got nil.
In reply to Sixthly:
Apologies if you've addressed this previously, but is it truly not possible to save frame positions? I'm trying to move the map, but it seems to revert to its default position every time it's opened, even during the same session.
In reply to msheahen:
["Blizzard_Communities"] = function() BlizzMove:SetMoveHandle(CommunitiesFrame) end,
To add the new communities tab in game.
In reply to Raeli87:
~~~ 0.0
Not able to move or resize the world map:O(
In reply to Garfeeld:
In reply to reaper66673563371:
In reply to Garfeeld:
In reply to yess:
In reply to yess:
One of the newer frames add into wow was the one for the Crucible, but your addon does not move it and during raid my raid frame prevents me from using it, any chance you can add it
In reply to Blakewow15: Added
Greetings !
I've started using this useful addon, but a (small) bug bothers me : after moving the spellbook & profession page, it will first open on a darkened frame when accessed after the next loading of the UI... That darkened frame ( See screenshots ) isn't 'that' annoying since it only concerns the first access - so all you have to do is to hit the key again and it will disappear for the remaining of the session -, but still... So I thought it was worth reporting.
I guess it concerns a saved Cvar or parameter somewhere, as (after that bug happened once) every reloading will lead to that dark frame (on first access of the spellbook & profession page), even without Blizzmove loaded ! But still, it most certainly comes from him, since I've tried starting again on a fresh WTF folder and it occurs only after the first loading of this addon, and only after I've moved that frame a first time.
It could also have something to do with the UI scale, since I don't get the problem with the system's default scale (option unchecked and no use of the slider under the advanced options) and it only returns once I've moved the UI scale slider to 'low' (~0,6) and reloaded it.
Thanks for your work anyway ! Cheers !
Benjamin
Aaah ! At last ! After quite a lot of tests and though I still don't know which part of Blizzmove is causing that corruption of the Spellbook frame, I've now pinpointed this bug more precisely (and found a way of solving it for the moment) :
So I can confirm it comes from Blizzmove and its use with custom UI scales (tested with the default Blizzard one and Dominos). Under another scale than the 1-for-1 default one - mine's (SET uiScale "0.64999997615814") -, the data stored in layout-local.txt concerning the SpellBookFrame, which appears there only after one used Blizzmove to displace that window, prevents the correct loading of its texture (for some reasons I don't understand yet). This leads to the darkened frame reported above (see the imgur.com link), at least until one displaces or opens it again... Not a terrible bug, but still, seeing it on each new loading of the UI can really be bothering. If that happens to anyone, you just need to delete the information concerning that window (or any other one) in layout-local.txt, then (quit and) reload the UI : as long as you don't move it again, it will remain clean and functionnal. And if anyone knowing a bit of *.lua could solve that mystery, he's welcomed ^^...
Cheers !
Benjamin
Thanks for the detailed report on that issue :)
I don't activity play at the moment but since playing up to level 20 chars is free I will check if I can reproduce that problem ;)