0.30

Details

  • Filename
    BloodShieldTracker-0.30.zip
  • Uploaded by
  • Uploaded
    Oct 14, 2014
  • Size
    283.92 KB
  • Downloads
    5,946
  • MD5
    7b2ae9cef431164f6ae385f21445a9a8

Supported WoW Retail Versions

  • 6.0.2

Changelog

tag 0.30
c8c77bdfa3527e9fc5964f4bd192d190085867ac
Talryn <git@talryn.sent.com>
2014-10-14 04:14:36 -0400

Tagging as 0.30.

--------------------

Talryn:
    - * Remove outdated code not needed in 6.0. * More updates for 6.0.
    - * Move Bone Shield Max Charge to a constant. * Add Resolve to debug output.
    - Update constants for latest Resolve changes.
    - Update Resolve calculations for latest patch.
    - * Rename Estimated Resolve Mode to Calculated. * Update some debug messages.
    - * Clean up variables. * Fix max health tracking. * Add Resolve to the LDB.
    - GS is now 60% in WoD.
    - * Remove unused Dark Succor glyph check. * Add correct Vamp. Blood values for WoD.
    - Add non-Blood DS calculations for WoD.
    - Switch to the new Resolve functionality.
    - GetAddOnInfo(name) appears to be removed in the latest beta.  Use the index version.
    - Improve the versatility code.
    - Use GetMasteryEffect to work better in WoD.
    - Add Versatility to the healing estimate.
    - * Fix issues with missing anchor frames. * Move health bar to a module.
    - Clean up and add resolve modes.
    - Add option to change resolve method.
    - * Add support for WoD including a Resolve Bar. * Code refactoring. * Pass boolean to SetMovable so it works properly in WoD.
    - Continue splitting off the code into separate files.
    - Continue refactoring into smaller files.
    - * Refactor so standard options are added via functions. * Pull in addon data

Additional Files

Type Name Size Uploaded Game Version Downloads
58.12 KB Oct 14, 2014 6.0.2 126