Getting the following error on just one of my accounts (I have 2 linked under the same BNet) when I cursor over the add-on :
Message: Interface/AddOns/Broker_MoneyFu/MoneyFu.lua:211: bad argument #1 to 'GetCoinTextureString' (Usage: local result = C_CurrencyInfo.GetCoinTextureString(amount [, fontHeight]))
Time: Wed Sep 18 22:33:40 2024
Count: 1
Stack: Interface/AddOns/Broker_MoneyFu/MoneyFu.lua:211: bad argument #1 to 'GetCoinTextureString' (Usage: local result = C_CurrencyInfo.GetCoinTextureString(amount [, fontHeight]))
[string "=[C]"]: in function `GetCoinTextureString'
[string "@Interface/AddOns/Broker_MoneyFu/MoneyFu.lua"]:211: in function `func'
[string "@Interface/AddOns/Broker_MoneyFu/MoneyFu.lua"]:390: in function `DrawTooltip'
[string "@Interface/AddOns/Broker_MoneyFu/MoneyFu.lua"]:545: in function `OnEnter'
[string "@Interface/AddOns/Bazooka/Bazooka.lua"]:1584: in function `showTip'
[string "@Interface/AddOns/Bazooka/Bazooka.lua"]:1389: in function <Interface/AddOns/Bazooka/Bazooka.lua:1380>
Locals: (*temporary) = Infinite
Anyone know how why only one of the accounts triggers this?
1x Broker_MoneyFu/MoneyFu.lua:3: Cannot find a library instance of "LibAbacus-3.0". [string "=[C]"]: in function `error' [string "@AdiBags/libs/LibStub/LibStub.lua"]:23: in function `LibStub' [string "@Broker_MoneyFu/MoneyFu.lua"]:3: in main chunk
Locals: (*temporary) = "Cannot find a library instance of "LibAbacus-3.0"."
1x ...dOns\Broker_MoneyFu\Libs\LibQTip-1.0\LibQTip-1.0-48.lua:543: attempt to call method 'GetBackdrop' (a nil value) [string "@Broker_MoneyFu\Libs\LibQTip-1.0\LibQTip-1.0-48.lua"]:543: in function <...dOns\Broker_MoneyFu\Libs\LibQTip-1.0\LibQTip-1.0.lua:539> [string "@Broker_MoneyFu\Libs\LibQTip-1.0\LibQTip-1.0-48.lua"]:132: in function `Acquire' [string "@Broker_MoneyFu\MoneyFu.lua"]:499: in function `OnEnter' [string "@Bazooka\Bazooka-v2.9.9.lua"]:1583: in function `showTip' [string "@Bazooka\Bazooka-v2.9.9.lua"]:1388: in function <Bazooka\Bazooka.lua:1379>
Locals: tooltip = <unnamed> { 0 = <userdata> scrollChild = <unnamed> { } scrollFrame = <unnamed> { } } key = "Broker_MoneyFuTip" (*temporary) = nil (*temporary) = GameTooltip { 0 = <userdata> textLeft1Font = "GameTooltipHeaderText" ItemTooltip = <unnamed> { } SetHyperlink = <function> defined =[C]:-1 SetGuildBankItem = <function> defined =[C]:-1 updateTooltipTimer = 0.134000 SetVoidDepositItem = <function> defined =[C]:-1 SetVoidWithdrawalItem = <function> defined =[C]:-1 SetInboxItem = <function> defined =[C]:-1 TextRight1 = GameTooltipTextRight1 { } comparing = false ClearLines = <function> defined =[C]:-1 SetSocketGem = <function> defined =[C]:-1 Hide = <function> defined =[C]:-1 TopOverlay = <unnamed> { } SetUnitBuff = <function> defined =[C]:-1 SetUnitDebuff = <function> defined =[C]:-1 SetItemByID = <function> defined =[C]:-1 SetLootItem = <function> defined =[C]:-1 SetQuestItem = <function> defined =[C]:-1 textRight2Font = "GameTooltipText" waitingForData = false SetTrainerService = <function> defined =[C]:-1 SetExistingSocketGem = <function> defined =[C]:-1 SetVoidItem = <function> defined =[C]:-1 SetHeirloomByItemID = <function> defined =[C]:-1 SetRecipeReagentItem = <function> defined =[C]:-1 SetBuybackItem = <function> defined =[C]:-1 shoppingTooltips = <table> { } SetWeeklyReward = <function> defined =[C]:-1 SetMerchantItem = <function> defined =[C]:-1 SetQuestLogItem = <function> defined =[C]:-1 SetItemKey = <function> defined =[C]:-1 BottomOverlay = <unnamed> { } SetCurrencyToken = <function> defined @Altoholic\Services\Tooltip.lua:546 SetTradePlayerItem = <function> defined =[C]:-1 textRight1Font = "GameTooltipHeaderText" SetSendMailItem = <function> defined =[C]:-1 Show = <function> defined =[C]:-1 NineSlice = <unnamed> { } textLeft2Font = "GameTooltipText" SetTradeTargetItem = <function> defined =[C]:-1 TextRight2 = GameTooltipTextRight2 { } TextLeft2 = GameTooltipTextLeft2 { } SetUnitAura = <function> defined =[C]:-1 layoutType = "TooltipDefaultLayout" SetBagItem = <function> defined =[C]:-1 needsReset = true TextLeft1 = GameTooltipTextLeft1 { } SetLootRollItem = <function> defined =[C]:-1 SetInventoryItem = <function> defined =[C]:-1 SetRecipeResultItem = <function> defined =[C]:-1 } (*temporary) = "attempt to call method 'GetBackdrop' (a nil value)" GameTooltip = GameTooltip { 0 = <userdata> textLeft1Font = "GameTooltipHeaderText" ItemTooltip = <unnamed> { } SetHyperlink = <function> defined =[C]:-1 SetGuildBankItem = <function> defined =[C]:-1 updateTooltipTimer = 0.134000 SetVoidDepositItem = <function> defined =[C]:-1 SetVoidWithdrawalItem = <function> defined =[C]:-1 SetInboxItem = <function> defined =[C]:-1 TextRight1 = GameTooltipTextRight1 { } comparing = false ClearLines = <function> defined =[C]:-1 SetSocketGem = <function> defined =[C]:-1 Hide = <function> defined =[C]:-1 TopOverlay = <unnamed> { } SetUnitBuff = <function> defined =[C]:-1 SetUnitDebuff = <function> defined =[C]:-1 SetItemByID = <function> defined =[C]:-1 SetLootItem = <function> defined =[C]:-1 SetQuestItem = <function> defined =[C]:-1 textRight2Font = "GameTooltipText" waitingForData = false SetTrainerService = <function> defined =[C]:-1 SetExistingSocketGem = <function> defined =[C]:-1 SetVoidItem = <function> defined =[C]:-1 SetHeirloomByItemID = <function> defined =[C]:-1 SetRecipeReagentItem = <function> defined =[C]:-1 SetBuybackItem = <function> defined =[C]:-1 shoppingTooltips = <table> { } SetWeeklyReward = <function> defined =[C]:-1 SetMerchantItem = <function> defined =[C]:-1 SetQuestLogItem = <function> defined =[C]:-1 SetItemKey = <function> defined =[C]:-1 BottomOverlay = <unnamed> { } SetCurrencyToken = <function> defined @Altoholic\Services\Tooltip.lua:546 SetTradePlayerItem = <function> defined =[C]:-1 textRight1Font = "GameTooltipHeaderText" SetSendMailItem = <function> defined =[C]:-1 Show = <function> defined =[C]:-1 NineSlice = <unnamed> { } textLeft2Font = "GameTool
Blizzard removed the "backdrop" from the game so this add-on is throwing errors because "Get Backdrop" is listed throughout. Unfortunately, I don't know enough about add-on coding to find and remove all these and still have the add-on work. Hopefully someone can update the code for us eventually. I love this currency counter the most as I only like to count the money earned/spent per toon and like the simple display.
I get this Error when i mouseover the addon in my Titan Bar
49x Broker_MoneyFu\MoneyFu.lua:201: Usage: GetCoinText(amount, fontHeight) [C]: in function `GetCoinTextureString' Broker_MoneyFu\MoneyFu.lua:201: in function `func' Broker_MoneyFu\MoneyFu.lua:338: in function `DrawTooltip' Broker_MoneyFu\MoneyFu.lua:518: in function <Broker_MoneyFu\MoneyFu.lua:502> Titan\LDBToTitan.lua:327: in function <Titan\LDBToTitan.lua:286>
I tried to purge one of my charecters i name changed and it doesnt show up in the list of charecters to purge, however it still displayers in broker moneyfu, i deleted the savedvaribles for my charecter that was renamed but looking for a way to fix this still
(I found choosing simplified tooltip option removed the error)
Message: Interface\AddOns\Broker_MoneyFu\MoneyFu.lua:195: Usage: GetCoinText(amount, fontHeight) Time: 12/07/12 13:13:41 Count: 1 Stack: [C]: ? [C]: in function `GetCoinTextureString' Interface\AddOns\Broker_MoneyFu\MoneyFu.lua:195: in function `func' Interface\AddOns\Broker_MoneyFu\MoneyFu.lua:358: in function `DrawTooltip' Interface\AddOns\Broker_MoneyFu\MoneyFu.lua:479: in function `OnEnter' ...ce\AddOns\Atlas\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:93: in function <...ce\AddOns\Atlas\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:84>
(somehow editing comments gives a gateway timeout) - Would deleting the saved lua file help? Where it would still be the problem how it does get corrupted.
Getting the following error on just one of my accounts (I have 2 linked under the same BNet) when I cursor over the add-on :
Message: Interface/AddOns/Broker_MoneyFu/MoneyFu.lua:211: bad argument #1 to 'GetCoinTextureString' (Usage: local result = C_CurrencyInfo.GetCoinTextureString(amount [, fontHeight]))
Time: Wed Sep 18 22:33:40 2024
Count: 1
Stack: Interface/AddOns/Broker_MoneyFu/MoneyFu.lua:211: bad argument #1 to 'GetCoinTextureString' (Usage: local result = C_CurrencyInfo.GetCoinTextureString(amount [, fontHeight]))
[string "=[C]"]: in function `GetCoinTextureString'
[string "@Interface/AddOns/Broker_MoneyFu/MoneyFu.lua"]:211: in function `func'
[string "@Interface/AddOns/Broker_MoneyFu/MoneyFu.lua"]:390: in function `DrawTooltip'
[string "@Interface/AddOns/Broker_MoneyFu/MoneyFu.lua"]:545: in function `OnEnter'
[string "@Interface/AddOns/Bazooka/Bazooka.lua"]:1584: in function `showTip'
[string "@Interface/AddOns/Bazooka/Bazooka.lua"]:1389: in function <Interface/AddOns/Bazooka/Bazooka.lua:1380>
Locals: (*temporary) = Infinite
Anyone know how why only one of the accounts triggers this?
In reply to kKatsumi: Also getting this, dunno when it started but it happens in every bar addon I have tried. Any one have an idea for a solution?
Getting following LUA error when right-klicking on the icon:
1x Interface/AddOns/Broker_MoneyFu/MoneyFu.lua:554: attempt to call global 'InterfaceOptionsFrame_OpenToCategory' (a nil value)
[string "@Interface/AddOns/Broker_MoneyFu/MoneyFu.lua"]:554: in function `OnClick'
[string "@Interface/AddOns/Bazooka/Bazooka.lua"]:1418: in function <Interface/AddOns/Bazooka/Bazooka.lua:1415>
Locals:
self = BazookaPlugin_Broker_MoneyFu {
bzkPlugin = <table> {
}
}
button = "RightButton"
(*temporary) = nil
(*temporary) = "Broker: MoneyFu"
(*temporary) = "attempt to call global 'InterfaceOptionsFrame_OpenToCategory' (a nil value)"
Broker_MoneyFu = <table> {
gained = 0
modules = <table> {
}
defaultModuleLibraries = <table> {
}
savedTime = 1723156484
sessionTime = 1723156356
initialMoney = 5891209490
spent = 0
defaultModuleState = true
name = "Broker_MoneyFu"
lastMoney = 5891209490
orderedModules = <table> {
}
baseName = "Broker_MoneyFu"
db = <table> {
}
hooks = <table> {
}
enabledState = true
lastTime = 19944
}
Hallo, eine Frage kann man irgendwie einen 1000er . einstellen oder einfügen damit man eine bessere Übersicht hat.
Anstelle 1000000 steht dann 1.000.000 da evtl auch als Optionale einstellung für die die das alte lieber haben
Übersetzt mit Google Translater
Hello, a question can you somehow get a 1000 . set or insert so that you have a better overview.
Instead of 1000000 there is 1.000.000 as an optional setting for those who prefer the old one
Translated with Google Translator
1x Broker_MoneyFu/MoneyFu.lua:3: Cannot find a library instance of "LibAbacus-3.0".
[string "=[C]"]: in function `error'
[string "@AdiBags/libs/LibStub/LibStub.lua"]:23: in function `LibStub'
[string "@Broker_MoneyFu/MoneyFu.lua"]:3: in main chunk
Locals:
(*temporary) = "Cannot find a library instance of "LibAbacus-3.0"."
Bug in 9.1.5
1x ...dOns\Broker_MoneyFu\Libs\LibQTip-1.0\LibQTip-1.0-48.lua:543: attempt to call method 'GetBackdrop' (a nil value)
[string "@Broker_MoneyFu\Libs\LibQTip-1.0\LibQTip-1.0-48.lua"]:543: in function <...dOns\Broker_MoneyFu\Libs\LibQTip-1.0\LibQTip-1.0.lua:539>
[string "@Broker_MoneyFu\Libs\LibQTip-1.0\LibQTip-1.0-48.lua"]:132: in function `Acquire'
[string "@Broker_MoneyFu\MoneyFu.lua"]:499: in function `OnEnter'
[string "@Bazooka\Bazooka-v2.9.9.lua"]:1583: in function `showTip'
[string "@Bazooka\Bazooka-v2.9.9.lua"]:1388: in function <Bazooka\Bazooka.lua:1379>
Locals:
tooltip = <unnamed> {
0 = <userdata>
scrollChild = <unnamed> {
}
scrollFrame = <unnamed> {
}
}
key = "Broker_MoneyFuTip"
(*temporary) = nil
(*temporary) = GameTooltip {
0 = <userdata>
textLeft1Font = "GameTooltipHeaderText"
ItemTooltip = <unnamed> {
}
SetHyperlink = <function> defined =[C]:-1
SetGuildBankItem = <function> defined =[C]:-1
updateTooltipTimer = 0.134000
SetVoidDepositItem = <function> defined =[C]:-1
SetVoidWithdrawalItem = <function> defined =[C]:-1
SetInboxItem = <function> defined =[C]:-1
TextRight1 = GameTooltipTextRight1 {
}
comparing = false
ClearLines = <function> defined =[C]:-1
SetSocketGem = <function> defined =[C]:-1
Hide = <function> defined =[C]:-1
TopOverlay = <unnamed> {
}
SetUnitBuff = <function> defined =[C]:-1
SetUnitDebuff = <function> defined =[C]:-1
SetItemByID = <function> defined =[C]:-1
SetLootItem = <function> defined =[C]:-1
SetQuestItem = <function> defined =[C]:-1
textRight2Font = "GameTooltipText"
waitingForData = false
SetTrainerService = <function> defined =[C]:-1
SetExistingSocketGem = <function> defined =[C]:-1
SetVoidItem = <function> defined =[C]:-1
SetHeirloomByItemID = <function> defined =[C]:-1
SetRecipeReagentItem = <function> defined =[C]:-1
SetBuybackItem = <function> defined =[C]:-1
shoppingTooltips = <table> {
}
SetWeeklyReward = <function> defined =[C]:-1
SetMerchantItem = <function> defined =[C]:-1
SetQuestLogItem = <function> defined =[C]:-1
SetItemKey = <function> defined =[C]:-1
BottomOverlay = <unnamed> {
}
SetCurrencyToken = <function> defined @Altoholic\Services\Tooltip.lua:546
SetTradePlayerItem = <function> defined =[C]:-1
textRight1Font = "GameTooltipHeaderText"
SetSendMailItem = <function> defined =[C]:-1
Show = <function> defined =[C]:-1
NineSlice = <unnamed> {
}
textLeft2Font = "GameTooltipText"
SetTradeTargetItem = <function> defined =[C]:-1
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
SetUnitAura = <function> defined =[C]:-1
layoutType = "TooltipDefaultLayout"
SetBagItem = <function> defined =[C]:-1
needsReset = true
TextLeft1 = GameTooltipTextLeft1 {
}
SetLootRollItem = <function> defined =[C]:-1
SetInventoryItem = <function> defined =[C]:-1
SetRecipeResultItem = <function> defined =[C]:-1
}
(*temporary) = "attempt to call method 'GetBackdrop' (a nil value)"
GameTooltip = GameTooltip {
0 = <userdata>
textLeft1Font = "GameTooltipHeaderText"
ItemTooltip = <unnamed> {
}
SetHyperlink = <function> defined =[C]:-1
SetGuildBankItem = <function> defined =[C]:-1
updateTooltipTimer = 0.134000
SetVoidDepositItem = <function> defined =[C]:-1
SetVoidWithdrawalItem = <function> defined =[C]:-1
SetInboxItem = <function> defined =[C]:-1
TextRight1 = GameTooltipTextRight1 {
}
comparing = false
ClearLines = <function> defined =[C]:-1
SetSocketGem = <function> defined =[C]:-1
Hide = <function> defined =[C]:-1
TopOverlay = <unnamed> {
}
SetUnitBuff = <function> defined =[C]:-1
SetUnitDebuff = <function> defined =[C]:-1
SetItemByID = <function> defined =[C]:-1
SetLootItem = <function> defined =[C]:-1
SetQuestItem = <function> defined =[C]:-1
textRight2Font = "GameTooltipText"
waitingForData = false
SetTrainerService = <function> defined =[C]:-1
SetExistingSocketGem = <function> defined =[C]:-1
SetVoidItem = <function> defined =[C]:-1
SetHeirloomByItemID = <function> defined =[C]:-1
SetRecipeReagentItem = <function> defined =[C]:-1
SetBuybackItem = <function> defined =[C]:-1
shoppingTooltips = <table> {
}
SetWeeklyReward = <function> defined =[C]:-1
SetMerchantItem = <function> defined =[C]:-1
SetQuestLogItem = <function> defined =[C]:-1
SetItemKey = <function> defined =[C]:-1
BottomOverlay = <unnamed> {
}
SetCurrencyToken = <function> defined @Altoholic\Services\Tooltip.lua:546
SetTradePlayerItem = <function> defined =[C]:-1
textRight1Font = "GameTooltipHeaderText"
SetSendMailItem = <function> defined =[C]:-1
Show = <function> defined =[C]:-1
NineSlice = <unnamed> {
}
textLeft2Font = "GameTool
In reply to GeoRam2016:
Is there a Chance to Fix it?
In reply to GeoRam2016:
Blizzard removed the "backdrop" from the game so this add-on is throwing errors because "Get Backdrop" is listed throughout. Unfortunately, I don't know enough about add-on coding to find and remove all these and still have the add-on work. Hopefully someone can update the code for us eventually. I love this currency counter the most as I only like to count the money earned/spent per toon and like the simple display.
Hey
I get this Error when i mouseover the addon in my Titan Bar
49x Broker_MoneyFu\MoneyFu.lua:201: Usage: GetCoinText(amount, fontHeight)
[C]: in function `GetCoinTextureString'
Broker_MoneyFu\MoneyFu.lua:201: in function `func'
Broker_MoneyFu\MoneyFu.lua:338: in function `DrawTooltip'
Broker_MoneyFu\MoneyFu.lua:518: in function <Broker_MoneyFu\MoneyFu.lua:502>
Titan\LDBToTitan.lua:327: in function <Titan\LDBToTitan.lua:286>
Locals:
(*temporary) = Infinite
ty for help =)
I tried to purge one of my charecters i name changed and it doesnt show up in the list of charecters to purge, however it still displayers in broker moneyfu, i deleted the savedvaribles for my charecter that was renamed but looking for a way to fix this still
Hey, love the addon!
Would it be possible to add an option to use a thousand separator for the gold?
e.g
100,000g
1,000,000g
and so on :)
Thx for the update. Everything works fine now :)
Date: 2013-03-11 18:04:36
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Broker_MoneyFu\MoneyFu.lua line 264:
Usage: GetCoinText(amount [,separator])
Debug:
[C]: ?
Broker_MoneyFu\MoneyFu.lua:264:
Broker_MoneyFu\MoneyFu.lua:262
Broker_MoneyFu\MoneyFu.lua:386: DrawTooltip()
Broker_MoneyFu\MoneyFu.lua:550: OnEnter()
...ce\AddOns\Archy\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:93:
...ce\AddOns\Archy\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:84
Locals:
(*temporary) = -154974
That happens when i hover my mouse over the minmap icon with Broker_MoneyFu-50200-1
It´s broken for me, too.
Shows only ???
Issues with "Graphical" style display should be fixed as of the 50100-3 release.
(I found choosing simplified tooltip option removed the error)
Message: Interface\AddOns\Broker_MoneyFu\MoneyFu.lua:195: Usage: GetCoinText(amount, fontHeight)
Time: 12/07/12 13:13:41
Count: 1
Stack: [C]: ?
[C]: in function `GetCoinTextureString'
Interface\AddOns\Broker_MoneyFu\MoneyFu.lua:195: in function `func'
Interface\AddOns\Broker_MoneyFu\MoneyFu.lua:358: in function `DrawTooltip'
Interface\AddOns\Broker_MoneyFu\MoneyFu.lua:479: in function `OnEnter'
...ce\AddOns\Atlas\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:93: in function <...ce\AddOns\Atlas\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:84>
Locals:
GERMAN LOCALE UPDATE:
With the new "Colour character names by class" function.
Here it is : http://home.arcor.de/zoni/wow/deDE.lua (<-right click save as...)
@phyber
(somehow editing comments gives a gateway timeout) - Would deleting the saved lua file help? Where it would still be the problem how it does get corrupted.
@phyber
I sent you a pm with the lua file content. I was using the latest alpha.
@essmene
Are you able to provide me with your Broker_MoneyFu.lua saved variables file so that I can see what might be causing that? Thanks.