Traditional Chinese
Status:
All Namespaces
- Ar:
- Armor
- Armor Buffs
- Armor Debuffs
- Armor:
- Av:
- Avoidance
- Avoidance:
- Base Armor
- Block Chance
- Chance of an attack hitting you.
- Chance of dodging, parrying, blocking, or being missed by an attack.
- Colors
- Combat Table
- Combat Table Coverage
- Control how values are to displayed.
- Crit Chance
- Crush Chance
- CTC
- Damage Reduction
- Damage Reduction:
- Data Feed
- Display
- Display Precision
- Display the armor value on the data feed.
- Display the armor values.
- Display the avoidance percentage on the data feed.
- Display the combat table values.
- Display the damage reduction percentage on the data feed.
- Displays a variety of useful stats for tanking.
- Dodge Chance
- DR:
- Header
- Hit Chance
- Include block chance in the avoidance percentage on the data feed.
- Include Block with Avoidance
- Label
- Label Style
- Long
- Miss Chance
- None
- Number of decimal places displayed in the tooltip.
- Number of decimal places displayed on the data feed.
- Parry Chance
- Set the color of header text.
- Set the color of label text.
- Set the color of the armor value on the data feed.
- Set the color of the avoidance percentage on the data feed.
- Set the color of the damage reduction percentage on the data feed.
- Set the color of value text.
- Set the text colors.
- Short
- Show Armor
- Show Avoidance
- Show Combat Table
- Show Damage Reduction
- Style of labels to display on the data feed.
- Target Level (0 = Player Level)
- Tooltip
- Total (vs lv%d)
- Total Armor
- Used for level difference in calculations.
- Value