Broker_WhoRoll
Displays which member of your party chose to Need/Greed/Pass on an item that is currently rolled for.
This is a continuation of FuBar_WhoRollFu using LibDataBroker.
Displays which member of your party chose to Need/Greed/Pass on an item that is currently rolled for.
This is a continuation of FuBar_WhoRollFu using LibDataBroker.
GREAT ADDON! it shows the gold coin symbol for greed and the Dice symbol for need, but pass does not get a symbol... could you please add the pass icon for people that have selected pass.
the problem is the icons are way too small to see, i'll put a ticket up for it
a) a number on how many items players are currently rolling
b) on mouseover which player has rolled need/gree/pass/disenchant
c) since v1.0.0 it shows a summary of the last rolled items (works more or less :) )
So, for me it is a continuation/replacement for Fubar_WhoRollFu.
Dont use Broker Addons with Fubar *g*
But since v1.0.0 I'm getting the following error:
43x Broker_WhoRoll-v1.0.0\Core.lua:221: invalid capture index
Broker_WhoRoll-v1.0.0\Core.lua:221: in function `?'
CallbackHandler-1.0-6 (Ace3):147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[14]":4: in function <[string "safecall Dispatcher[14]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[14]":13: in function `?'
CallbackHandler-1.0-6 (Ace3):92: in function `Fire'
AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
---
Maybe you can fix this.
Nice Update to v1.0.0, keep up.
Interface\AddOns\Broker_WhoRoll\Core.lua:219: invalid capture index Count: 99
Call Stack: (tail call): ? (tail call): ? [C]: in function `match' Interface\AddOns\Broker_WhoRoll\Core.lua:219: in function `?' ...dler-1.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...dler-1.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> [string "safecall Dispatcher[14]"]:4: in function <[string "safecall Dispatcher[14]"]:4> [C]: ? [string "safecall Dispatcher[14]"]:13: in function `?'
I can confirm this. I use Titan panel and it doesn't work.
It shows who rolled what, while the roll is in progress.
As soon as it is finished, it just saves who won (and what the winner rolled).
For some reason, I can't get this to show who need/greed/passed on items. It just shows who rolled.
Do I have to be looking at it while they rolled, because afterward, it doesn't show how they rolled.
Error v0.91-beta-37
There is no mouseover functionality that tells you what item is being rolled for and the current need/greed/pass status.
sorry to say, but this is not a continuation of Fubar_WhoRollFu :(
[2009/02/25 12:26:55-369-x1]: Fortress-1.11-beta4 \Core.lua:326: attempt to call method 'GetOwner' (a nil value)
Fortress-1.11-beta4 \Core.lua:630: in function `UpdateObject'
Fortress-1.11-beta4 \Core.lua:548: in function `EnableDataObject'
Fortress-1.11-beta4 \Core.lua:514: in function `CreateDataObject'
Fortress-1.11-beta4 \Core.lua:472: in function `LibDataBroker_DataObjectCreated'
Fortress-1.11-beta4 \Core.lua:426: in function <Interface\AddOns\Fortress\Core.lua:424>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (Acheron):496: in function `EnableAddon'
AceAddon-3.0-5 (Acheron):589: in function <...ce\AddOns\Acheron\Libs\AceAddon-3.0\AceAddon-3.0.lua:575>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:229: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:252: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:414: in function `UIParent_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>