This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
I hope this wonderful addon is not discontinued!! It is for sure the best party- and raid- addon of it‘s kind. It is still working for 3.1 but I am concerned that it will break sometime... Can we have some comment about further development? thx
Looking to change it so that curses show up for a shaman. I have changed both Debuffs.lua and Dispel.lua to no effect and have searched the other files for a way to do it. Suggestions/solution?
I believe you can remove the Buff and debuff modules, this would provide a smallers space. Just follow this from a previous post and disable them. Not 100% if it removes the padding but fairly confident:
There is a way to put the name plate back where it used to be. Open modules.xml within the "Bunch of Bars" folder with something that can edit xml (I reccomend XML Marker as the best free software to do this with), from there you will see script tags such as. The Name.lua is what you want to enable to give the name it's own frame outside the health bar so simply remove the commment tags so that it looks like: <Script file="Name\Name.lua/>.
On a side note to that, if you wish to disable the debuff frame that has been placed in the new version simply add comment tagsto either end of <Script file="Debuffs\Debuffs.lua"/> like soand there will no longer be a debuff frame.
I have the frames split into two columns, the spacing (padding?) between the columns seems excessive. I have the "Module Padding" set to zero, but I cannot find any other way to reduce the distance between the two columns of frames. Is there anything I am missing? Is there a way to bring the two columns closer?
There's now a lot of beast master hunters/demonology warlocks raiding with me, and I was hoping that pets would be able to show up on BoB, yet their not. Is there something I've missed or would this be something that could possibly be written in?
Just looking for a little DogTag help. I want to display fractional HP (ie. 9000/9000) if the players health is below a certain amount and display a percentage health if the players health is above said amount. Anyone got any ideas?
o.O I am using this wonderful addon...
But could u also tell me what's name of your action bar addon, plz?
Your action bar interface looks neat and tidy...
EDIT: Then name module is now enabled by default as of r95, however the below information is still relevant should you wish to disable it or the debuff frame.
There is a way to put the name plate back where it used to be. Open modules.xml within the "Bunch of Bars" folder with something that can edit xml (I reccomend XML Marker as the best free software to do this with), from there you will see script tags such as <!--<Script file="Name\Name.lua"/>-->. The Name.lua is what you want to enable to give the name it's own frame outside the health bar so simply remove the commment tags so that it looks like: <Script file="Name\Name.lua/
On a side note to that, if you wish to disable the debuff frame that has been placed in the new version simply add comment tags <!-- --> to either end of <Script file="Debuffs\Debuffs.lua"/> like so <!--<Script file="Debuffs\Debuffs.lua"/>--> and there will no longer be a debuff frame.
It will reset all your settings so if you have added any new debuffs you might want to save those.
It will also look a bit difference since I added a new Debuffs module and disabled the Name module (which will now show on the healthbar).
Let me know if you find any bugs or have any suggestions.<</quote>>
Any chance the name module can be put back? I liked having it on the outside. The other issue is that the mana/power bar cuts into the name since it's not on the same "plane". Power bar seems to be on top of the name.
can you say, what is the name of your health bar?
thank for help
Looking to change it so that curses show up for a shaman. I have changed both Debuffs.lua and Dispel.lua to no effect and have searched the other files for a way to do it. Suggestions/solution?
I believe you can remove the Buff and debuff modules, this would provide a smallers space. Just follow this from a previous post and disable them. Not 100% if it removes the padding but fairly confident:
There is a way to put the name plate back where it used to be. Open modules.xml within the "Bunch of Bars" folder with something that can edit xml (I reccomend XML Marker as the best free software to do this with), from there you will see script tags such as. The Name.lua is what you want to enable to give the name it's own frame outside the health bar so simply remove the commment tags so that it looks like: <Script file="Name\Name.lua/>.
On a side note to that, if you wish to disable the debuff frame that has been placed in the new version simply add comment tagsto either end of <Script file="Debuffs\Debuffs.lua"/> like soand there will no longer be a debuff frame.
I have the frames split into two columns, the spacing (padding?) between the columns seems excessive. I have the "Module Padding" set to zero, but I cannot find any other way to reduce the distance between the two columns of frames. Is there anything I am missing? Is there a way to bring the two columns closer?
=P
Please fix it!
Got it, for anyone intrested:
[if MaxHP(unit=unit, known=true) < 30000
then
FractionalHP(unit=unit, known=true)
else
PercentHP(unit=unit):Percent
end]
Will display fractional HP when health of unit is below 30000 and % hp for anything higher
Just looking for a little DogTag help. I want to display fractional HP (ie. 9000/9000) if the players health is below a certain amount and display a percentage health if the players health is above said amount. Anyone got any ideas?
But could u also tell me what's name of your action bar addon, plz?
Your action bar interface looks neat and tidy...
Ty
EDIT: Then name module is now enabled by default as of r95, however the below information is still relevant should you wish to disable it or the debuff frame.
There is a way to put the name plate back where it used to be. Open modules.xml within the "Bunch of Bars" folder with something that can edit xml (I reccomend XML Marker as the best free software to do this with), from there you will see script tags such as <!--<Script file="Name\Name.lua"/>-->. The Name.lua is what you want to enable to give the name it's own frame outside the health bar so simply remove the commment tags so that it looks like: <Script file="Name\Name.lua/
On a side note to that, if you wish to disable the debuff frame that has been placed in the new version simply add comment tags <!-- --> to either end of <Script file="Debuffs\Debuffs.lua"/> like so <!--<Script file="Debuffs\Debuffs.lua"/>--> and there will no longer be a debuff frame.
http://www.curseforge.com/
<<quote>>
You can find a test version of the new BoB here:http://www.mininova.org/crap/BunchOfBars.zip
It will reset all your settings so if you have added any new debuffs you might want to save those.
It will also look a bit difference since I added a new Debuffs module and disabled the Name module (which will now show on the healthbar).
Let me know if you find any bugs or have any suggestions.<</quote>>
Any chance the name module can be put back? I liked having it on the outside. The other issue is that the mana/power bar cuts into the name since it's not on the same "plane". Power bar seems to be on top of the name.
Still haven't figured out how to upload it officially here :(
Most bugs are fixed in r94 (download button to the right).
Fix it plz, Help!!