CharacterMap
An in-game keyboard of non-standard characters. CharacterMap endeavors to give you quick and easy access to every character supported by the default Windows WoW chat font. Characters are split into different layouts, which can be accessed by modifier keys (on your physical keyboard) or through a dropdown menu. The layouts are as follows:
Modifier | Layout |
---|---|
None | Lower case modified letters |
Shift | Upper case modified letters |
Control | Symbol set 1 |
Control-Shift | Symbol set 2 |
Alt | Drawing set 1 |
Alt-Shift | Drawing set 2 |
Alt-Control-Shift | Full (all characters) |
CharacterMap's keyboard will seamlessly type into any text area. It can be set to automatically show and hide, and to automatically anchor itself to the text area into which you are currently typing.
For configuration, type "/cm" or "/charactermap"
This addon currently only supports the English Windows client with the default game font. It will run on other clients and with other fonts, but some characters may be unsupported.
up and running again really miss it when its not there great work thx
heh great thx for getting this working again I really hate not having it I use it a lot thx for your efforts
arrrghh just stopped again plz update for wod pre patch
thx c
Exactly what I was looking for, except that it's... even better than I could imagine! :-)
Thanks for this great addon!
back for real ???
IS IT BACK AFTER ALL THIS TIME !!!!!!! YES I hope so dloading and testing now
I like the idea of the addon since everyone its using special characters on their names but I found 1 issue: I got a SP KB but I got it mapped as US KB, when I got in the game it works as a US one; but after a while it maps as SP, I alt+tab and the mapping its still US on the OS, get back to WoW and its mapped as ES. But I like where its going, good addon. Sorry for posting here but the ticket option ain't open yet. Ty
A couple of big usability issues with v1.0b1, though.
1) Having to keep the modifier keys depressed to access layouts other than the default "Lower case modified letters" makes this a PITA to use currently. So much so that the mod is virtually unusable for me (and I'm sure for some others).
Instead of switching back to the default layout when you release a modifier key (combo), could you instead have it retain the layout selected when the key(s) are released? Close it the layout, reopen with your chosen modifier(s) and the layout stays put again, etc..
2) The "anchor" command line toggle does not describe its state properly. Enter "/cm anchor" and the line that appears: "Character map anchored to the chat box", which accurately describes its state. But type the command again & the same line appears, despite the layout becoming unanchored. And so on.
Resolve those two issues and this would be the ideal mod of its type.
I'm still considering the best way to implement #1. My best idea so far is to provide a small dropdown menu that allows you to pick one layout which CharacterMap will use by default, until you either pick a different layout in the dropdown menu, or tell it to use modifier keys again.
v1.0's implementation of what you reference is improved, but not ideal.
When you choose a layout other than the default in the flyout menu, it maintains what you've chosen when bringing up the Character Map layout again. Which is good. The problem is doing it that way completely disables the click-combos.
So if you want to change the layout, you have to bring up your old layout, go into the option flyout and choose a different one. Which is more effort than it could/should be.
I still vote for maintaining the last click-combo layout you use until you modify it. Instead of regular (unmodified) left-click bringing up the "default" lower case layout all the time, have it open your last chosen layout by default. Have "lower case" be bound to ALT-CTRL (or similar) instead. If someone hasn't chosen a different layout to maintain yet, open lower case the first time anyway.
And/or leave the click-combos reverting when you don't hold them down by default. Have a single option to maintain your last chosen layout when bringing up a layout by left-clicking the LDB display so that they don't revert when releasing the keys. Or combine it with the option flyout as you have now.
Just don't completely disable the click-combos when you have chosen a layout in the options.
PS. LibStub and LibDataBroker-1.1 are missed in release.
This is looking good. Provides more characters than many mods like this. Also uses no CPU time when not active, unlike several mods like this I've tested.
A couple of gigantic usability issues with v1.0b1, though.
1) Having to keep the modifier keys depressed to access layouts other than the default Lower case modified letters makes this a giant PITA to use currently. So much so that the mod is virtually unusable for me (and I'm sure for others).
Instead of switching back to the default layout when you release a modifier key (combo), could you instead have it retain the layout selected when the key(s) are released? Close it the layout, reopen with your chosen modifier(s) and the layout stays put again, etc..
2) The anchor command line toggle does not describe its state properly. Enter /cm anchor and the line that appears: Character map anchored to the chat box. Type the command again, the same line appears, despite the layout becoming unanchored. And so on.
Resolve those two issues and this would be the ideal mod of its type.