ClassTimer
Deprecation Notice: If possible, please use WeakAuras instead, this addon is no longer maintained
This is an addon to create timers for your own buffs and debuffs.
General
player bars on left, target in middle, focus on right, all can be moved
To track CC Effects you must set the CCed mob as your focus if its not your target.
Only icons and time can be shown if you don't want bars.
The text can be customized in the options by using, "%s for spell name", "%a for applications", "%u for unit name eg target or player", "%n for mob name"
This mod is set up with AceLocale so anyone who wants to add other locals feel free :)
If you want other textures for the bars, get the AddOn SharedMedia.
Note: When adding values in the files, double parentheses are necessary on the last item in a table because it contains all the values from the function call and we only want the first one.
Options
/classtimer or the LDB Launcher
Credits
Must give Nymbia credits as he is a legend!
give me ideas
How about uploading the latest release. The last one is r270.
Right-hand side under recent files you'll find the newest versions. Click the one of your choice, I'd strongly suggest getting the version with libs for now. Next page look on the right side again. Under facts click the filename, it's something like ClassTimer-rxxx.zip and you'll have a brandnew ClassTimer ready for action.
If you're wondering why things are going a bit slow with updates please read the big announcement on http://www.wowace.com/
Also as I stated earlier if you don't want people to update from wowace anymore please delete this post. Thanks again for all the work you're putting into this.
Prioritize the cooldowns (either by time, or by user supplied priority #)
Why? I would VERY much like to either refresh my buffs/debuffs(ie AI, Slow, etc) AND/OR use up pending "proc'ed" effects (Missile Barrage) before they expire.
I have installed Pitbull, perhaps this is the source of problem?
1. give me ideas
All right.
Add a filter function for specific frames? :D
Example:
It annoys me at times where I, as a priest, only want to monitor my Shackle Undead timer (on my focus), but then when we start debuffing my shackle target, my UI gets spammed by my debuffs and they end up overwriting my UnitFrames and popping out beneath them, etc. d:
There are better examples, but you know what I mean ^^
I hope all this error help U to solve our problems, another messages:
Error occured in: Global
Count: 1
Message: ..\AddOns\ClassTimer\ClassTimer.lua line 365:
attempt to compare number with string
Debug:
(tail call): ?
(tail call): ?
ClassTimer\ClassTimer.lua:365: GetBuffs()
ClassTimer\ClassTimer.lua:437: UpdateUnitBars()
ClassTimer\ClassTimer.lua:306: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
Ace3\AceEvent-3.0\AceEvent-3.0.lua:70:
Ace3\AceEvent-3.0\AceEvent-3.0.lua:69
[C]: TargetNearestEnemy()
[string "TARGETNEARESTENEMY"]:1:
[string "TARGETNEARESTENEMY"]:1
When I get a buff I get this error:
rror occured in: Global
Count: 1
Message: ..\AddOns\ClassTimer\ClassTimer.lua line 365:
attempt to compare number with string
Debug:
(tail call): ?
(tail call): ?
ClassTimer\ClassTimer.lua:365: GetBuffs()
ClassTimer\ClassTimer.lua:432: UpdateUnitBars()
ClassTimer\ClassTimer.lua:319:
ClassTimer\ClassTimer.lua:317
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...nterface\AddOns\Ace3\AceBucket-3.0\AceBucket-3.0.lua:87:
...nterface\AddOns\Ace3\AceBucket-3.0\AceBucket-3.0.lua:80
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
Ace3\AceTimer-3.0\AceTimer-3.0.lua:142:
Ace3\AceTimer-3.0\AceTimer-3.0.lua:114
My bars dont show the exact time of any spells, get 700 minutes and so. And bars dont diminish to the left...
I get this error when i select a player:
Error occured in: Global
Count: 1
Message: ..\AddOns\ClassTimer\ClassTimer.lua line 365:
attempt to compare number with string
Debug:
(tail call): ?
(tail call): ?
ClassTimer\ClassTimer.lua:365: GetBuffs()
ClassTimer\ClassTimer.lua:437: UpdateUnitBars()
ClassTimer\ClassTimer.lua:306: ?()
...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:70:
...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:69
[C]: CameraOrSelectOrMoveStop()
[string "CAMERAORSELECTORMOVE"]:4:
[string "CAMERAORSELECTORMOVE"]:1
no problem, nevertheless thanx for this handy addon :)
oh, erm no not at the moment sorry
Also if i have "use only icons" enabled?
yes if it has charges you just need the right entry in the text setting box and the info on what means what is by the box
Hi there, I use classtimer to display bars for my target and icons for own buffs and wonder if it would be possible to display the number of "charges" of Hunger for Blood on the icon.
regards Todi