CooldownTimers2
Shows Status Bars that you can drag around and group up for your cooldowns, including abilities, items and your pet abilities.
digmouse's note:
I've been fan of CDT2 for years and already doing localization work for it since early BC. Speedy and sorren AFW, and I've done some maintainance for it when 2.4 hits. 3.0 and LK goes live and I played a while without it but actually found nothing better than it... even CDT3 which I took some part in its early days. So I tried, and it works. Thank god to Sorren and speedy's fantastic work. I dont want it die, so, my decision is taking over it with some implementation and fixes within my poor limited coding ability. I need any good reports and information, but not ideas for now since it may be beyond my current lua coding skill.
A TODO list:
-Make some clean up.
-Use Babble and SpellID to make it less translation-dependable
-Actionbar cooldown indication and pulse.
Known Issue:
-DB error on deleting certain cooldown groups.
-Not working properly for Death Knights.
CDT2 is currently available in enUS, zhCN, zhTW, deDE and koKR. esES, frFR ,ruRU and esMX are widely needed.
Skill cooldowns don't show up on any of my characters.
This be happening only to me, but I'll post it anyway... my group CDT, I have the "Grow Upwards" checkbox checked, but when I log in, they still grow down until I open the options, and remove and re-add the check for "Grow Upwards". Anyone else getting this?
I just want to have the pulsing icon when my spell is off cooldown.
It would really be nice to have set ways to shut off item cooldown tracking. I have been trying to find a mod to just have a bar that tracks my mindblast, p-scream, and silence. I don't want item tracking and every time I use an item with a CD, I have to manually turn it off. Is there a way to just completely shut everything off except ability/skill cooldowns?
I would love it if I could set the bar height to 14 minimum instead of 16. This can be changed easily in the files themselves though.
I would also appreciate it if I could setup the font size and type.
One last thing: It would be awesome if you could choose among different display modes for the name of the buff you're tracking and the time left. I would like it to match EBB as much as possible, and I've set it up so it Displays the name of the buff first and time in XX:XX at the end of the bar. I realize this is a more outrageous request.
Thanks for all the hard work you put into this.
Great addon。But I really hope can adjust the text size on cooldown bar! Or maybe you can remove the cooldown bar and only use the icon and time!You know!The addon is everywhere of our UI!hope u can read this clear!
Any solution?
Bob.
This addon was so nearly what I wanted, but one thing annoyed me. Basically I was looking for a cooldown nagging addon for three or four spells/items that I was being remiss about using. I did not want something that would shout at me every time anything cooled down. Of course cooldowns can be enabled/disabled, but every time I would use a new item (such as a quest item), I'd get a new timer that would default to enabled. I couldn't face disabling every new timer that got added, so considered looking for something else, but since I liked everything else about the addon, I opted to try hacking it for a laugh.
By changing the lines reading "["disabled"] = false," on lines 902 and 943 (in current version - they may move when the addon is updated) of the file CooldownTimers2.lua to read "["disabled"] = true,", I got my preferred opt-in setup.
Ideally, I'd love to see this become a configurable option, but in the meantime this might help someone who is after the same setup as me.
Thanks for the great work though - not often I'll mess with source code in a language I've never worked with, but there was a real "baby with the bathwater" feel about giving up on this one.
Bob.
Put the missing spell on your action bar (Action Bar 1, Page 1, Button #1) and type this:
/script print(GetActionInfo(1));
The FIRST number is your spell's spell book ID (which is what CDT apparently uses).
EXIT WOW!! <-- This is the important step, the next step won't work if WoW is running.
Next, go to your WTF/Account/XXXX/SavedVariables/ folder and open Cartographer.lua
Scroll down to the class of the character with the issue (Priest in this case) and add this at the end of the spell list for that class:
["Penance"] = {
["start"] = 0,
["disabled"] = false,
["group"] = "Shorties",
["icon"] = "Interface\\Icons\\Spell_Shadow_UnholyFrenzy",
["id"] = 38,
},
"Group" is the name of your cooldown group to which you want to add the spell. My cooldown group for spells with a short CD is called Shorties. "id" is the spell book id from the step above. The icon is obviously going to be wrong, but i'm too lazy to find the correct one's name. Make sure you past that code snippet correctly, minding the brackets, otherwise it won't work. It's also possible that if you respec the spell book id number may change, I don't know.
Would be nice to have the height limit lowered beyond the current minimum of 16 and to be able to customize the font.
Actually guys, this one works pretty well on 3.0 and LK and just a little problems left there, I've just tuned it up a bit and would take on some maintainance for it, but dont expect a huge change in a short time. And for the new skills and talents, they dont need to be "supported" since CDT get the cooldown data and status directly from external API, currently I may need more shared cooldown skill information to implement the Condense Group feature, so if there are some in LK, feel free to post comments and tickets to remind me of that.