CooldownButtons
Features
- Basic
- Monitor all active Item or Spell(incl. Pet) Cooldowns as Buttons.
- Grouping Buttons for Items and Spells in its own Button Bars
- Support for combining both to one Bar
- Support for a Bar with Expiring Cooldowns
- Option to split single Cooldowns from that Groups and Displaying them on saved positions.
- GUI Based Configuration
- Customization
- Skinnable Buttons with Masque
- Button size and opacity configurable
- You can enable a 'pulse' effect for Cooldonws that are finished
- Button Bar fully customizable
- Position
- Number of Buttons per Bar
- Grow direction
- Distance between Buttons
- Customizable Timer Text per Button
- Text position
- Font/Size/Color
- Flashing Text Color for expiring Cooldowns
- Announcements
- Remaining Cooldown post to Chat when clicking the Button.
- LibSink Based Announcements for finished Cooldowns
Translations
You can support CooldownButtons by updating Locales here: http://www.wowace.com/addons/cooldownbuttons/localization/
Support
If you have problems, suggestions or whatever please fill a ticket.
http://tain.wowinterface.com/downloads/info18192-CooldownButtonsFunUpdate.html
Thanks for this url ! ;-)
This addon roxx !
in the description you wrote
Q: why did I wrote this addon
my solution
Q: why did I write this addon
goodluck fixing it ! :D! happy new years
And is there anything you could do to stop DK rune cooldowns from effecting this addon? Whenever I use 2 blood runes, all my blood related abilitys are forced into the cooldown bar.
Plus, got an error:
Message: ...\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:167: attempt to index field '?' (a nil value)
Time: 12/06/09 15:05:49
Count: 14
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
...\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:167: in function `Remove'
...ce\AddOns\CooldownButtons\Modules\Button_Manager.lua:135: in function <...ce\AddOns\CooldownButtons\Modules\Button_Manager.lua:115>
Locals: self =
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:373
OnInitialize = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:29
UnregisterAllEvents = <function> defined @Interface\AddOns\ButtonFacade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:201
EnableModule = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:338
modules =
}
GetModule = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:222
IterateEmbeds = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:448
SetSavedPos = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:134
defaultModuleLibraries =
}
CheckExpiring = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:148
dbNum = 6
GetName = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:290
GetNumPerBar = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:178
name = "Cooldown Buttons_Cooldown Manager"
CheckSaved = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:110
IsEnabled = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:457
DisableModule = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:356
TriggerExpired = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:191
mode =
}
registerCooldown = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:200
Remove = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:164
RegisterMessage = <function> defined @Interface\AddOns\ButtonFacade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
UnregisterMessage = <function> defined @Interface\AddOns\ButtonFacade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
baseName = "CooldownButtons"
sortCooldowns = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:249
dbNumPerBar =
}
CheckRegistred = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:97
TriggerSaved = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:182
IsModule = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:229
db =
}
SendMessage = <function> defined @Interface\AddOns\ButtonFacade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:86
Enable = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:305
IterateCooldowns = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:106
SetEnabledState = <function> defined @Interface\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:430
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:88
enabledState = true
Add = <function> defined @Interface\AddOns\CooldownButtons\Modules\Cooldown_Manager.lua:73
RegisterEvent = <function> defined @Interface\AddOns\ButtonFacade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
UnregisterAllMessages = <function> defined @Interface\AddOns\ButtonFacade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:201
OnEnable = <function> defined @Interface\
This addon works like a charm for me! Keep on working. This is one, or maybe, the best "show-me-all-my-cooldowns" addon, i ever had. :D ;)
I love it
Update please ^^
ARe you going to add bar layout?
"i dont know any other Addon that tracks Cooldowns without Bars and not on my Actionbars."
DoTimer does this.
1- as soon as i hit 80 all my trap spells are gone and only survival tree spell detects my traps any more
2- icon for arcane shot is same as killshot and arcane shot is given name spellgroup-shoots
3-the copy from different profile when u create a new profile doesnt work
other than that this mod is great
Any chance to fix it? maybe something like hide that skill that dont have a cd.
i think there's no need to track runes CD with this addon, since it is easy to track with others specifics addons.
and thx for the job, i love this addon.