Tooltip - LuaTexts
(former CowTip_LuaText)
Allows to configure the content of unit-tooltips with custom Lua-Codes.
It uses a modified version of PitBull4's LuaText-ScriptEnv.
Some functions were removed.
Some new were added.
Some were modified to better suite for tooltips.
If Cowtip is installed it automatically disables cowtips built-in dogtag-based text-module.
More convinience-functions for displaying stuff are on the horizon.
I was also thinking of placeholders for lines of the original tooltip like
<<code>>
origtt.threat <</code> or somethingI'd also like to now how to add the Location (zone) in the luatext options. Chees
I must be a nub at this or something, but I can't figure out how to edit in the luatext config to put back in the "location" of targets for say 'when I mouseover a party member's portrait' what's the syntax of this?
I agree LibRock must die.
But more importantly, LibDogTag-3.0 must die ;)
I got a huge FPS-increase when using this module with CowTip.
I got rid of LibDogTag-3.0 by simply removing it from the file-system. That way cowtip throws an error, but the FPS-increase was significant.
I actually gasped IRL when I saw this in the list. Shame I'm too scared to try it out because of scary old Mr LibRock (in CowTip). :P