Cutup
Introduction
Cutup is a collection of small modules that I wanted as a Rogue. Anything you don't use can be disabled. /cutup to configure.
Modules
Bleeder
Bleeder is a bar that displays the current duration of your Rupture. It will also show you how long your Rupture would last based on your current combo points.
Julienne
Like Bleeder, but for Slice and Dice. Shows the current duration of Slice and Dice, and the duration of your next Slice and Dice based on your current combo points. Accounts for Improved Slice and Dice, Glyph of Slice and Dice and Cut to the Chase.
Poisoner
Like Julienne, but for Envenom buff. Shows the current duration of Envenom, and the duration of your next Envenom based on your current combo points.
LightFingers
Automatically loots items after Pick Pocket is cast.
Spam
Blocks repeated error messages that are often the result of spamming attack buttons.
It is working for me, so please report bugs.
I get the bars going upwards when I generate combo points but when I have SnD or Rupture up I get no bars ticking down. :(
Localisation + Addon + as much information you can think up describing your system?
Anyhoo, will look into it.
Thought I'd mention that it's not displaying current durations of SnD or Rupt like it used to since the patch - only shows potential duration as you generate combo points. Obviously realise there's work involved in updating for new patches but would be great if you could get that fixed as that was really useful to watch.
Disabled: HfB Timer, Poison Tracker
Planned: Recode
and ty again
But that will take time, so i will see what i can come up with.
Perhaps i will make this one first competable with 4.0.1 and then start rewrite for cataclysm.
My rogue is still my main, so i have to fix it ;) thats the good part :P
Beside that this mod also get my wow to lag when i attack
Friz Quadrata TT is the font tsigo set it to
At the top:
local function restoreToNoAuto()
SetCVar("autoLootDefault", 0)
current = nil
end
at the bottom:
if current == nil then
if GetCVar("autoLootDefault") == "1" then
current = 1
else
current = 0
end
end
-- Already auto looting by default
if current == 1 then
-- do nothing
return
else
DEFAULT_CHAT_FRAME:AddMessage("Do something with "..current);
SetCVar("autoLootDefault", 1)
self:ScheduleTimer(restoreToNoAuto, 1)
end
-Neloter of Elune