Decursive
Decursive for World of Warcraft
Decursive is a cleansing mod intended to make affliction removal easy, effective and fun for all the classes having this ability.
Documentation:
NOTE: Type /DECURSIVE to open the configuration panel. Decursive's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix.
Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands
Decursive key benefits
Ease of use:
- Decursive supports all classes with cleansing abilities and configures itself automatically, it works straight out of the box, no configuration is required.
- Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
Control what and who you want to dispel:
- Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured). (Such as afflictions affecting mana on non-mana classes, etc...).
- Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
- Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
Manage Mind controlled units:
- If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
- In any case Decursive will allow you to target mind controlled units easily.
- Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
Don't waste time:
- Your cleansing spell Cooldown is displayed to maximize your dispel speed.
- An automatic blacklist will prevent you from loosing time on players who can't be dispelled. (player 'out of line of sight' for example).
- Decursive choose a logical cleansing order depending on your current position in the raid. (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
React faster:
- Visual and/or auditive alerts when someone needs your attention and can be dispelled.
- Special sound alert when Unstable Affliction is detected and you're about to dispel it.
- Visual and auditive alert when your dispel attempts are resisted or fail.
Integration in any interface:
- Decursive is designed to save screen real estate and to be forgotten when not needed.
- Many options allow you to customize Decursive appearance and interface behavior.
- All Decursive alert colors can be modified making it suitable for color-blind people.
Highly optimized and effective coding:
- Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
- Bug free: bugs are not tolerated in Decursive.
In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.
See also:
- Decursive usage
- Micro Unit Frames documentation
- Decursive Macro documentation
- Frequently Asked Questions try this before asking any question
- commands
Interesting articles and videos about Decursive's usage:
- 2010-11-20 (Updated in 2011-06-11)
A complete Decursive guide by @darista: daritos.apotheosis-now.com/?p=24
- 2009-07-15
Article: www.hotsdots.com/2009/07/improving-the-interface-using-addons-7-decursive-cleansing-and-dispelling/
- 2010-02-20:
Video: WarcraftScience's Decursive tutorial
For other videos about Decursive, see the YouTube playlist.
Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (Horizon)
For suggestions, feature request, or bug report, use the ticket system provided by WoWAce.com.
Development versions of Decursive are available at this URI: https://www.2072productions.com/to/decursive_dev ; note that development versions may be unstable. Unless you want to help testing unstable code you should download the versions considered stable below.
Do not forget to rate Decursive!
Bitcoin donation address: 1LEHZuPsiHN4hM3H3Gru5xKmDgCj867eFX
Is this a known issue or do you think another addon may be conflicting with Decursive in this way?
Thanks and excellent work on this thing. I have been using it for a very long time and this is the only issue I have ever had with the MUF.
Since when do you have this problem?
For now it's quite simple and effective.
Adding an option to disable comm reply would defeat this feature.
Version checks are pretty much unnecessary for most/all mods, besides perhaps boss mods (where having old versions lacking new boss data can cause raid wipes). But some people may like doing checks.
So if the comm responses could be made optional in order to reduce comm channel spam, that would be great.
I simply brought up the beta alerts as another example of this mod removing control from users and instead providing "nagging husband/wife" features. A problem sometimes encountered in other types of software, but rarely in WoW UI mods.
Certainly, if you feel the need to nag people to update betas or provide (unnecessary) communication over the addon channel to see if the user's version matches other people versions, _have those as default settings_. Many people won't adjust those default settings and they will still be there for you.
But there is no harm whatsoever in giving back control to users (advanced ones or otherwise) and allowing them the opportunity to disable the addon communication (or switch it to manual checks as most mods have) & the beta alerts if they so choose. Not only no harm, but far better design.
Yes, its simple & effective...in adding unnecessary addon channel traffic ;). Its similar in design to that "30 day dev version warning" thrown up in your face you add to alpha/betas (with no way to disable it besides LUA changes in DCR_init.lua, which I've done locally). Something that I have never seen in any other mod.
About the only type of mod where its useful to talk to other mods to "see if there are updates available" and/or see what versions other people are running are boss mods (BigWigs, DBM, DXE, RaidWatch, etc.). Those checks are about 100% unneeded for other mods.
No, giving users a choice to disable the comms would not "defeat the feature". It only turns it off...for those who want it off. If you want to have it on, you can set it to be on by default. Mods with similar functionality to have version checking on by default--but provide users with the ability to shut it off--include QuestGuru & zz MiscHelper.
So since this is going to be in the mod from now on apparently, having an option for the user to turn it off would be cool. The only thing giving users the ability to turn off the comm would "defeat" is unnecessary addon comm spam. Nothing else.
I'll improve the expiration notice so it'll appear only once per 48 hours. (I still receive debug reports from 3 months old beta versions from Chinese users... so yes this expiration is necessary)
I don't see the point in your query, this "spam" as you call it is unimportant and is invisible to the user. Since the version checks replies are sent back to the channel it was received on, only one query is necessary so all can see others version.
Players who received version info from another player during the last minute will not be able to make a query themselves. (not implemented yet).
Secondly Decursive uses AceComm that is based on ChatThrotleLib which, as its name implies, prevents add-ons from flooding communication channels.
By the way, Decursive version check has always been manual, not automatic... it replies to version check queries that's all.
Also great addon couldn't see myself playing without it.
1. As bizarre as this sounds....here goes: having the microbar visible seems to cause an issue where I'm unable to enter vehicles in WG. When I hover over a vehicle, the cursor doesn't change to the "enter vehicle" cursor, and nothing happens if I click on the vehicle anyway. (and yes, I've verified that the vehicle was open slots - both by asking the driver as well as watching another player hop into that same vehicle a few seconds later).
If I hide decursive's microbar (via decursive options), I get the enter-vehicle cursor and I'm able to jump into vehicles.
Also, it's possible that this bug affects vehicles outside of WG (can't think of any reason why WG vehicles would be special in that respect), but I haven't actually tested that, so I'm not sure.
2. After I did this, a few minutes later a dialog popped up saying that there was an error in decursive, and that I should type /dcr report to see it. But this command doesn't seem to be registered by decursive, because I get 'unknown command' (or whatever that standard error is) when I do so. I wouldn't really care, except that you have setup to continue telling me about '/dcr report' periodically, and that gets annoying.
it's a strange bug.
So perhaps something in decursive is preventing that codepath from being executed entirely. Or perhaps not.... Hope that helps.
I really can't reproduce this issue.