Decursive
Decursive for World of Warcraft
Decursive is a cleansing mod intended to make affliction removal easy, effective and fun for all the classes having this ability.
Documentation:
NOTE: Type /DECURSIVE to open the configuration panel. Decursive's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix.
Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands
Decursive key benefits
Ease of use:
- Decursive supports all classes with cleansing abilities and configures itself automatically, it works straight out of the box, no configuration is required.
- Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
Control what and who you want to dispel:
- Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured). (Such as afflictions affecting mana on non-mana classes, etc...).
- Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
- Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
Manage Mind controlled units:
- If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
- In any case Decursive will allow you to target mind controlled units easily.
- Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
Don't waste time:
- Your cleansing spell Cooldown is displayed to maximize your dispel speed.
- An automatic blacklist will prevent you from loosing time on players who can't be dispelled. (player 'out of line of sight' for example).
- Decursive choose a logical cleansing order depending on your current position in the raid. (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
React faster:
- Visual and/or auditive alerts when someone needs your attention and can be dispelled.
- Special sound alert when Unstable Affliction is detected and you're about to dispel it.
- Visual and auditive alert when your dispel attempts are resisted or fail.
Integration in any interface:
- Decursive is designed to save screen real estate and to be forgotten when not needed.
- Many options allow you to customize Decursive appearance and interface behavior.
- All Decursive alert colors can be modified making it suitable for color-blind people.
Highly optimized and effective coding:
- Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
- Bug free: bugs are not tolerated in Decursive.
In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.
See also:
- Decursive usage
- Micro Unit Frames documentation
- Decursive Macro documentation
- Frequently Asked Questions try this before asking any question
- commands
Interesting articles and videos about Decursive's usage:
- 2010-11-20 (Updated in 2011-06-11)
A complete Decursive guide by @darista: daritos.apotheosis-now.com/?p=24
- 2009-07-15
Article: www.hotsdots.com/2009/07/improving-the-interface-using-addons-7-decursive-cleansing-and-dispelling/
- 2010-02-20:
Video: WarcraftScience's Decursive tutorial
For other videos about Decursive, see the YouTube playlist.
Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (Horizon)
For suggestions, feature request, or bug report, use the ticket system provided by WoWAce.com.
Development versions of Decursive are available at this URI: https://www.2072productions.com/to/decursive_dev ; note that development versions may be unstable. Unless you want to help testing unstable code you should download the versions considered stable below.
Do not forget to rate Decursive!
Bitcoin donation address: 1LEHZuPsiHN4hM3H3Gru5xKmDgCj867eFX
BugGrabber... before I installed the first Decursive version with this, I had only one regular lua error at login. Now BugGrabber is literally spazzing that it has seen too many errors per second, and deactivates itself for 60 seconds, occasionally presenting me single weird errors in addons that I have never seen throw errors. At times it even takes my FPS to a minimum. When I edit out the include to prevent BugGrabber loading, everything's normal again. Please, let optional stuff remain optional. If someone wants to use BugGrabber, fine, they install it on their own, or use another debug addon like tekerr, but it has no place inside another addon. Most players didn't enable the display of lua errors anyway, so what's the point?
Date: 2011-03-05 01:51:28
ID: 9
Error occured in: AddOn: Decursive
Count: 1
Message: Error: AddOn Decursive attempted to call a forbidden function (TargetUnit()) from a tainted execution path.
Debug:
[C]: TargetUnit()
..\FrameXML\ChatFrame.lua:1182: ?()
..\FrameXML\ChatFrame.lua:4196:
..\FrameXML\ChatFrame.lua:4162
[C]: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3825: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:3863: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
delete 2.6.1. install the previous Release (non-beta) version. the MUFs were still invisible, nowhere on screen and not unlockable.
deleted that release, and deleted my savedvariables files for decursive
installed 2.6.1 fresh and everything worked.
i also noticed that while i was messing around in the settings, my Default profile was kinda wonky - some of the check boxes were greyed out, unable to be checked or unchecked. i made a new Profile and had access to all the boxes. that's what led me to nuke my savedvariables and start fresh. thanks for reading.
just hit /decursive and check the "Create a virtual test affliction" option to find them
/script DcrMUFsContainer:SetPoint("TOPLEFT",UIPARENT,"TOPLEFT",100,100);
gonna roll back a release and hope they come back :|
vanya1990 one of the options you can set in the decursive interface is to allow editing of the decursive macro. You can use it to specify additional spells and modifier keys for them and then use it on the MuFs. Although I have not tried it yet myself I believe the MuFs act like any other Raid/party frames and so you could use a 3rd party addon such as clique to specify mouse key binds for use on the MuFs. You'd need to make sure though that none of the binds you specify conflict with ones needed by decursive.
I have asked the Author again to consider letting us modify the configuration choosing which spells can be used for which mouse binds in addition to retaining the automatic configuration which is great of that is all you want to use decursive for.
Can I bind some other skills to MUFs? Like this for priests: Left mouse click - Dispel Magic, Right mouse click - Cure Disease, Middle mouse click - Renew. How can I do it?
As with the Hunters and movement impairing effects could something be done for highlighting units who are thrown in the Air so Mages could quickly cast Slow Fall on them? I'm thinking of things like Gravity Crush from the Elementium Monstrosity on the Ascendant Council encounter but prehaps those effects would need a list to be maintained.