Decursive
Decursive for World of Warcraft
Decursive is a cleansing mod intended to make affliction removal easy, effective and fun for all the classes having this ability.
Documentation:
NOTE: Type /DECURSIVE to open the configuration panel. Decursive's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix.
Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands
Decursive key benefits
Ease of use:
- Decursive supports all classes with cleansing abilities and configures itself automatically, it works straight out of the box, no configuration is required.
- Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
Control what and who you want to dispel:
- Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured). (Such as afflictions affecting mana on non-mana classes, etc...).
- Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
- Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
Manage Mind controlled units:
- If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
- In any case Decursive will allow you to target mind controlled units easily.
- Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
Don't waste time:
- Your cleansing spell Cooldown is displayed to maximize your dispel speed.
- An automatic blacklist will prevent you from loosing time on players who can't be dispelled. (player 'out of line of sight' for example).
- Decursive choose a logical cleansing order depending on your current position in the raid. (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
React faster:
- Visual and/or auditive alerts when someone needs your attention and can be dispelled.
- Special sound alert when Unstable Affliction is detected and you're about to dispel it.
- Visual and auditive alert when your dispel attempts are resisted or fail.
Integration in any interface:
- Decursive is designed to save screen real estate and to be forgotten when not needed.
- Many options allow you to customize Decursive appearance and interface behavior.
- All Decursive alert colors can be modified making it suitable for color-blind people.
Highly optimized and effective coding:
- Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
- Bug free: bugs are not tolerated in Decursive.
In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.
See also:
- Decursive usage
- Micro Unit Frames documentation
- Decursive Macro documentation
- Frequently Asked Questions try this before asking any question
- commands
Interesting articles and videos about Decursive's usage:
- 2010-11-20 (Updated in 2011-06-11)
A complete Decursive guide by @darista: daritos.apotheosis-now.com/?p=24
- 2009-07-15
Article: www.hotsdots.com/2009/07/improving-the-interface-using-addons-7-decursive-cleansing-and-dispelling/
- 2010-02-20:
Video: WarcraftScience's Decursive tutorial
For other videos about Decursive, see the YouTube playlist.
Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (Horizon)
For suggestions, feature request, or bug report, use the ticket system provided by WoWAce.com.
Development versions of Decursive are available at this URI: https://www.2072productions.com/to/decursive_dev ; note that development versions may be unstable. Unless you want to help testing unstable code you should download the versions considered stable below.
Do not forget to rate Decursive!
Bitcoin donation address: 1LEHZuPsiHN4hM3H3Gru5xKmDgCj867eFX
Ive had problems with guildies as healers, not being able to dispel the bomb debuff on Iskar lord, while they were using Decursive... any others experienced the same problem or know how to fix it? Thanks
Sorry for the late reply, do you have more details? Were those players holding the Eye of Enzu?
Development version has expired warning is popping up every few days as it says it expired. I am using 2.7.4.3-1-g3b6057e.
Really don't want to hunt down how to disable that in the files so what option are available to eliminate this wanring without downgrading?
sorry about that, I completely forgot about this dangling alpha. I've just tagged a release,
For Mark of the Necromancer in HFC is there a way to blacklist the purple and yellow versions and only see the red version as dispellable if I have the spell ID's?
please see: http://www.wowace.com/addons/decursive/tickets/136-changing-color-based-on-debuff-status/
Problem: Character panel is missing most of the information in the stats boxes(Only while WeakAuras 2 is also being used).
I'm having a compatability issue with decursive working with WeakAuras 2. No problems when I use each addon seperately. Anyone else having this problem?
install buggrabber and bugsack to get a proper error report, you can also enable lua error reporting in wow's interface help section
Question, How do i get Decursive to show me what I can purge off an NPC? Or is it only for players in group/raid?
Reason I'm asking I got into a BRG run, told them that it was my first time in there, no problem they said. every was going well until we hit Blast Furnace. We wiped. Someone said "Is there a SHAMMY in the Raid..." & before I could answer I was kicked. After a bit of studing I discovered that I was suppose to have purged some shield off the Primal Elementalist.
I'm not the brightess of Shammies so I could have missed a warning or two.
Yes you can /focus a friendly NPC and a MUF will be added (you need to have something/someone focused before the fight starts or Decursive will not be able to add the MUF)
brilliant, thanks
Is there no option to hide all the frames when not in a group or just hide it period without having to disable it from the addon menu?
Of course there is... Just alt-right click on the MUF handle and look through the options
How can I configure decursive to show me when to decurse Mark of the Necromancer from the New raid in 6.2. Decursive shows that it needs to be removed but since it is a debuff that needs to be removed after a certain period of time or the debuff bounces to 2 more players? How do I set this up so I know when it can be removed with out it spreading to other players?
Open Decursive's option panel, select "Micro Unit Frame Options" and in "Center Counter" menu, choose "time elapsed" instead of "Time left"
Is it possible to add an option to the MUFs to anchor them to the right-hand edge of the default Raid Profile, so that the MUFs move as the party grows and shrinks?
You should be able to achieve what you want using the available display options: you need to use the "Test Layout" checkbox and its slider to see how the MUFs behaves. The way to use "Test Layout" is to set the number of MUFs to the maximum you need and then position the MUF window and then, by lowering the number of MUFs progressively, you can see and adjust their behaviour...
If more options could be added to the coloring it would be incredibly helpful. For example change the color of the MUF if the character is afflicted with a certain spell (Unstable Affliction, Vampiric Touch, etc.).
Also change the color if the character is out of range. I assume Too Far was for this but that doesn't seem to be working.
Thanks!
Normally, an out-of-range afflicted player's MUF is dimmer than an in-range one's MUF (the opacity can be set in the option panels and you can test it with the 'test affliction'). Also Vampiric touch and unstable affliction are denoted by a special sound when you over a MUF.
Too far is for when the player is very far away (on a different zone or instance)
I have currently very little time to dedicate to Decursive. It would be helpfull if you could create a ticket on wowace about this query so that I won't forget.
Sometimes the fade is hard to see when they are out of range and I also like to play on mute which negates the sound effect.
Either way I appreciate the effot put into this addon, very helpful!