Decursive
Decursive for World of Warcraft
Decursive is a cleansing mod intended to make affliction removal easy, effective and fun for all the classes having this ability.
Documentation:
NOTE: Type /DECURSIVE to open the configuration panel. Decursive's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix.
Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands
Decursive key benefits
Ease of use:
- Decursive supports all classes with cleansing abilities and configures itself automatically, it works straight out of the box, no configuration is required.
- Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
Control what and who you want to dispel:
- Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured). (Such as afflictions affecting mana on non-mana classes, etc...).
- Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
- Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
Manage Mind controlled units:
- If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
- In any case Decursive will allow you to target mind controlled units easily.
- Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
Don't waste time:
- Your cleansing spell Cooldown is displayed to maximize your dispel speed.
- An automatic blacklist will prevent you from loosing time on players who can't be dispelled. (player 'out of line of sight' for example).
- Decursive choose a logical cleansing order depending on your current position in the raid. (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
React faster:
- Visual and/or auditive alerts when someone needs your attention and can be dispelled.
- Special sound alert when Unstable Affliction is detected and you're about to dispel it.
- Visual and auditive alert when your dispel attempts are resisted or fail.
Integration in any interface:
- Decursive is designed to save screen real estate and to be forgotten when not needed.
- Many options allow you to customize Decursive appearance and interface behavior.
- All Decursive alert colors can be modified making it suitable for color-blind people.
Highly optimized and effective coding:
- Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
- Bug free: bugs are not tolerated in Decursive.
In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.
See also:
- Decursive usage
- Micro Unit Frames documentation
- Decursive Macro documentation
- Frequently Asked Questions try this before asking any question
- commands
Interesting articles and videos about Decursive's usage:
- 2010-11-20 (Updated in 2011-06-11)
A complete Decursive guide by @darista: daritos.apotheosis-now.com/?p=24
- 2009-07-15
Article: www.hotsdots.com/2009/07/improving-the-interface-using-addons-7-decursive-cleansing-and-dispelling/
- 2010-02-20:
Video: WarcraftScience's Decursive tutorial
For other videos about Decursive, see the YouTube playlist.
Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (Horizon)
For suggestions, feature request, or bug report, use the ticket system provided by WoWAce.com.
Development versions of Decursive are available at this URI: https://www.2072productions.com/to/decursive_dev ; note that development versions may be unstable. Unless you want to help testing unstable code you should download the versions considered stable below.
Do not forget to rate Decursive!
Bitcoin donation address: 1LEHZuPsiHN4hM3H3Gru5xKmDgCj867eFX
In reply to archarodim:
Hope that you are able to get passed the medical issues as soon as possible.
In reply to Nechckn:
thanks. I'm currently not sure, that's the problem...
In reply to archarodim:
Good to see you are around, Archarodim, even for a TOC bump.
Hope that you are making progress on the other issues.
In reply to Nechckn:
Thanks, I'm getting better. Hopefully in a few months this ordeal will be completely behind me.
Could you add the option to have different screen locations for the MUF based on party size. I have the primary 5 man frames show in one location on the screen, 20 man and 40 man raid frame locations are in a different spot so I'm constantly moving the MUF around as needed. Being able to define a few locations on-screen based on party size would be amazing.
Hello,
I was wondering if there is really a need for your addon to have bugsack as dependant addon? I see you have it listed in the toc as optional dep, but also coded into the embeded load list, so it gets loaded as long as there is th BugGrabber stuff in die Libs directory. Asking this, because I would like to see the whole error messages for other addons, but BugGrabber has this nasty habbit of shortening the error messages. I have tried deleting the subfolder BugGrabber and the addon (yours) was still working as intended, so I was hoping you could make this a real optional thing in a future release. In the meantime I will just erase the Lib directory and edit the embed.xml, but a more permant solution would be awesome.
In reply to vaxxus69:
Just to verify, you are using BOTH Buggrabber and Bugsack yes? They're designed to work with each other, if you are getting errors trimmed I suspect you either don't have them both loaded or you have another addon that's ALSO trying to consolidate errors loaded at the same time as them.
In reply to Cleric670:
sadly it is more the other way round; as long as I have Bug* active I get shortened error messages. The Moment I disable them I get the whole story (in the bug grabbing part of TSM). It is not a huge problem as I know now how to get the full error in case I need to (both disable the Bug* and Decursive until I got what I need). Basically I was just curious why you had BugGrabber mentioned as optional when you load it in embeded anyways. Doesnt this actually makes it a requirement?.
Magnifique addon ! Merci beaucoup.
archarodim,
Keep up the great work. If anyone has the ability to decurse/cleanse/whatever, this is just amazing. Have always followed along with unitframes but Decursive makes this one aspect of the game almost enjoyable. =)
Thank you!
In classic, Is there anyway to get it to work for druids in forms? like the /cancelform. Thanks!
Is there any chance you could add an option for druids to automatically /cancelform when they click on one of the MUF's?
User guide and FAQ are error 404
I seem to remember Decursive having a one button dispel feature that would (as a macro or something) automatically use the correct dispel on the correct player. Is that removed?
In reply to Incarceron:
That hasn't been possible since BC and it won't be in any modern client.
Dear author of this amazing addon, can you please please upload future beta classic files here too?
In reply to Forge_User_50638277:
They already are, what do you mean?
In reply to archarodim:
My bad. Wowace has classic category even for beta, but curse only for releases. Sorry
In reply to Forge_User_50638277:
They have beta posted on curse.... look under files.
In reply to Forge_User_50638277:
They have beta posted on curse.... look under files.