Decursive
Decursive for World of Warcraft
Decursive is a cleansing mod intended to make affliction removal easy, effective and fun for all the classes having this ability.
Documentation:
NOTE: Type /DECURSIVE to open the configuration panel. Decursive's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix.
Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands
Decursive key benefits
Ease of use:
- Decursive supports all classes with cleansing abilities and configures itself automatically, it works straight out of the box, no configuration is required.
- Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
Control what and who you want to dispel:
- Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured). (Such as afflictions affecting mana on non-mana classes, etc...).
- Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
- Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
Manage Mind controlled units:
- If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
- In any case Decursive will allow you to target mind controlled units easily.
- Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
Don't waste time:
- Your cleansing spell Cooldown is displayed to maximize your dispel speed.
- An automatic blacklist will prevent you from loosing time on players who can't be dispelled. (player 'out of line of sight' for example).
- Decursive choose a logical cleansing order depending on your current position in the raid. (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
React faster:
- Visual and/or auditive alerts when someone needs your attention and can be dispelled.
- Special sound alert when Unstable Affliction is detected and you're about to dispel it.
- Visual and auditive alert when your dispel attempts are resisted or fail.
Integration in any interface:
- Decursive is designed to save screen real estate and to be forgotten when not needed.
- Many options allow you to customize Decursive appearance and interface behavior.
- All Decursive alert colors can be modified making it suitable for color-blind people.
Highly optimized and effective coding:
- Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
- Bug free: bugs are not tolerated in Decursive.
In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.
See also:
- Decursive usage
- Micro Unit Frames documentation
- Decursive Macro documentation
- Frequently Asked Questions try this before asking any question
- commands
Interesting articles and videos about Decursive's usage:
- 2010-11-20 (Updated in 2011-06-11)
A complete Decursive guide by @darista: daritos.apotheosis-now.com/?p=24
- 2009-07-15
Article: www.hotsdots.com/2009/07/improving-the-interface-using-addons-7-decursive-cleansing-and-dispelling/
- 2010-02-20:
Video: WarcraftScience's Decursive tutorial
For other videos about Decursive, see the YouTube playlist.
Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (Horizon)
For suggestions, feature request, or bug report, use the ticket system provided by WoWAce.com.
Development versions of Decursive are available at this URI: https://www.2072productions.com/to/decursive_dev ; note that development versions may be unstable. Unless you want to help testing unstable code you should download the versions considered stable below.
Do not forget to rate Decursive!
Bitcoin donation address: 1LEHZuPsiHN4hM3H3Gru5xKmDgCj867eFX
Hi,
With the new Class Evoker, the addon doesn't add both options of countering Poison.
You have Exponge that only takes away poison an can be used every 8 Second.
But if you also learn Cauterizing Flame that can remove Bleed, Poison, Curse and Disease every 60 seconds the addon decides that Exponge will never be used.
I've tried to go into the options and add it manually but I only get the message "Expunge is already handled by Decursive".
Have I missed something or why can't I set up that Expunge should be Prio 1 on Poisons and Cauterizing Flame Prio 2.
In reply to Zinez_Taqa:
yes sorry about that, this was fixed in the latest alpha version, I'll tag a release in a few days but you can download it using the curse client changing the release type to alpha or manually here.
I'm not sure what I'm doing wrong but Natures Cure is set to left click but when I left click all it does is cast rejuv. The only thing I can think of is because I am using Blizzards click casting it's emulating how I set my clicks there or Blizzard is overriding my clicks somehow. I dont want it to do that. I want to use Blizzard click casting on my party/raid frames and decursive for dispells only. Never had this problem with decursive when I was using Clique but got rid of it since Blizzard click casting is basicly the same thing.
In reply to leilalady:
unfortunately Decursive is not compatible with Blizzard click casting because Blizzard doesn't care about add-on authors... The only thing you can do is use different buttons or modifiers-button combinations. Blizzard click casting settings are applied to all unit frames regardless of what they do or if they already have actions bound to mouse button.
Why can't I dispel all magic with left click anymore? It's worked that way for 17 years and for some reason it's not doing that anymore. I always had dispel magic as left click and disease as right click. Is this not possible anymore?
Edit. I also don't want Will of the Forsaken as an effective spell assignment. How do I remove that completely?
In reply to Skeptyk:
explore the option panel /decursive or alt-right-click the MUF handle
Does anyone know if there's a way to add Bleed since Evokers can now dispel those?
When adding custom spells Bleed is not one of the options.
In reply to Laxxium:
unless things have changed, bleed is not a debuff type and cannot be detected easily by add-ons
is there a way to sort the groups in Decursive to match/mirror the party/raid frames so players are in the same spot in decursive as in the raid groups??
In reply to enoryt:
This would be amazing!
In reply to enoryt:
you can use the priority lists to choose the order and choose how many MUFs there are per line but that's all. The idea is that you define your priorities and stick to them without having to choose the MUF to click on since you know they are in order of importance.
can anyone help me? The addon is really pretty awesome
In reply to prinzessinzimt4:
i am having the exact same issue. decursive is not showing anyone has anything to be cured/dispelled or decursed. working for all other classes.
is this something still in the works?
In reply to prinzessinzimt4:
Hey I don't know if this will work for you, but I had the same problem and I think I fixed it.
I noticed in one of the talents, the evoker dispel was referred to as "Expunge" (which is the monk dispel which does the same thing.) When I added "Naturalize" to the Custom Spells tab, it didn't work (it said unavailable) but when I added "Expunge" it started working as normal.
Hope this helps! Also, agreed, this addon is amazing!
In reply to Samc704:
"Expunge" <<< Can you tell me the spell id? Doesn't work on Korean client
In reply to rootone:
Sure thing! Decursive says it's 365585.
In reply to Samc704:
Thank you very much.
It works perfectly.
In reply to rootone:
It doesn't work for me ... since Naturalize is the spell in the talents it doesn't seem to take off poisons
In reply to rootone:
It doesn't work for me ... since Naturalize is the spell in the talents it doesn't seem to take off poisons
In reply to Samc704:
thank you!! it helped:)