Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
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Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
You don't really need DXE to do that just set it as a focus target.
Is there any way that on Halion people who stay up in P2 (for example the physical realm tank and healers) can see the health of the dragon in the shadow realm? This would allow us more easily to be ready to pick him up, without extra vent traffic (the shadow realm is already a handful).
D:\World of Warcraft\WTF\Account\(My account name)\Silvermoon\(My character name with the problem) had a file in it called layout-local.txt. Somehow it got corrupted. I can only assume that some bizzarre addon (and Ive tried a lot lately) screwed it up. I had added an entire ui that I got from Weazl, and thats when the problem started.The minute I looked at this file, I could see that it was designating a position in the same corner the requesters were getting stuck in. I just removed it, restarted, all is fine. It created a new proper one.
Thanks.
Sounds like something is messed up in your layout-cache.txt file.
And its in the WTF/realm/character name folder. Im still narrowing it down.
It still happens with no other addons active. Also, I see now that EVERY color requester, from Deus Vox, Satrina Buffs, Pit Bull 4......they are all now glued to the right side. Yet, if I go onto another character or create a new character, they are fine.
@CitadelRunner, can you duplicate this with no other addons running? Because I can't duplicate this problem.
@Galvin, At this point there's really not much more we can do about shadowtraps. The problem you're experiencing is when the target of the trap is mis-detected. This is largely a function of the fact that there is no 100% accurate way to detect the target. Shadow Traps do not generate an event that identifies the target. They do not generate a debuff. The only way we can detect the target is by the target of Lich King changing, which is unreliable.
There's been no changes to the trap target detection since the last release was done. The arrows have been changed to know about the ranges of the abilities you're moving from, but that's it.
I have not see any boss mod addon have accurate trap detection 100% of the time. Sometimes we all fail. So I'd recommend using multiple methods to detect this. I'd recommend familiarizing yourself with the sound of the trap warning and looking around for where the trap is.
TL;DR The problem you're experiencing isn't a bug in DXE, it's a limitation of the game in providing the information to us. We can't fix it.
Any idea when a release is coming. I rather not risk using an alpha DXE when we're still progressing on LK HM. By the looks of things a new alpha's come out very frequently.
Was wondering if the shadowtrap arrow bug is fixed, a lot of times with version 490 the arrow will not point to the shadowtrap at all.
Having a problem. When I open up the color and transparency requester, it is stuck onto the left side of my screen instead of centered. I cannot move it. As a result, I cannot access any info to the right of where it is stuck. I recently noticed that several other requesters are stuck there. Whats the problem?
See image of problem: http://s488.photobucket.com/albums/rr248/Roffelstompe/?action=view¤t=dxeproblem.jpg&newest=1
http://s488.photobucket.com/albums/rr248/Roffelstompe/?action=view¤t=dxeproblem.jpg
What can I do to fix this?
The encounter is in the Northrend set, same place Obsidian Sanctum is. There's only the Vault and Sanctum encounters in that load set. That's a heck of a lot less encounters than is in Ulduar or ICC.
Is it possible to move the encounter from Ruby Sanctum out of the Colliseum and into the Obsidian Sanctum or make its own loader?
Also, asked earlier but any word on boss whisper responses like DBM has yet?