dG Killshot
dG Killshot
Plays Unreal Tournament style sounds when you get a Killshot! It keeps count of your streaks working well with War Mode. It also tracks how many times you have killed or been killed by each player. Guild, raid and party communications are built in so it notifies others with that also have the mod that you got the kill-shot. It does this by playing the Unreal Tournament sounds. ("Ownage!", "Killing Spree!", "Dominating!", "Unstoppable!", "Godlike!", and "Wicked Sick!")
Use /dgks to quickly open to GUI. Or navigate to it through the built-in Blizzard game menu.
Sound Notifications: Plays Unreal Tournament, DoTA, Mortal Kombat, or custom sounds when you get a kill-shot.
Statistics: Records who you have killed and who has killed you.
Execute: Plays sound when target hits a configurable life threshold.
Screenshots: Takes a screenshot on kills, multi-kills, streaks, or deaths.
Emotes: Does a built-in and/or custom emote on killshots.
Text Notifications: Many output options including scrolling text mods, chat windows, emotes, etc.
Synchronized Communication: With all other mod users in your group, raid, guild or BG.
Streaks: Plays different sounds depending on the length of your killing streak.
Multi-kills: Different notifications for streaks of kills in a short period of time.
Easy Configuration: GUI integrated into the Blizzard add-on interface.
Logging: Kills and deaths are logged and displayed in the GUI.
Very Customizable: Add custom .mp3 or .ogg files.
Notes:
The Interface setting under Combat "Scrolling Text for Self" must be enabled for the floating text to work.
If you have any trouble please hit the Reset all dG Killshot Data button.
If sounds are too quiet try different Sound Channel settings.
Special thanks to the following users for ideas, suggestions, and general help with this mod: zwarmapapa, solidus0079, Blackbeard666, Daisylawlz, Valiard, hatecrew_88 and everyone who has given feedback.
Other mods I have released:
In reply to Valiard:
In reply to leech:
In reply to Valiard:
Just installed this addon, v. 8.0.1.181 and have not used any version prior to this install.
Installed through twitchclient and all files seem to be located in the addon folder as they are supposed to.
However, nothing works. I can enter the settings menu for the addon through in ingame menu and all seems to be in order.
When clicking the "Simulate Killshot" option the following message appears:
Date: 2018-08-02 21:24:18
ID: 9
Error occured in: Global
Count: 1
Message: ..\AddOns\dgks\dgks.lua line 134:
attempt to call method 'Test' (a nil value)
Debug:
dgks\dgks.lua:134:
dgks\dgks.lua:133
[C]: ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:50:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:48
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:789:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:610
[C]: ?
dgks\Libs\AceGUI-3.0\AceGUI-3.0.lua:71:
dgks\Libs\AceGUI-3.0\AceGUI-3.0.lua:69
dgks\Libs\AceGUI-3.0\AceGUI-3.0.lua:285: Fire()
...dgks\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:22:
...dgks\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:19
Locals:
None
AddOns:
Swatter, v7.7.6000 (SwimmingSeadragon)
AtlasLoot, vv8.07.13
AtlasLootBurningCrusade, vv8.07.13
AtlasLootCataclysm, vv8.07.13
AtlasLootClassic, vv8.07.13
AtlasLootLegion, vv8.07.13
AtlasLootMistsofPandaria, vv8.07.13
AtlasLootWarlordsofDraenor, vv8.07.13
AtlasLootWrathoftheLichKing, vv8.07.13
AucAdvanced, v7.7.6000 (SwimmingSeadragon)
AucFilterBasic, v7.7.6000 (SwimmingSeadragon)
AucStatHistogram, v7.7.6000 (SwimmingSeadragon)
AucStatiLevel, v7.7.6000 (SwimmingSeadragon)
AucStatPurchased, v7.7.6000 (SwimmingSeadragon)
AucStatSimple, v7.7.6000 (SwimmingSeadragon)
AucStatStdDev, v7.7.6000 (SwimmingSeadragon)
AucUtilFixAH, v7.7.6000 (SwimmingSeadragon)
BeanCounter, v7.7.6000 (SwimmingSeadragon)
BGCallouts, v7.0
Capping, vv8.0.7
Critline, v4.6.11
CritlineAuraMonitor, v4.6.11
DBMCore, v8.0.1
DBMDefaultSkin, v
DBMStatusBarTimers, v
dgks, v8.0.0.181
DontCast, v1.4.4
EasyMail, v7.0
ElvUI, v10.78
Enchantrix, v7.7.6000 (SwimmingSeadragon)
EnchantrixBarker, v7.7.6000 (SwimmingSeadragon)
Informant, v7.7.6000 (SwimmingSeadragon)
InstancePortals, v14
MikScrollingBattleText, v5.7.149
MoveAnything, v17.0.0
Pawn, v2.2.22
ReputationBars, v7.3.0
SaySapped, v2016-08-15
Skada, v1.7.3
SlideBar, v7.7.6000 (SwimmingSeadragon)
Stubby, v7.7.6000 (SwimmingSeadragon)
WorldQuestGroupFinder, v0.27
WorldQuestTracker, v
BlizRuntimeLib_enUS v8.0.1.80000 <none>
(ck=59e)
Simulate Death:
Message: ..\AddOns\dgks\dgks.lua line 141:
attempt to call method 'TestPlayerDeath' (a nil value)
Debug:
dgks\dgks.lua:141:
dgks\dgks.lua:140
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:818:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:639
(tail call): ?
[C]: ?
[string "safecall Dispatcher[4]"]:9:
[string "safecall Dispatcher[4]"]:5
(tail call): ?
Ace3\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:22:
...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:19
Locals:
None
Might also add btw, that under the headline "Top Prey" the killshots ARE being recorded. There are just no emotes, no sound no string outputs, nothing.
In reply to Forge_User_17463666:
Updated to the new version, but still does not work.
Show emore is checked, play sound is ckecked.
Tried changing the sound channel.
Tried with the PVE option on and hitting critters and mobs, tried in BGs.
All broadcasts are checked, the sound file setup is correct.
Yet, there is nothing, no sound and no emotes.
If i run:
/run PlaySoundFile[[Interface\AddOns\dgks\sounds\ownage.ogg]] the sound is played so wow can clearly reach the soundfiles. The addon does not however trigger the sound upon detecting a killshot.
But at stated earlier the addon records the KS under "top prey"
So the addon detects the KS, the sound files CAN be played by command, but the addon does not run this command upon detection of KS.
Also, did of course try turning ALL other addon off and only running dgKS, still does not work.
The preparation sound plays an intended upon entering a BG.
In reply to Forge_User_17463666:
In reply to leech:
In reply to leech:
So the addon SHOULD play the sound every kill =)
In reply to Forge_User_17463666:
In reply to Forge_User_17463666:
In reply to Forge_User_17463666:
In reply to leech:
The only thing I noticed is that is gives a false positive when a hunter feigns death. But Im guessing that might be hard to work around.
Thank you for all your hard and fast work, and thank you for a really nice addon!
In reply to Forge_User_17463666:
In reply to leech:
Thanks for the audio output update!!! Makes a world of difference in the quality of the addon. Have Recommended to a few pvp buddies, all love it. Keep up the good work!
Side note; Did notice there may be a slight bug somewhere that will auto turn on your 'combat text to self' Without that setting enabled in game or add on. After every reload, or switching toons.
However, it seemed to fix itself by disabling and re-enabling the addon. Weird, but happened to my buddy too. Something to look into perhaps? Not a huge deal but just putting it out there. =)
In reply to steeb91:
In reply to leech:
In reply to leech: