DHUD2
EOL NOTICE
DHUD2 has reached is End Of Life. There will be no more updates or bug fixes.
Please use DHUD3 which has all DHUD2 functionality (and more)
Features
3 sets of Health/Power (mana, rage, energy, focus, happiness) Bars that change colors as they diminish and that give a number value of the status shown
- 4 main bars to show player's and target status
- 2 pet bars to show pet status or druid's mana when shapeshifted
- 2 extra bars to show target's target or focus status
- The number value can be shown in different styles using DogTags
- Bar's text can be moved (alt + left click)
- 16 Player buffs slots
- Show auras as well as weapon buffs (main and off-hand)
- Buffs shown filtered by left duration
- Configurable color to highlight when the buff is close to expiring
- Ability to filter out buffs with duration longer than 30 minutes
- Support for Shaman totems
- Support for Druid/Rogue Combo Points
- Support for Sunder Armors and Lacerates - Option to show time left
- Show level, name, and class of Target
- Show level, name, and class Target's Target
- Target and Target of Target text style configurable using DogTags
Extras
- Support for up to 40 target buffs and debuffs
- Status indicator icon to show if the mob is elite
- Status indicator icon to show if you're resting
- Status indicator icon to show if you're in combat
- Status indicator icon to show if you're in PvP - Mouseover time left
- Status indicator icon to show Target PvP Status
- Status indicator icon to show raid icons (X, circle, skull, etc)
- 6 Transparency (Alpha) settings for:
- In Combat
- Casting
- Target Selected
- No Target
- Regenning
- Dead
- Configuration via '''/dhud2''' menu
- Show Druid mana while Shape shifted
- Casting Bar with Spell Name, Casting Time and Casting Delay for both player and target.
- Drop down menus for self and party actions
To do
- Movable Bars
- Death Knight Runes
- Minimap - Fubar button to acces player menu
- Move buttons and auras icons soi they are closer to the outter most displayed bar
- Change the long duration buff filter from 30 minutes default to selectable
- Localizations
Suggestions
- Filter player buffs by name.
- Range check
- Show Class Icon
- Show Target PvP Rank
- Independant frame scaling
- Add other MetaHud features
Known Issues
- Focusing using drop down menu is now a protected function. Using the focus option in DHUD2 dropdown menus will generate an error.
Caeryn Dryad
Markus wrote: HUD is DEAD - There will be no new Version of DHUD because of People only change some textures and do a branch of DHUD without my Permisson. New Versions are only for my Guild from now on. Thanks to goes to all People that supported DHUD until now. Everyone who want's can take over this Project.
Message: ..\AddOns\DHUD2\core.lua line 374:
attempt to call global 'InterfaceOptionsFrame_OpenToFrame' (a nil value)
Debug:
[C]: InterfaceOptionsFrame_OpenToFrame()
DHUD2\core.lua:374: ?()
...\AddOns\DHUD2\Libs\AceConsole-3.0\AceConsole-3.0.lua:59: value()
..\FrameXML\ChatFrame.lua:3212: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:2911: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2932: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
FINALLY 3.0 Update is READY!!!!
I just posted it to wowace, so it must pop here soon!
Enjoy and please give me all your feedback!
It really doesn't make sense to have portraits on a HUD addon, anyways. HUDs are meant to supplement unitframes, not replace them.
Working on it Radoznail. Hope to get it by the end of the week :D.
3.0.2.update?
Im just wondering if there is a library or a dependency that I am missing?
API changes on 3.0 changed some of the basic funtions used by DHUD2. Until I change this DHUD2 will be broken. If you are talking about the ALPHA release then you can certanly spect it to be buggy :D.
Most of the changes needed to make DHUD2 work with the patch are done (I would say arround 80%). I am still testing some of the API changes that affect it and some of the new features added from you suggestions. I know how eager we addon users are to have our addons working after a patch, but I ask you to have a bit of patience with me. Hopefully a stable version will be put by the end of the week.
If you want to take a look of how are things looking at the moment you can find an ALPHA release here: svn://svn.wowace.com/wow/dhud2/mainline/tags/2.0Alpha, you will need a svn soft to get it (http://tortoisesvn.net/downloads). I am still figuring out how the new upload system works so you can get it on zip.
I am aware of this and other bugs that have been reported by you and other users of the HUD. I am working on them and a whole lot of new changes for the upcoming 3.0 patch. As a heads up work is about 80% done. I just have to work out the new buff system, the new power events (mostly for shape shifted druids), LibDogTag implementation so you can make custom bar values and hope fully a rune system implementation.
About debuffs, the number of stacked ones should be working correctly. Maybe is just that the font/debuff size is too small... can you see a small number in the bottom right corner of your target buffs/debuffs icons? Would you think the size of that font or the icons them self should be bigger/configurable?
Can't wait for your next update. Really appreciate this addon :)
DHUD2 is still not 3.0 ready. Please read my last post :D.