DHUD3
DHUD3
DHUD3 is a modular Heads Up Display Addon.
Core Module
Core functionality on which the other modules build up. Lets you set DHUD3 general settings (scale, situation alpha, font, etc). (More info)
Player Module
Bars to show Player and Target Health/Power information, and Target and Target of Target name plates. (More info)
Auras Module
Show player buffs and/or weapon enchants close to expiring. (More info)
Abilities Module
Show/track abilities specific to your class applied to your target (DoTs, HoTs, etc), or Death Knight runes.(More info)
Pet Module
Bars to display Pet's Health/Power information. You can also use them to show Vehicle/Player information when in a vehicle and/or to show druid mana while shape shifted. (More info)
Outer Module
Bars to display Focus' or Target of Target's Health/Power, and/or Threat information. (More info)
Cast Module
Bars to display PLayer and Target cast. The bars overlap with the Player Module. (More info)
TO DO
- Add more tracking posibilities to the Abilities Module.
- Bar's text and Name Plates "click through"
- Movable bars, or at least the options to increase the horizontal distance form the center (This one I am still thinking about)
Known Issues
Focusing using drop down menu is now a protected function. Using the focus option in DHUD3 drop-down menus will generate an error.
Getting a total crash when deselecting "Health Text" under "Bar's Text" for the Player or Target.
Tested this on multiple characters without any other mods enabled, and cleared Cache and WTF variables.
Is this happening for anyone else?
Thanks~
Foam
Foam
Foam
Foam
Final Edit: all fixed with v1.5, thanks
Regen alpha seems to be very bugged since v1.4. I'm used to seeing the bars at the regen alpha state until health/mana/power are maxxed, and then seeing a switch to off-combat alpha. It does this occasionally now, but mostly just switches directly to off-combat alpha when out of combat. I prefer to have off-combat alpha set to 0.00 for better visibility, but I can no longer see when my health/power/mana are at a safe level. 1.3.1 seemed to work as expected, but bigger bugs prevent me from reverting to it.
I also noticed that casting alpha seems to be broken entirely. I'm not certain if this was the case in 1.3.1 or not.
I've already posted a ticked for target frame issues. Should I post a ticket for this, or is it normal at this stage of development?
Edit: I noticed that regen alpha was working on my 80 warrior if set to 0.5. Setting it to 0.4 broke it, and setting it back to 0.5 fixed it again. His max HP is 26622. This had no effect on my 17 priest, so it might just be a fluke.
Lao,
Can you be a bit more precise? Bars fill now on "OnUpdate" events so they fill as fast as blizz has new info on your char and its targets. But what is the smoothness you talk about?
Foam
(so i can finally let curse update it, hehe)
(no offense at it, but u could get the code from robinson down here, just to save you time ;) )
Foam
I've been using DHUD variations for HUD for a very long time now. Your version works great and has pretty much everything I need. Do you have any plan to use animations to smooth the bar refresh? I thing that it would benefits this a lot.
In any cases, thanks for the great work.
Foam
It would also be nice to Have one option to Turn of the player bars. That should be very nice :)