DHUD3
DHUD3
DHUD3 is a modular Heads Up Display Addon.
Core Module
Core functionality on which the other modules build up. Lets you set DHUD3 general settings (scale, situation alpha, font, etc). (More info)
Player Module
Bars to show Player and Target Health/Power information, and Target and Target of Target name plates. (More info)
Auras Module
Show player buffs and/or weapon enchants close to expiring. (More info)
Abilities Module
Show/track abilities specific to your class applied to your target (DoTs, HoTs, etc), or Death Knight runes.(More info)
Pet Module
Bars to display Pet's Health/Power information. You can also use them to show Vehicle/Player information when in a vehicle and/or to show druid mana while shape shifted. (More info)
Outer Module
Bars to display Focus' or Target of Target's Health/Power, and/or Threat information. (More info)
Cast Module
Bars to display PLayer and Target cast. The bars overlap with the Player Module. (More info)
TO DO
- Add more tracking posibilities to the Abilities Module.
- Bar's text and Name Plates "click through"
- Movable bars, or at least the options to increase the horizontal distance form the center (This one I am still thinking about)
Known Issues
Focusing using drop down menu is now a protected function. Using the focus option in DHUD3 drop-down menus will generate an error.
Thanks in advance...
Arcanefoam
Arcane
I turned out the bug reported by sth_devilish was a major one, affectig all texts that where moved. I had to add some information to the database when moving texts.
NOTE: IF YOU HAVE MOVED YOUR BAR'S TEXT U NEED TO
1. DELETE YOUR SAVED VARIABLES DHUD3 FILE OR YOU WILL GET ERRORS AT LOAD.
2. MOVE THE BARS AGAIN SO THE NEW INFORMATION IS STORED IN THE DB
Arcanefoam
Message: Interface\AddOns\DHUD3\DHUD3.lua:783: attempt to concatenate local 'parent' (a nil value)
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
[C]: ?
Interface\AddOns\DHUD3\DHUD3.lua:783: in function <Interface\AddOns\DHUD3\DHUD3.lua:756>
And now I also can't seem to be able to reset the text to default position, both player and target casting bar text frames are placed on the top of the screen and I keep getting that error, even after reloading UI. Important: I'm currently only using DHUD3 on PTR 3.2 (latest build), so it may be 3.2 patch issue only. If I can add a suggestion: add a slash command or something to move&place them more accurate, can't do everything perfectly with a mouse :)
Thanks in advance!
I am taking a look into tags.
Edit: DHUD3 works great.
And as for more customizations, I mean options:
- to be able to move PvP/Resting/In-combat Icons somewhere else (or instead of that, an option to move Player's Casting Text elsewhere, because when I'm casting I don't see a part of what spell is being cast clearly enough, because of icons I mentioned)
- an option for a reverse timer on spells (i.e: -10 and goes downwards when I cast hearthstone) on both player and target frames, I think it's more usefull that way in PvP
- something to change how % of life mana is being counted, I mean currently it shows something like: "55%, 56.1%, 57%, 58.3%" etc - I would like to get a rid of that percent value after period so it only displays basic values "55%, 56%, 57%, 58%", hope you know what I mean :) Why to change it? Because it's easier to read it like that in combat and you don't need so accurate info while fighting :) I myself also often tend to read it wrong while fighting, which annoys me a little :P
- finally, as for the looks of buffs on DHUD3, it would be nice to be able to change the looks of buff frame on HUD or at least change the timer color on these, dunno about others but for me they are too hard to read, so I turned them off (I'm actually not going to use it anyway so consider it as a suggestion only, and not a request from me :))
I could be asking for too much, but I really appreciate your work, out of shitloads of similiar addons that's the only one that doesn't only look cool, but also has a nice functionality and doesn't break my game experience in PvP. I really love it, from the first time I saw it on my screen :) Sorry for my english, still learning.
(You should follow the more info links for each of the modules ;) )
- to be able to move PvP/Resting/In-combat Icons somewhere else (or instead of that, an option to move Player's Casting Text elsewhere, because when I'm casting I don't see a part of what spell is being cast clearly enough, because of icons I mentioned)
->> Al bar's text are movable. Alt + Click should let you place them anywhere. But I will take a look at making the icons movable too.
- an option for a reverse timer on spells (i.e: -10 and goes downwards when I cast hearthstone) on both player and target frames, I think it's more usefull that way in PvP
->> I alll ready have a reverse cast bar, making the time counter do the same can't be that hard. Let me see what I can do.
- something to change how % of life mana is being counted, I mean currently it shows something like: "55%, 56.1%, 57%, 58.3%" etc - I would like to get a rid of that percent value after period so it only displays basic values "55%, 56%, 57%, 58%", hope you know what I mean :) Why to change it? Because it's easier to read it like that in combat and you don't need so accurate info while fighting :) I myself also often tend to read it wrong while fighting, which annoys me a little :P
->> All the bar's text (except the cast bar) use DogTags to format the text. U can type /dog in game to see a full help and test area for DogTags. There are tons of stuff you can show and many formating options. All the bar's text in the options menu have a text input where you can place your personalized tag.
- finally, as for the looks of buffs on DHUD3, it would be nice to be able to change the looks of buff frame on HUD or at least change the timer color on these, dunno about others but for me they are too hard to read, so I turned them off (I'm actually not going to use it anyway so consider it as a suggestion only, and not a request from me :))
->> U also need to go over all the configuration options (/dhud3 or left-click the minimap button). U can change the font for all the texts, adjust the sieze of each of the texts, set colors for each of the bars for each of the stats, buffs (aura module) let you choose the border color and scale.... I think it is pretty configurable!
Looking into it. Any additional details will provide usefull.
To reload the UI u need to type /console ReloadUI() .
Arcanefoam
Arcanefoam