DrDamage
Update 05/24/2013
DrDamage is currently being developed for 5.x. Only monks (of any spec) are not supported. All classes which existed prior to Mists are supported.
Current state: Check the http://www.wowace.com/addons/dr-damage/pages/known-issues Page before providing feedback!
DrDamage displays the calculated damage or healing of abilities with talents, gear and buffs included on your actionbar buttons. The addon also adds various statistics to the tooltips in your spellbook and on the actionbar.
Slash Commands:
/drd or /drdmg or /drdamage
Localization:
If you want to help having this addon translated into your language visit: http://www.wowace.com/projects/dr-damage/localization/
Functionality:
- Supports all classes
- Actionbar addons supported: Default, Bartender 4, CT_BarMod, Dominos, elvUI, Macaroon, Nurfed AB, IPopBar, nUI, ReAction Bars and RDX.
- Places text with the metric of your choosing on the actionbar buttons.
- Damage and healing statistics are placed into your tooltips. This includes for example critical hit chance, spell damage and damage coefficients, averages, DPS, DPSC (damage per seconds cast), damage until OOM and more!
- Your own buffs and your target's debuffs are taken into account.
- Allows manual modification of the essential talents, buffs and character stats used to calculate. For example you can test how much increasing your spellpower by 100 would increase your damage or healing output.
- If you're overwhelmed by the amount of statistics presented, you can use the options reduce the amount to whatever you feel is important!
Known Issues Please see the Known Issues page before opening a ticket.
Bug reports:
- NOTE: DETAILED reports about inaccuracies is the only way we'll know something is wrong. If you don't report it, don't expect it to get fixed!
To submit a bug report, please visit this page first: Mod Feedback This will tell you what we expect and how we need it in order to help you.
Acronym/abbreviation list:
- AP = Attack Power
- RAP = Ranged Attack Power
- SP = Spell Power
- Ht = Hit rating
- Cr = Critical strike rating
- Exp = Expertise rating
- Ha = Haste rating
- Ma = Mastery rating
- HPS/DPS = Healing/Damage Per Second
- HPSC/DPSC = Healing/Damage Per Seconds Casted
- HPSCD/DPSCD = Healing/Damage Per Seconds CoolDown
- HOOM/DOOM = Healing/Damage (until) Out of Mana
- HPM/DPM = Healing/Damage Per Mana
- DPE = Damage Per Energy
- DPF = Damage Per Focus
- DPR = Damage Per Rage
- DPRP = Damage Per Runic Power
- MPS = Mana Per Second (How much mana the spell uses per seconds casted)
- GCD = Global CoolDown
My subscription has ended so my chances of getting it into a working state aren't good. I'm currently looking for an experienced addon author to take over the project. In that case I can continue working on it offline as well.
All new skills, talents, coefficient changes, testing them and such is quite a time consuming project. Time will tell what happens..
tell me if u still have issues with the subscription, we can sort things out and u can make it work for us addicts again :)
Hope Gagorian retakes the project.. this thing is one of the best addons there is along with RatingBuster, wihtout this Excel is our only hope :(.
Can't wait for the 3.0.2 version for Live later today!
Any chance this'll be updated for 3.0.2? I really love this addon, if it isn't is there anything else like it?
This doesn't seem to work with Druids in cat form - it adds weapon dps or soemthing - when I unequip my weap it shows all my abilities to do 0 dmg...and when i equip it, the mod shows my damage to be alot higher than it really is.
Ya it does seem to want to add spell dmg or something to all my auto attacks for my druid... dunno about other classes but i know my weapon doesnt hit for an avg of 304! (it hits for 174ish)
The issue setting feral abilities to 0 damage without a weapon equipped is a bug that has been fixed in the wowace release.
The damage differences as explained several times is due to mob armor that the addon cannot take into account. The values you see are damage against unarmored targets. If you want to manually set some sort of mitigation you can do that through the options.
So you know, under Caster >> Tooltip >> Compare +dmg
if you turn this option off (which I really want to do) it totally screws up the mod. the tooltip is scrambled afterwards unti lthe option is enabled again.
This is a known bug and it's fixed in the wowace release.