r30
Details
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FilenameEN_UnitFrames-r30.zip
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Uploaded by
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UploadedOct 25, 2014
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Size189.02 KB
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Downloads360
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MD5e9494e662659d01c12512c87829983cf
Supported WoW Retail Versions
- 6.0.2
Changelog
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r30 | yukinoba | 2014-10-25 12:45:48 +0000 (Sat, 25 Oct 2014) | 3 lines
Changed paths:
M /trunk/EN_3DPortrait.xml
M /trunk/EN_FocusFrame.lua
M /trunk/EN_HpMpXp.lua
M /trunk/EN_Options.lua
M /trunk/EN_UnitFrames.lua
M /trunk/EN_UnitFrames.toc
r30 changes
1. Fixed: change SetCVar("useCompactPartyFrames", 0) to SetCVar("useCompactPartyFrames", "0") for disable Raid Style Party Frames
2. Fixed: change Player 3D Model size back to origin as Target 3D Model
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r29 | yukinoba | 2014-10-25 05:23:26 +0000 (Sat, 25 Oct 2014) | 7 lines
Changed paths:
M /trunk/EN_3DPortrait.lua
M /trunk/EN_3DPortrait.xml
M /trunk/EN_Options.lua
M /trunk/EN_PartyInfo.lua
M /trunk/EN_UnitFrames.lua
M /trunk/EN_UnitFrames.toc
M /trunk/EN_UnitFramesLocal.lua
r29 changes:
1. Fixed: Party Class Abbrev fixed with locale full name, and english first 3 codes as abbrev.
2. Fixed: Exchange Player and Vehicle position with correct 3D Portrait or ClassIcons. Vehicle Portrait is now decided by Player3DPortrait Option
3. Fixed: for CheckButton:SetChecked(value) method with value 1/0 to true/false, make validation whenever EUF Option panel opened.
4. Fixed: turn off Blizzard built-in Raid Style Party Frame with SetCVar("useCompactPartyFrames", 0, true) when event "VARIABLES_LOADED" fires.
TODO: migrates SquidFrames texture into Enigma Unit Frames
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r28 | yukinoba | 2014-10-20 16:17:29 +0000 (Mon, 20 Oct 2014) | 13 lines
Changed paths:
M /trunk/EN_HpMpXp.lua
M /trunk/EN_Options.xml
M /trunk/EN_UnitFrames.lua
M /trunk/EN_UnitFrames.toc
r28 changes:
1. Add: add alternative font styles to status bar fonts, according to Blizzard's default FontStyles.xml provides:
[0] = SystemFont_Small,
[1] = NumberFontNormal,
[2] = NumberFontNormalSmall,
[3] = SystemFont_Large,
[4] = GameFontNormal,
[5] = NumberFontNormalLarge,
[6] = SystemFont_Shadow_Med2,
[7] = GameFontNormalLarge,
[8] = NumberFontNormalHuge,
[9] = SystemFont_Huge1,
[10] = GameFontNormalHuge
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r27 | yukinoba | 2014-10-20 15:29:54 +0000 (Mon, 20 Oct 2014) | 3 lines
Changed paths:
M /trunk/EN_3DPortrait.lua
M /trunk/EN_ClassIcon.lua
M /trunk/EN_HpMpXp.lua
M /trunk/EN_PartyInfo.lua
M /trunk/EN_PartyTarget.lua
M /trunk/EN_TargetInfo.lua
M /trunk/EN_UnitFrames.lua
M /trunk/EN_UnitFrames.toc
r27 changes:
1. Fixed: add ClassIcon update on 3DPortrait option changes to avoid portrait error after disable 3D portraits
2. Fixed: add classid arguments of UnitClass method for API changes since 5.0.4 to fix class icon functions
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r26 | yukinoba | 2014-10-20 14:43:06 +0000 (Mon, 20 Oct 2014) | 3 lines
Changed paths:
M /trunk/EN_ClassIcon.lua
A /trunk/EN_ClassIconWoD.blp
M /trunk/EN_Options.xml
M /trunk/EN_UnitFrames.lua
M /trunk/EN_UnitFrames.toc
r26 changes:
1. Fixed: add self:SetObeyStepOnDrag(true) before option slider value stepping to act like old times.
2. Add: add new big class icon
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r25 | yukinoba | 2014-10-18 14:54:42 +0000 (Sat, 18 Oct 2014) | 4 lines
Changed paths:
M /trunk/EN_3DPortrait.xml
M /trunk/EN_Buff.lua
M /trunk/EN_FocusFrame.lua
M /trunk/EN_HpMpXp.lua
M /trunk/EN_Options.lua
M /trunk/EN_PartyInfo.lua
M /trunk/EN_TargetInfo.lua
M /trunk/EN_UnitFrames.lua
M /trunk/EN_UnitFrames.toc
M /trunk/EN_UnitFramesLocal.lua
A /trunk/UI-TargetingFrameWoD.tga
Enigma UnitFrames r25
1. Fixed: from 5.4.2, 1|nil boolean functions turn into true|false
2. Known issue: error occurs when join battlefield in any instance
3. Add: new WoD player frame skin theme
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r24 | yukinoba | 2012-10-17 11:43:28 +0000 (Wed, 17 Oct 2012) | 3 lines
Changed paths:
M /trunk/EN_3DPortrait.lua
M /trunk/EN_3DPortrait.xml
M /trunk/EN_FocusFrame.lua
M /trunk/EN_HpMpXp.lua
M /trunk/EN_PartyCastBar.lua
M /trunk/EN_PartyInfo.lua
M /trunk/EN_UnitFrames.lua
M /trunk/EN_UnitFrames.toc
update:
1. PARTY_MEMBERS_CHANGED >> GROUP_ROSTER_UPDATE
2. SetCamera(0) >> SetPortraitZoom(1)
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