Endarken Me
Endarken Me will scan the talents of your party or raid and quickly indicate the best target for Dark Intent based on Gherkin's Dark Intent list.
The selected target will be whispered to stay near until Dark Intent is cast.
Still experimental and in development.
Hello andr0id. So far this addon is shaping up nicely. No errors since the last patch. Just the chat spam at beginning about the main hand inspection still persists. One thing I did notice though. When a LFD group wiped a couple nights ago EM didn't remind or suggest to rebuff after everyone rezzed. So you know. Keep up the good work.
Hello again adnr0id. I been using the addon with mostly success. Some odd behavior has appeared. I noticed one behavior when playing with my girlfriend who has a level 85 Human Arcane Mage. We frequently duo together and I frequently manually cast Dark Intent on her even if Endarken Me doesn't suggest it. When we queue for a LFD and we get a group and once we enter the instance Endarken Me will whisper her the message. Then I would see the main hand error message in chat about the group and then Endarken Me will whisper another group member to do the DI cast. Not sure what is going on there. I do have a good few addons and I load into these instances frequently last.
Next behavior I noticed the other day was when we (my girlfriend and I) were in a LFD pug and we chained a few instances with the same group. I had cast DI on a group member suggested by EM at the beginning of the run. However after a time I saw that DI had run out but EM never reminded me to renew the DI. Wonder if EM was supposed to remind me to rebuff DI or not.
Also I did see a rare error message that BugGrabber saw. This was with a group we picked up later as we entered the instance.
4x EndarkenMe\EndarkenMe-r20120120055418.lua:958 Usage: CheckInteractDistance("unit", distIndex)
<in C code>
EndarkenMe\EndarkenMe-r20120120055418.lua:958 in function "?"
Ace3-r1045\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147 in function <Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
<string>:"safecall Dispatcher[7]":4: in function <string>:"safecall Dispatcher[7]":4
<in C code>
<string>:"safecall Dispatcher[7]":13: in function "?"
Ace3-r1045\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92 in function "Fire"
LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:995 in function "OnReceiveTalents"
LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:927 in function "?"
Ace3-r1045\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147 in function <Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
<string>:"safecall Dispatcher[5]":4: in function <string>:"safecall Dispatcher[5]":4
<in C code>
<string>:"safecall Dispatcher[5]":13: in function "?"
Ace3-r1045\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92 in function "Fire"
LibTalentQuery-1.0\LibTalentQuery-1.0-90086.lua:259 in function <LibTalentQuery-1.0\LibTalentQuery-1.0.lua:243
(tail call): ?
Locals:
nil
Inspections are still missing mainhand weapon, so I'm still trying to figure it out. Taint issue appears fixed.
Hello again andr0id. I installed the latest version after uninstalling the previous version. Playing on my Demo lock as usual I tried out the new version. It is by far the superior version of any you've put out. It works nicely. One small glitch I noticed. There were no errors seen but my chat window does get spammed occasionally as thus below:
Unable to obtain mainhandID for >player name< party2
Unable to obtain mainhandID for >player name< party2
Unable to obtain mainhandID for>player name< party4
Unable to obtain mainhandID for >player name< party4
This was occasional, lasted from beginning of a random LFD group to the end with the same party members throughout. This spammage was not like the massive hundreds of lines as I reported in a earlier version.
Next is the taint I noticed in the log file.
1/18 23:54:28.443 An action was blocked in combat because of taint from EndarkenMe - EdmFrame_Spell:SetAttribute()
1/18 23:54:28.443 Interface\AddOns\EndarkenMe\EndarkenMe.lua:340 SelectDarkIntentTarget()
1/18 23:54:28.443 Interface\AddOns\EndarkenMe\EndarkenMe.lua:385 RequestNextInspect()
1/18 23:54:28.443 Interface\AddOns\EndarkenMe\EndarkenMe.lua:829 ?()
1/18 23:54:28.443 Interface\AddOns\EndarkenMe\EndarkenMe.lua:878
I do encourage you to please install, in additon to the /edm rescan command, a button to do this. Admittedly I am too lazy to bother with command line typing :P
Do keep up the good work and I enjoy this little mod very much.
I've added a few things.
First through some very non-obvious API calls, I can figure out the completed size of a raid group, so the default behavior is now to not pick a DI target until the group is full. This should avoid whispering somebody they have DI and then somebody better coming along. (also known as the "Better Offer" issue)
A pick can be forced using /edm rescan
I may add a button for this at a later time.
Secondly, I've figured out that even though I'm getting inspect complete messages, that sometimes I'm still not getting the mainhand weapon ID. For the most part, it doesn't matter since it's only used to decides between pretty bad choices anyway. But I have coded around nil returns from the API and you should see less Lua errors.
Hello andr0id. Thank you for a fast inclusion of my timer idea. The countdown feature is much appreciated. The "better offer" situation isn't confined just to 25-man LFR but same server pug groups as well. And this also occurs whenever I group for a mage port as well.
And for the sake of completeness I include the lastest error report too ;)
35x EndarkenMe\EndarkenMe-r20120116012930.lua:746 Usage: GetItemInfo(itemID|"name"|"itemlink")
<in C code>
EndarkenMe\EndarkenMe-r20120116012930.lua:746 in function "?"
EndarkenMe\EndarkenMe-r20120116012930.lua:793 in function <EndarkenMe\EndarkenMe.lua:791
Locals:
self = <table> {
RequestNextInspect = <func> @..\EndarkenMe.lua:370
Button_OnInfo = <func> @..\EndarkenMe.lua:1117
ResetTotals = <func> @..\EndarkenMe.lua:952
major = 1
LibGroupTalents_Update = <func> @..\EndarkenMe.lua:851
CheckOutOfRangeQueue = <func> @..\EndarkenMe.lua:390
RAID_ROSTER_UPDATE = <func> @..\EndarkenMe.lua:653
LibGroupTalents_Add = <func> @..\EndarkenMe.lua:820
ShowGroup = <func> @..\EndarkenMe.lua:1011
PLAYER_REGEN_DISABLED = <func> @..\EndarkenMe.lua:782
Button_OnClose = <func> @..\EndarkenMe.lua:1110
HandleMemberChange = <func> @..\EndarkenMe.lua:600
UpdateGroupMemberData = <func> @..\EndarkenMe.lua:534
Button_OnReportLoad = <func> @..\EndarkenMe.lua:1127
CleanGroupMemberData = <func> @..\EndarkenMe.lua:516
LibGroupTalents_Remove = <func> @..\EndarkenMe.lua:842
UpdateHastePct = <func> @..\EndarkenMe.lua:406
SelectDarkIntentTarget = <func> @..\EndarkenMe.lua:297
LibGroupTalents_UpdateComplete = <func> @..\EndarkenMe.lua:886
PLAYER_REGEN_ENABLED = <func> @..\EndarkenMe.lua:765
ShowTarget = <func> @..\EndarkenMe.lua:1027
UNIT_AURA = <func> @..\EndarkenMe.lua:672
build = "0.b"
PARTY_MEMBERS_CHANGED = <func> @..\EndarkenMe.lua:646
ShowBuffInfo = <func> @..\EndarkenMe.lua:975
UpdatePriList = <func> @..\EndarkenMe.lua:269
ShowTotals = <func> @..\EndarkenMe.lua:923
Initialize = <func> @..\EndarkenMe.lua:1051
UpdateAutoToggle = <func> @..\EndarkenMe.lua:465
minor = 0
INSPECT_READY = <func> @..\EndarkenMe.lua:740
Toggle = <func> @..\EndarkenMe.lua:1039
UpdateTargetBuff = <func> @..\EndarkenMe.lua:445
ShowPriority = <func> @..\EndarkenMe.lua:962
InitFrames = <func> @..\EndarkenMe.lua:799
}
guid = "0x0580000005D678CD"
p = <table> {
class = "SHAMAN"
lclass = "Shaman"
spec = "Elemental"
uptime = 0
name = "***********"
inspected = false
mainhandType = 0
priority = 99
groupID = "party4"
}
groupdb = <table> {
0x05800000064983F3 = <table> {}
0x07000000015F0535 = <table> {}
0x0580000005D678CD = <table> {}
0x05800000053E52A0 = <table> {}
}
inspectInProgress = false
Thanks Xylan,
Thank you for your comments and bug reports!
That's a good idea on the buff bar, i will add minutes to the lower bar.
Yes, i have noticed the "better offer" problem in 25 LFR and I'm still thinking about how to fix it. But I agree, it definitely needs something.
My current to do list is kind of like this:
Fix better offer problem
Fix Lua errors during inspect
GUI pop out to see group, DI target and uptime stats (added (i) button in upper left, for now it reports in chat.
A GUI to allow user to set class spec priority since this changes somewhat on each patch.
I got a 2nd account so I could party with myself to debug and work on this more and now my daughter is using it all the time!!!
Andy
A recommendation or two. Not knowing your full plans on this addon I would like to make some recommendations since this addon is approaching stability and reliability. One on the buff timer. The buff bar is a nice idea but it lacks the specific time left on the buff. All it shows at the moment a crawl bar count down with no number. It would be neat if it would show a time left superimposed on it or some such.
Next I managed to get into a raid for Baradin Hold 25 and it worked nicely with the exception of the error I posted earlier. However I was invited at the beginning of the raid and over time when watching the roster build the addon would make a recommendation as the appropriate class enters the raid and then repeat itself as another recommended class enter and so on. I was the only lock in the raid by the way. Is there a way that this addon would NOT whisper the intended target until the raid is full and assembled in range and buffing begins? I think this would minimize confusion with those having been whispered and buffed with Dark Intent and notice that later I had buffed another more appropriate class.
Otherwise I am pleased with the progress of this addon and you are doing fine work.
I like to also include a taint from this addon I noted in the taint log.
1/13 18:40:38.984 An action was blocked in combat because of taint from EndarkenMe - EdmFrame_Spell:SetAttribute()
1/13 18:40:38.984 Interface\AddOns\EndarkenMe\EndarkenMe.lua:339 SelectDarkIntentTarget()
1/13 18:40:38.984 Interface\AddOns\EndarkenMe\EndarkenMe.lua:383 RequestNextInspect()
1/13 18:40:38.984 Interface\AddOns\EndarkenMe\EndarkenMe.lua:764 ?()
1/13 18:40:38.984 Interface\AddOns\EndarkenMe\EndarkenMe.lua:799
And I like to append this error message I saw in a Random 5 man Twilight dungeon as well.
2x EndarkenMe\EndarkenMe-r20120112155934.lua:870 Usage: CheckInteractDistance("unit", distIndex)
<in C code>
EndarkenMe\EndarkenMe-r20120112155934.lua:870 in function "?"
Ace3-r1045\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147 in function <Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
<string>:"safecall Dispatcher[7]":4: in function <string>:"safecall Dispatcher[7]":4
<in C code>
<string>:"safecall Dispatcher[7]":13: in function "?"
Ace3-r1045\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92 in function "Fire"
LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:995 in function "OnReceiveTalents"
LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:927 in function "?"
Ace3-r1045\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147 in function <Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
<string>:"safecall Dispatcher[5]":4: in function <string>:"safecall Dispatcher[5]":4
<in C code>
<string>:"safecall Dispatcher[5]":13: in function "?"
Ace3-r1045\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92 in function "Fire"
LibTalentQuery-1.0\LibTalentQuery-1.0-90086.lua:259 in function <LibTalentQuery-1.0\LibTalentQuery-1.0.lua:243
(tail call): ?
Locals:
nil
Hello again andrOid. This version is much improved. It works and the endless spamming in my chat has ceased. It made one recommendation at beginning of my group and never had to recommend another.
There is still the mouse over error message. I know you are working on this but I post it nonetheless for completeness sake.
Uninstalled the previous version and installed the lastest version posted here.This error appeared on my Level 85 Human Demo Warlock in a 5 man random Twilight random instance. This group stayed the same trhoughout the whole run with no changes in the members. As seen by BugGrabber, enUS client.
142x EndarkenMe\EndarkenMe-r20120112155934.lua:752 Usage: GetItemInfo(itemID|"name"|"itemlink")
<in C code>
EndarkenMe\EndarkenMe-r20120112155934.lua:752 in function "?"
EndarkenMe\EndarkenMe-r20120112155934.lua:799 in function <EndarkenMe\EndarkenMe.lua:797
Locals:
self = <table> {
RequestNextInspect = <func> @..\EndarkenMe.lua:370
ResetTotals = <func> @..\EndarkenMe.lua:956
major = 0
LibGroupTalents_Update = <func> @..\EndarkenMe.lua:857
CheckOutOfRangeQueue = <func> @..\EndarkenMe.lua:390
RAID_ROSTER_UPDATE = <func> @..\EndarkenMe.lua:658
LibGroupTalents_Add = <func> @..\EndarkenMe.lua:826
ShowGroup = <func> @..\EndarkenMe.lua:1000
PLAYER_REGEN_DISABLED = <func> @..\EndarkenMe.lua:788
Button_OnClose = <func> @..\EndarkenMe.lua:1098
HandleMemberChange = <func> @..\EndarkenMe.lua:605
UpdateGroupMemberData = <func> @..\EndarkenMe.lua:539
Button_OnReportLoad = <func> @..\EndarkenMe.lua:1111
CleanGroupMemberData = <func> @..\EndarkenMe.lua:521
LibGroupTalents_Remove = <func> @..\EndarkenMe.lua:848
UpdateHastePct = <func> @..\EndarkenMe.lua:406
SelectDarkIntentTarget = <func> @..\EndarkenMe.lua:297
LibGroupTalents_UpdateComplete = <func> @..\EndarkenMe.lua:890
PLAYER_REGEN_ENABLED = <func> @..\EndarkenMe.lua:771
ShowTarget = <func> @..\EndarkenMe.lua:1015
UNIT_AURA = <func> @..\EndarkenMe.lua:677
build = "g"
PARTY_MEMBERS_CHANGED = <func> @..\EndarkenMe.lua:651
ShowPriority = <func> @..\EndarkenMe.lua:966
UpdatePriList = <func> @..\EndarkenMe.lua:269
ShowTotals = <func> @..\EndarkenMe.lua:927
minor = 99
UpdateAutoToggle = <func> @..\EndarkenMe.lua:470
Button_OnReport = <func> @..\EndarkenMe.lua:1105
INSPECT_READY = <func> @..\EndarkenMe.lua:746
Initialize = <func> @..\EndarkenMe.lua:1039
Toggle = <func> @..\EndarkenMe.lua:1027
UpdateTargetBuff = <func> @..\EndarkenMe.lua:450
InitFrames = <func> @..\EndarkenMe.lua:805
}
guid = "0x0500000004C6E1EB"
p = <table> {
class = "WARRIOR"
lclass = "Warrior"
spec = "Fury"
uptime = 0
inspected = false
name = "************"
mainhandType = 0
priority = 99
groupID = "party4"
realm = "Dentarg"
}
groupdb = <table> {
0x0500000004C6E1EB = <table> {}
0x0580000007C1227F = <table> {}
0x05800000074D2799 = <table> {}
0x0580000007236A6C = <table> {}
}
inspectInProgress = false
I'm still working on the inspect Lua errors and thrashing buff uptime bars in large raid groups, so that's why I've got a lot of info in chat.
I'm trying to focus on functionality, but I will work on cosmetic issues when I have time.
Hello again andrOid. I installed this new build after uninstalling the old version, on my human Affliction level 85 lock with Fel Hunter up. I made sure I had the most up-to-date dependencies installed as well. (Some of which haven't been updated for quite some time I might add.) No log in error this time but got a new error.
As seen by BugGrabber, English American client.
6x EndarkenMe\EndarkenMe-r20111223143847.lua:759 Usage: GetItemInfo(itemID|"name"|"itemlink")
<in C code>
EndarkenMe\EndarkenMe-r20111223143847.lua:759 in function "?"
EndarkenMe\EndarkenMe-r20111223143847.lua:806 in function <EndarkenMe\EndarkenMe.lua:804
Locals:
self = <table> {
RequestNextInspect = <func> @..\EndarkenMe.lua:384
ResetTotals = <func> @..\EndarkenMe.lua:966
major = 0
LibGroupTalents_Update = <func> @..\EndarkenMe.lua:867
CheckOutOfRangeQueue = <func> @..\EndarkenMe.lua:404
RAID_ROSTER_UPDATE = <func> @..\EndarkenMe.lua:667
LibGroupTalents_Add = <func> @..\EndarkenMe.lua:836
ShowGroup = <func> @..\EndarkenMe.lua:1010
PLAYER_REGEN_DISABLED = <func> @..\EndarkenMe.lua:795
Button_OnClose = <func> @..\EndarkenMe.lua:1110
HandleMemberChange = <func> @..\EndarkenMe.lua:614
UpdateGroupMemberData = <func> @..\EndarkenMe.lua:548
Button_OnReportLoad = <func> @..\EndarkenMe.lua:1124
CleanGroupMemberData = <func> @..\EndarkenMe.lua:530
LibGroupTalents_Remove = <func> @..\EndarkenMe.lua:858
UpdateHastePct = <func> @..\EndarkenMe.lua:420
SelectDarkIntentTarget = <func> @..\EndarkenMe.lua:297
LibGroupTalents_UpdateComplete = <func> @..\EndarkenMe.lua:900
PLAYER_REGEN_ENABLED = <func> @..\EndarkenMe.lua:778
ShowTarget = <func> @..\EndarkenMe.lua:1025
UNIT_AURA = <func> @..\EndarkenMe.lua:686
build = "g"
PARTY_MEMBERS_CHANGED = <func> @..\EndarkenMe.lua:660
ShowPriority = <func> @..\EndarkenMe.lua:976
UpdatePriList = <func> @..\EndarkenMe.lua:269
ShowTotals = <func> @..\EndarkenMe.lua:937
minor = 99
UpdateAutoToggle = <func> @..\EndarkenMe.lua:479
Button_OnReport = <func> @..\EndarkenMe.lua:1117
INSPECT_READY = <func> @..\EndarkenMe.lua:753
Initialize = <func> @..\EndarkenMe.lua:1049
Toggle = <func> @..\EndarkenMe.lua:1037
UpdateTargetBuff = <func> @..\EndarkenMe.lua:462
InitFrames = <func> @..\EndarkenMe.lua:814
}
guid = "0x05000000047A56DE"
p = <table> {
class = "WARRIOR"
lclass = "Warrior"
spec = "Arms"
uptime = 0
inspected = false
name = "******"
mainhandType = 0
priority = 99
groupID = "party4"
realm = "Steamwheedle Cartel"
}
groupdb = <table> {
0x050000000402C29D = <table> {}
0x05000000043BCD74 = <table> {}
0x05000000043BCD83 = <table> {}
0x05000000047A56DE = <table> {}
}
inspectInProgress = false
Also my chat window gets endlessly spammed with the following which is just a portion of hundreds of lines of which this is a sample. Names removed for privacy.
All inspections are complete, selecting Dark Intent target...
********** is still the best Dark Intent target.
**** is wielding a Jeklik's Smasher, which is a Two-Handed Maces
All inspections are complete, selecting Dark Intent target...
********** is still the best Dark Intent target.
****is wielding a Jeklik's Smasher, which is a Two-Handed Maces
All inspections are complete, selecting Dark Intent target...
********** is still the best Dark Intent target.
**** is wielding a Jeklik's Smasher, which is a Two-Handed Maces
All inspections are complete, selecting Dark Intent target...
********** is still the best Dark Intent target.
**** is wielding a Jeklik's Smasher, which is a Two-Handed Maces
Hi Xylan,
Thanks for the dumps, I see what is wrong for error 2 and will post a fix tonight.
I'm going to remove the code that is causing error 1 for now. I added a popup window with the uptime stats, but need to get it working more solidly before putting it up here.
Thanks for trying this. Sometimes a development system will not flush out all the problems because you tinker with stuff that is not captured by the zip, so having somebody do a clean install is great.
Andy
Thank you for trying to make this addon workable.
I downloaded version r20111102224945, uninstalled the previous version and installed the latest. I logged unto my warlock I reported about earlier and errors appeared. I did not attempt to play with this addon thereafter given the errors. As seen by BugGrabber, English American client.
First error
2x EndarkenMe\EndarkenMe-r20111102224945.lua:1022: attempt to index field "icon" (a nil value)
EndarkenMe\EndarkenMe-r20111102224945.lua:1022: in function "Button_OnReportLoad"
<string>:"*:OnLoad":1: in function <string>:"*:OnLoad":1
Locals:
self = EdmFrame_Report {
0 = <userdata>
}
Second error
2x EndarkenMe\EndarkenMe-r20111102224945.lua:807: attempt to index field "?" (a nil value)
EndarkenMe\EndarkenMe-r20111102224945.lua:807: in function "?"
Ace3-r1039\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[2]":4: in function <string>:"safecall Dispatcher[2]":4
<in C code>
<string>:"safecall Dispatcher[2]":13: in function "?"
Ace3-r1039\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:308: in function <Libs\LibGroupTalents-1.0\LibGroupTalents-1.0.lua:304>
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:1000: in function "OnReceiveTalents"
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:927: in function "TalentQuery_Ready"
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:1385: in function <Libs\LibGroupTalents-1.0\LibGroupTalents-1.0.lua:1360>
(tail call): ?
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:411: in function "OnRaidRosterUpdate"
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:188: in function <Libs\LibGroupTalents-1.0\LibGroupTalents-1.0.lua:185>
Locals:
nil
Thanks for the bug reports. Getting spec info requires inspection (using the libGroupTalent library) and can cause problems when other party members are not nearby. I'm trying to make that more robust.
Yesterday's update tracks party member join/leave better and should work better. It will also recommend a target before all party members are inspected based on the current info.
I uninstalled the previous version and installed r20111014150713 fresh. Logged onto my Human level 85 Destro lock. I enter a instance with a random Cata Heroic group of 5. This time it spams my chat with searching the group but makes no suggestion who I should use Dark Intent on. It then sporadically spams my chat with the searching the group thereafter. The group remains the same for the run but list a group member as number 6.
I also have 2 errors as seen by BugGrabber, English American client.
First error
1x EndarkenMe\EndarkenMe-r20111014150713.lua:295 Usage: GetItemInfo(itemID|"name"|"itemlink")
<in C code>
EndarkenMe\EndarkenMe-r20111014150713.lua:295 in function "SelectDarkIntentTarget"
EndarkenMe\EndarkenMe-r20111014150713.lua:516 in function "HandleMemberChange"
EndarkenMe\EndarkenMe-r20111014150713.lua:742 in function "?"
Ace3-r1039\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147 in function <Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
<string>:"safecall Dispatcher[5]":4: in function <string>:"safecall Dispatcher[5]":4
<in C code>
<string>:"safecall Dispatcher[5]":13: in function "?"
Ace3-r1039\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92 in function "Fire"
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:308 in function <Libs\LibGroupTalents-1.0\LibGroupTalents-1.0.lua:304
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:1000 in function "OnReceiveTalents"
Libs\LibGroupTalents-1.0\LibGroupTalents-1.0-68.lua:927 in function "?"
Ace3-r1039\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147 in function <Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
<string>:"safecall Dispatcher[5]":4: in function <string>:"safecall Dispatcher[5]":4
<in C code>
<string>:"safecall Dispatcher[5]":13: in function "?"
Ace3-r1039\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92 in function "Fire"
Libs\LibTalentQuery-1.0\LibTalentQuery-1.0-90086.lua:259 in function <Libs\LibTalentQuery-1.0\LibTalentQuery-1.0.lua:243
(tail call): ?
Locals:
nil
Second error
3x EndarkenMe\EndarkenMe-r20111014150713.lua:368 Usage: GetItemInfo(itemID|"name"|"itemlink")
<in C code>
EndarkenMe\EndarkenMe-r20111014150713.lua:368 in function "?"
EndarkenMe\EndarkenMe-r20111014150713.lua:626 in function <EndarkenMe\EndarkenMe.lua:624
Locals:
self = <table> {
RequestNextInspect = <func> @..\EndarkenMe.lua:346
CleanGroupMemberData = <func> @..\EndarkenMe.lua:413
minor = 99
major = 0
SelectDarkIntentTarget = <func> @..\EndarkenMe.lua:271
LibGroupTalents_UpdateComplete = <func> @..\EndarkenMe.lua:727
INSPECT_READY = <func> @..\EndarkenMe.lua:362
CheckOutOfRangeQueue = <func> @..\EndarkenMe.lua:378
RAID_ROSTER_UPDATE = <func> @..\EndarkenMe.lua:535
UNIT_AURA = <func> @..\EndarkenMe.lua:554
build = "d"
PARTY_MEMBERS_CHANGED = <func> @..\EndarkenMe.lua:528
UpdatePriList = <func> @..\EndarkenMe.lua:238
ShowGroup = <func> @..\EndarkenMe.lua:694
PLAYER_REGEN_DISABLED = <func> @..\EndarkenMe.lua:616
ShowTotals = <func> @..\EndarkenMe.lua:646
HandleMemberChange = <func> @..\EndarkenMe.lua:483
Initialize = <func> @..\EndarkenMe.lua:750
LibGroupTalents_Update = <func> @..\EndarkenMe.lua:720
UpdateGroupMemberData = <func> @..\EndarkenMe.lua:427
ShowTarget = <func> @..\EndarkenMe.lua:708
ResetTotals = <func> @..\EndarkenMe.lua:670
InitEventFrame = <func> @..\EndarkenMe.lua:632
PLAYER_REGEN_ENABLED = <func> @..\EndarkenMe.lua:607
}
guid = "0x0500000003DCCC36"
groupdb = <table> {
-2147483648 = <table> {}
-2147483648 = <table> {}
-2147483648 = <table> {}
-2147483648 = <table> {}
}
inspectInProgress = false
Ok I tried this on my lock tonight and got a couple errors. All errors are as seen by BugGrabber, English American client.
First error
2x EndarkenMe\EndarkenMe-r20111012150418.lua:419: attempt to concatenate local "spec" (a nil value)
EndarkenMe\EndarkenMe-r20111012150418.lua:419: in function "UpdateGroupMemberData"
EndarkenMe\EndarkenMe-r20111012150418.lua:476: in function "?"
EndarkenMe\EndarkenMe-r20111012150418.lua:602: in function <EndarkenMe\EndarkenMe.lua:600>
Locals:
self = <table> {
RequestNextInspect = <func> @..\EndarkenMe.lua:340
minor = 99
major = 0
SelectDarkIntentTarget = <func> @..\EndarkenMe.lua:262
LibGroupTalents_UpdateComplete = <func> @..\EndarkenMe.lua:629
INSPECT_READY = <func> @..\EndarkenMe.lua:356
CheckOutOfRangeQueue = <func> @..\EndarkenMe.lua:372
RAID_ROSTER_UPDATE = <func> @..\EndarkenMe.lua:490
UNIT_AURA = <func> @..\EndarkenMe.lua:517
build = "c"
PARTY_MEMBERS_CHANGED = <func> @..\EndarkenMe.lua:455
UpdatePriList = <func> @..\EndarkenMe.lua:229
ShowGroup = <func> @..\EndarkenMe.lua:675
PLAYER_REGEN_DISABLED = <func> @..\EndarkenMe.lua:592
ShowTotals = <func> @..\EndarkenMe.lua:641
Initialize = <func> @..\EndarkenMe.lua:684
UpdateGroupMemberData = <func> @..\EndarkenMe.lua:407
ResetTotals = <func> @..\EndarkenMe.lua:665
LibGroupTalents_Update = <func> @..\EndarkenMe.lua:622
InitEventFrame = <func> @..\EndarkenMe.lua:608
PLAYER_REGEN_ENABLED = <func> @..\EndarkenMe.lua:583
}
numMembers = 5
groupType = "party"
currChoiceName = nil
prevChoiceName = nil
groupdb = <table> {}
prevMembers = nil
Second error
2x EndarkenMe\EndarkenMe-r20111012150418.lua:362: Usage: GetItemInfo(itemID|"name"|"itemlink")
<in C code>
EndarkenMe\EndarkenMe-r20111012150418.lua:362: in function "?"
EndarkenMe\EndarkenMe-r20111012150418.lua:602: in function <EndarkenMe\EndarkenMe.lua:600>
Locals:
self = <table> {
RequestNextInspect = <func> @..\EndarkenMe.lua:340
minor = 99
major = 0
SelectDarkIntentTarget = <func> @..\EndarkenMe.lua:262
LibGroupTalents_UpdateComplete = <func> @..\EndarkenMe.lua:629
INSPECT_READY = <func> @..\EndarkenMe.lua:356
CheckOutOfRangeQueue = <func> @..\EndarkenMe.lua:372
RAID_ROSTER_UPDATE = <func> @..\EndarkenMe.lua:490
UNIT_AURA = <func> @..\EndarkenMe.lua:517
build = "c"
PARTY_MEMBERS_CHANGED = <func> @..\EndarkenMe.lua:455
UpdatePriList = <func> @..\EndarkenMe.lua:229
ShowGroup = <func> @..\EndarkenMe.lua:675
PLAYER_REGEN_DISABLED = <func> @..\EndarkenMe.lua:592
ShowTotals = <func> @..\EndarkenMe.lua:641
Initialize = <func> @..\EndarkenMe.lua:684
UpdateGroupMemberData = <func> @..\EndarkenMe.lua:407
ResetTotals = <func> @..\EndarkenMe.lua:665
LibGroupTalents_Update = <func> @..\EndarkenMe.lua:622
InitEventFrame = <func> @..\EndarkenMe.lua:608
PLAYER_REGEN_ENABLED = <func> @..\EndarkenMe.lua:583
}
guid = "0x07000000048586DD"
groupdb = <table> {
-2147483648 = <table> {}
-2147483648 = <table> {}
-2147483648 = <table> {}
-2147483648 = <table> {}
}
inspectInProgress = false
I get continuously spammed in chat who in the group is best to use Dark Intent on whoever I happen to mouse over. This was with a random Cata heroic 5 man group and it listed one of the members as being 18 on the list.
I installed this addon and when I logged in I checked to see if it was on the addon list at the character select screen. It was red. When I hovered over the addon it said there were dependencies missing, namely LibStub, LibTalentQuery and LibGroupTalent. I retrieved them from this website and installed them and the addon is now enabled. I will check later if it works on my lock.