This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
Displays an approximate swing timer for your current target.
The "swing timer" is the time that elapses between two auto-attacks. Essentially, this addon shows you a bar for when you will next be hit by your current target. You can use this to get maximum damage reduction from tanking cooldowns, for example.
However, due to changes made to the API since this addon's conception, (more specifically, the addition of enemy units to UnitAttackSpeed), some of its logic is now redundant. It should still be working, however.
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Hi there,
still working on it?
If you make me work on it, yes. What errors is it throwing?
No errors, it just doesn't do anything. The config works fine, but the bar isn't visible in combat at all.
Edit: okay sometimes it does work, but I've went through whole fights where it didn't show up once =(
"swing timer"
WHat does that mean?
The "swing timer" is the time that elapses between two auto-attacks. Essentially, this addon shows you a bar for when you will next be hit by your current target. You can use this to get maximum damage reduction from tanking cooldowns, for example.
However, due to changes made to the API since this addon's conception, (more specifically, the addition of enemy units to UnitAttackSpeed), some of its logic is now redundant. It should still be working, however.