Energized
Inspired by the now discontinued add-on BuffEnough, Energized answers the simple question: "Am I buffed?" Energized functions as a LibDataBroker (LDB) feed whose icon changes depending on your disposition. The tooltip lists which buffs you're missing, along with who is likely to be responsible for the buff. Energized is optimized for max-level players, and primarily focuses on PvE (but also supports PvP content).
Features
- Smart buff grouping. Energized uses a very flexible grouping system that lets it handle all equivalent buffs and consumables in the game, with room to grow as more become consolidated.
- Low resource usage. Energized has been written for efficiency. It uses very little CPU time (particularly during combat) and very little memory. The configuration UI can be loaded separately for even more savings.
- Highly configurable. Every single buff and consumable rule in Energized is exposed to the user through an advanced configuration system. This gives you a visual display of exactly what is being checked, and lets you configure absolutely everything.
- Advanced tooltip. Energized uses a two-level tooltip, letting you mouse over any missing buffs to see all the people who could be providing them, and which buffs or consumables make up that buff group.
- Understands your needs. Out of the box, Energized contains smart defaults for your class (and in many cases, your spec). Like to change specs a lot? Energized knows when it happens and automatically adjusts.
- Quick disable. Don't care about a buff at the moment? Click it on the tooltip to disable it for this session. Joining a new group, reloading your UI, or logging out will enable it again.
You should also install
- Energized works best with an LDB display like Fortress, Button Bin, or Titan Panel. If you don't have a display, turn on Energized's minimap icon. There are lots of displays available — if you don't like one, try another!
- AddonLoader is highly recommended. This will let you keep the configuration UI unloaded until you need it.
Comments, bug reports, discussion
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Frequently asked questions
Does Energized require any configuration to work?
Nope! Energized is intended to work perfectly for the majority of players without any changes to configuration. Should you wish to dig deep, however, you can change literally anything about how Energized operates, including every buff and consumable it looks for.
Why is Energized slow to react when things change?
Energized has been written for maximum efficiency when it comes to CPU usage. It won't scan anything more frequently than once every few seconds (configurable). Certain types of actions (like changing your pet's attack mode) won't be picked up until Energized does it's automatic scan, which occurs every 10 seconds. In general, it'll just be a moment before Energized catches up. Just be patient — your framerate is better because of it!
Energized doesn't work very well for leveling. Why?
Energized is not intended to be used by leveling players.
How can I use different options for different specs?
In your Interface Options menu, click the + next to Energized, then select Profiles. Use this screen to create two profiles — one for each spec. Put yourself in the profile you want for your current spec. Then turn on Enable dual profile and select a profile to switch to when you change to your other spec.
Weapon buffs are on the list.
Could you please add:
Fire stone (on weapon) > Warlock destru Spell stone (on weapon) > Warlock affli/demono
Thanks ^^
Hmm, I don't think that's anything I'm doing wrong. Nevertheless, r34 unregisters for several LibGroupTalents callbacks, one of which generated that error. I didn't need the callbacks. Let me know if you see the issue again.
Not sure if it is fixed yet, but just in case, I got this error with r31. Happened after about 1.5 hours of raiding.
Wow, you are fast. Works.
r32 should now suggest default blessings for your pet (untested).
BOK, BOM, BOW, BOS
Pet blessings missing is a bug. What blessing order defaults would you like for warlock pets? It's one line of code to fix that.
r31/Arcane Intellect looks fine, only pet blessings are missing by default(all of themm, guess NYI).
Gonna delete buffenough :)
No errors so far.
Yeah sorry I'm just watching GER-ESP meanwhile, they *would want*
Yeah fortress working fine. Thanks
Did you mean to say they "would" want AI by default?
I use Fortress for my display, and it's working.
Downloaded the last one today, also deleted my wtf files.
Yes I think warlocks wouldn't want it by default (imp, felhunter, felguard they all use it)
If you are at that phase to test weapon enchant I'm happy to help you.
My LDB is buttonbin(didn't change anything on this)
Didn't get an error on energized so I'm clueless, I will try to do it again.
Weapon enchants is planned, but I don't play any classes that use them, so it's sort of last on my list.
I'm not a warlock expert
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would you want AI on all your pets as a default? If you think all warlocks would, I'll make that the default. But I'm not going to get into detecting which pet you have.Note: I do have the ability to do intelligent defaults based on your specific class. So no, hunters don't want AI on their pets. But I can make it the default for warlocks.
LDB feed works for me. Try resetting your profile to see if it fixes it. Also try reinstalling Energized if that doesn't help, as one of the alphas was packaged badly today.
One thing I didn't ask before, and dont see it as a planned feature, weapon enchants.
Also I'm not sure other classes, but Arcane Intellect on pet can be handy for locks(felguard +sp to the raid, felhunter more mp5 from replenishment), but its nothing major, i can set it up for myself.
And somehow my LDB just stopped working, on minimap i can enable the option, but my LDB doesnt show energized any more.
I turned the packager on, so alphas will be built now. There is still a lot of not yet implemented stuff, and several known bugs. However, the add-on is far enough along to replace BuffEnough for me right now. Feel free to test if you like really rough alphas. You can report any bugs you find, but I already know about any missing features.
Oh, good call on the Armor, I'll fix that. Let me know any other class-specific stuff you see.
BTW paladin blessings are not fully implemented yet
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they will all show up as required regardless of how many paladins you have. It's on my list.Inventory and gear checks are NYI, as are a bunch of other stuff. There will be a report-to-raid and report-to-whisper feature. Glad you like it so far! :)
Warlock, looks okay, didnt see the HS check working, but guess that is NYI.
Gonna delete the config file in WTF and see.
I love the addon so far :)
Guess there will be a report feature like buffenough had to spam it to the raid that you have missing buffs.
Edit: I was wrong, not the flask check was enabled on pet, but the armor check(warlock armors)
I fixed that in r14 and tested it last night with a hunter. What class are you? Most likely you need to reset your profile to get the updated defaults.
r15 seems to work with buffs, one thing to add, its maybe my client, but in the default, flask check was on for pets as well.