GatherMate2_Data
Data extract for GatherMate2
How to install the data:
- 1.) install GatherMate2_Data
- 2.) Once in game, open gathermate (/gathermate)
- 3.) Select the Import section
- 4.) select the data you want and click import.
- 5.) Profit
State in Shadowlands
GatherMate2_Data and the background tools have been updated for Shadowlands, and early data for both Herbs and Mining locations is already available in the latest update. We'll keep updating the database as more information is uploaded to Wowhead!
Just looked at the .lua file as suggested by Sherrry. I don't even see the Draenor zones in the data. Does it mean no data is being collected for Fishing?
:( it seems gathermate data does not yet have fishing nodes for WOD to import. However, wowhead does have data, and in a format that easy to rip out, so it shouldnt be too difficult to whip something up.
Edit, i think data might be collected for fishing. I seem to have a few sparse nodes in the main lua file.
Well same with Archeology :/ I have to go fiond each node my self, just wonder why they do not collect them.
I have stripped the data for Tanaan Jungle Fishing Nodes from thottbot using a python script.
located here -> http://pastebin.com/m1WARUBe
this needs to pasted into your savedvariables with WoW closed (located at World of Warcraft/WTF/Account/[Your Username]/SavedVariables/GatherMate2.lua)
Where do I paste it in that file? Hit Ctrl-F and find 'GatherMate2FishDB' then locate the [945] part of the code (which is the number used to identify TJ) then paste the whole pastebin over [945] = {}
Upon opening WoW the nodes will be there now,
Happy Fishing!
ur mine import list works great, any chance u can get one for herbs also?
In the latest version, v24.4, the Silverbound Treasure Chest is still showing in the wrong Nagrand! The fix posted by Sherry is still valid, except the line number has changed.
In TreasureData.lua change line 2534 to [477] =
Timber data will be collected for your own use but can't be imported. Is there a database to import from, and some way I can jury rig a way to do it?
:( I think I've figured out the coord placement, however there's no coord data on wowhead
good news and bad news and more bad news.
good news - wowdb has data
bad news - I have no way of ripping that data. Don't know how, also the data appears to be incomplete. Frostfire ridge shows only one each of each size of timber.
more bad news - I haven't figured out yet how to link a newly created data lua to the main mod. A work around would be to paste the data directly into the gathermate saved variables
Ah that stinks. Thank you for the quick reply.
re: pasting the data directly, how would one go about doing that? Or should I just not bother? Timber's not exactly hard to come by anyway.
Anyway, thanks again; GM has been a part of my WoW experience for many years :)
The Gather mate saved variables location is as follows:
World of Warcraft/WTF/Account/(account name)/SavedVariables/GatherMate2.lua
You would open the file with notepad or similar program and the timber data is at the bottom under Logging.
Mine currently looks like this:
GatherMate2LoggingDB = {
[947] = {
[4426790300] = 702,
[4652322600] = 701,
},
}
The coding works as such:
Small Timber = 701,
Timber = 702,
Large Timber = 703,
Zones are as follows:
Frostfire Ridge = [941]
Nagrand = [950]
Shadowmoon Valley = [947]
Spires of Arak = [948]
Talador = [946]
Tanann Jungle = [945]
Gorgrond = [949]
Ashran = [978]
Coordinate data is this part: [4652322600]
The first four numbers represent the coordinates from west to east(46.52), the next four number represent coordinates from north to south(32.26), and the last two numbers remain zero(i've yet to decipher their purpose but they apear needed).
WoWDB data is complete for timber. Not sure how to rip location data, but it shouldn't be hard since it has to be provided to the drawn map on the page.
Last two numbers are probably floor level, likely only used in dungeons/cities.
any luck? I've found something in the source but it seems to be encoded somehow.
Good news, tracked down the final problem(at least I havent seen any other problems). Netherwing eggs showing up in the wrong Shadowmoon valley.
In TreasureData.lua change line 2147 to [473] =
Edit: one last item.
To correct Silverbound Treasure Chest in the wrong Nagrand
In TreasureData.lua change line 2550 to [477] =
I've just downloaded the latest version (v24.3) and took a look at the TreasureData.lua and noticed that line number 2121 already shows [473] = with line number 2147 showing [947] = so I must admit to a little confusion as to whether the change you suggest still needs to be made.
Under line 2121 are coords for object 523 (Adamantite Bound Chest) Location Outlands Shadowmoon Valley (zone # 473), Under line 2147 is the coords for Netherwing Egg(object #531) and Silverbound Treasure Chest(object #537) Which are incorrectly attributed to zone #947(Draenor Shodowmoon valley) The easiest fix is to simply change the zone #. Alternatively, you could delete line 2147 then cut and paste what's under it to under line 2121 if that makes your OCD feel better(more correct fix, but more annoying).
Edit: technicality
Many thanks for the clarification and explanation of what the lines actually do and mean, that made it all much easier to understand! :)
:) You're welcome.
As of the latest update, my fix is no longer acurate. Though the silverbound treasure chests are still out of place. I've posted a fix over at:
http://www.wowace.com/addons/gathermate2/tickets/116-gathermate-data-treasure
complete with a download of the updated lua(yay, I figured out how to post a ticket). Appologies for the late reply, I've not been feeling well.
Thank you so much for updating this constantly.
Question, do i need to re-import on every update or does the new version just add the locations on it's own?
What about Cleanup?