This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
GnomeWorks TradeSkill Frame -
a complete replacement for the blizzard trade skill frame.
Message:Interface\AddOns\GnomeWorks\GetTradeSkill.lua:125:attempttocomparenilwithnumberTime:TueJul2712:02:482010Count:6Stack:(tailcall):?Interface\AddOns\GnomeWorks\GetTradeSkill.lua:125:infunction<Interface\AddOns\GnomeWorks\GetTradeSkill.lua:123>(tailcall):?Interface\AddOns\GnomeWorks\MainWindow.lua:639:infunction`draw'Interface\AddOns\GnomeWorks\ScrollFrame.lua:908: in function `DrawColumns'Interface\AddOns\GnomeWorks\ScrollFrame.lua:176:infunction`DrawRow'Interface\AddOns\GnomeWorks\ScrollFrame.lua:222: in function `Draw'Interface\AddOns\GnomeWorks\ScrollFrame.lua:392:infunction`RefreshRows'Interface\AddOns\GnomeWorks\ScrollFrame.lua:873: in function `Refresh'Interface\AddOns\GnomeWorks\MainWindow.lua:1111:infunction`ShowSkillList'Interface\AddOns\GnomeWorks\MainWindow.lua:1778: in function `func'Interface\AddOns\GnomeWorks\GnomeWorks.lua:93:infunction`SendMessageDispatch'Interface\AddOns\GnomeWorks\Inventory.lua:330: in function <Interface\AddOns\GnomeWorks\Inventory.lua:224>(tail call): ?[C]: ?[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>(tail call): ?...\AddOns\DataStore\libs\AceTimer-3.0\AceTimer-3.0.lua:164: in function <...\AddOns\DataStore\libs\AceTimer-3.0\AceTimer-3.0.lua:138>Locals: Sometimes debuglocals() returns nothing, it'soneofthosetimes...(FYI:Thislastsentence(only)isaHotFixfromDecursivetopreventaCstackoverflowinthenewBlizzarderrorhandlerandthusgivingyoutheopportunitytosendthisdebugreporttotheauthoroftheproblematicadd-onsohe/shecanfixit)
I would say this is superior in scope, but it's pretty quirky right now, although I continue to use it. Also, Skillet works just fine if you fix a few small lines in it.
I was a big fan of the Li'l Sparky conversion of Skillet. How close is this to that work? I moved over to Producer when my LS Skillet stopped working...
I have a problem that I cannot click all my recipes that I learned.
It happens to me at two places, one time with first aid and when i got the heavy linen bandage, i could not click the normal linen bandage anymore and the second time with a death knight after i got the rune enchantment 3 and 4, i can only select the first two rune enchantments for weapons.
Another thing I noticed that the create all button does not work properly, if I press it to create all heavy linen bandages it only produces one. I have to queue all and then produce them with the queue to get the desired result.
If I have the reagents to make something in the bank, but not in my inventory when I open GW, and then take those items from the bank into my inventory, I can't create the recipe without exiting and reopening GW, because it leaves the "create" button greyed out, even though it updates the fact that the reagents are now in my bags.
I'd discovered the mouse-over breakdowns and the right-click options for LSW, but not the left-click that shows just the disenchant values. That's a very useful feature for me, so thanks for the tip.
I too have run into yunohu's issue, where GW can't tolerate a blank since you removed the press-enter requirement. The workaround I've been using is to select the number and overwrite it. (I.e., drag over the 1 so it's selected, then type 6.)
Anyway, I'm finding GW is usable and coming along nicely at this stage, and other than the queue features I've been requesting, it does basically everything I want. It's clearly still a work in progress, but I think you're getting fairly close to a beta-quality project, at least from an end-user perspective.
a) Create all still fails to work properly
b) If I use "create all" and then go to try and change the value of items to make, I can't delete the number 1, so if I type in "6", I get 16 or 61, depending on where the cursor is.
Hope you saw my answer on the search filter, it breaks with the first letter, i.e., when I press "w"
sarah, if you left click on the lsw value column it will (or should) cycle thru the various price options. first is best price, then explicitly the auction price, then the vendor price, then the de price. that's how you can see exactly what the de value is.
you can also right-click for lsw-specific options. one of those options is to collapse the value/cost columns into a single profit column.
Message:Interface\AddOns\GnomeWorks\Queue.lua:1159:badargument#2to'SetFormattedText'(stringexpected,gotnil)Time:MonJul1902:10:392010Count:1Stack:[C]:?[C]:infunction`SetFormattedText'Interface\AddOns\GnomeWorks\Queue.lua:1159: in function `validate'Interface\AddOns\GnomeWorks\Queue.lua:1306:infunction`func'Interface\AddOns\GnomeWorks\GnomeWorks.lua:93: in function `SendMessageDispatch'Interface\AddOns\GnomeWorks\Queue.lua:1015:infunction`ShowQueueList'Interface\AddOns\GnomeWorks\Queue.lua:1364: in function <Interface\AddOns\GnomeWorks\Queue.lua:1364>[C]: ?[C]: in function `Show'Interface\AddOns\GnomeWorks\Window.lua:274:infunction<Interface\AddOns\GnomeWorks\Window.lua:274>Locals:(*temporary)=<unnamed>{origDisable=<function>defined=[C]:-1origEnable=<function>defined=[C]:-1state=<table>{}0=<userdata>Enable=<function>defined@Interface\AddOns\GnomeWorks\Window.lua:687validate=<function>defined@Interface\AddOns\GnomeWorks\Queue.lua:1155Disable=<function>defined@Interface\AddOns\GnomeWorks\Window.lua:681}(*temporary)="Process %s x %d"(*temporary)=nil(*temporary)=4(*temporary)="string expected, got nil"
A few suggestions came to my mind tonight. When I code, I like to have a laundry list and just add stuff as I see fit. If you'd prefer I can file tickets to help you keep these suggestions around.
Just a thought… maybe a sort by iLevel option instead of just minimum level?
I can't remember if I saw or said this before, but a column for profit would be nice in addition to cost and value.
And it's probably really a LSW feature, but it'd be nice to be able to just show the value of all greens as their disenchant value regardless of whether that's the most profitable. I know I could ratchet up the market forces in Auctioneer, but then I have to remember to set them back or its recommendations won't make sense. I just don't even want to try to sell all the greens I make leveling up a profession, I'd usually rather just DE them and not fill up my banker's bags with stuff that's really hard to sell. (Blues, on the other hand, are usually worth keeping in inventory and selling over time.)
Anyway, keep up all the good work. GnomeWorks gets much better with every release… and don't let all my comments get in your way, I'm happy to take things as they come. (Though if you could sneak in a way to remove an entry from the queue sooner rather than later, even if it's just right-clicking til it's at zero, you'd make my day.)
azmak, can you verify that issue persists with the latest gw? i had experienced something similar and made some mods to fix it.
bsmorgan the details window scrolls with the scroll wheel. i thought a visible scroll bar just cluttered things up, but maybe i could a mini one instead of the standard scroll bar.
I will post a ticket if need be but I wanted to say here as well -
When Gnomeworks is installed along with AckisRecipeList_QuickScan / ARL original it gets a little quirky with both open at same time. If I have GnomeWorks and the AckisRecipeList scan results open at the same time - in GnomeWorks it makes the list of recipes *almost* un-clickable. I can click maybe 3-5 recipe items in my list of things I can craft. If I close the ARL window, I can click everything in the list like normal again.
First off, LOVE this!! You have really outdone yourself. I'm never going back to the basic TS window (please don't make me go back). I especially like being able to queue crafts for my alts and view the whole of a tradeskill. Couple questions though:
1) Do you plan to include custom crafting lists similar to Skillet? not critical, but would be nice for us manufacturers who feed the masses.
2) Does GW have any command line ability? it would be nice to be able to open GW to my scribes skill list while on my banker.
Keep up the awesome work, I know they are many out here who really appreciate what you're doing.
just a fyi, i'm doing some major reworking of the queue system (again). i'm stll not totally happy with where it's at now.
a new rev is a few days off i suspect.
Hey LS, getting the following error:
I would say this is superior in scope, but it's pretty quirky right now, although I continue to use it. Also, Skillet works just fine if you fix a few small lines in it.
I was a big fan of the Li'l Sparky conversion of Skillet. How close is this to that work? I moved over to Producer when my LS Skillet stopped working...
I also noticed the thing with the "create all" button rumbah described.
I have a problem that I cannot click all my recipes that I learned. It happens to me at two places, one time with first aid and when i got the heavy linen bandage, i could not click the normal linen bandage anymore and the second time with a death knight after i got the rune enchantment 3 and 4, i can only select the first two rune enchantments for weapons.
Another thing I noticed that the create all button does not work properly, if I press it to create all heavy linen bandages it only produces one. I have to queue all and then produce them with the queue to get the desired result.
Hi LS,
If I have the reagents to make something in the bank, but not in my inventory when I open GW, and then take those items from the bank into my inventory, I can't create the recipe without exiting and reopening GW, because it leaves the "create" button greyed out, even though it updates the fact that the reagents are now in my bags.
Hi LS,
I'd discovered the mouse-over breakdowns and the right-click options for LSW, but not the left-click that shows just the disenchant values. That's a very useful feature for me, so thanks for the tip.
I too have run into yunohu's issue, where GW can't tolerate a blank since you removed the press-enter requirement. The workaround I've been using is to select the number and overwrite it. (I.e., drag over the
1
so it's selected, then type6
.)Anyway, I'm finding GW is usable and coming along nicely at this stage, and other than the queue features I've been requesting, it does basically everything I want. It's clearly still a work in progress, but I think you're getting fairly close to a beta-quality project, at least from an end-user perspective.
Kudos!
Sarah
Hi LS,
I noticed yesterday that:
a) Create all still fails to work properly b) If I use "create all" and then go to try and change the value of items to make, I can't delete the number 1, so if I type in "6", I get 16 or 61, depending on where the cursor is.
Hope you saw my answer on the search filter, it breaks with the first letter, i.e., when I press "w"
sarah, if you left click on the lsw value column it will (or should) cycle thru the various price options. first is best price, then explicitly the auction price, then the vendor price, then the de price. that's how you can see exactly what the de value is.
you can also right-click for lsw-specific options. one of those options is to collapse the value/cost columns into a single profit column.
Just spotted:
Hey LS,
A few suggestions came to my mind tonight. When I code, I like to have a laundry list and just add stuff as I see fit. If you'd prefer I can file tickets to help you keep these suggestions around.
Just a thought… maybe a sort by iLevel option instead of just minimum level? I can't remember if I saw or said this before, but a column for profit would be nice in addition to cost and value.
And it's probably really a LSW feature, but it'd be nice to be able to just show the value of all greens as their disenchant value regardless of whether that's the most profitable. I know I could ratchet up the market forces in Auctioneer, but then I have to remember to set them back or its recommendations won't make sense. I just don't even want to try to sell all the greens I make leveling up a profession, I'd usually rather just DE them and not fill up my banker's bags with stuff that's really hard to sell. (Blues, on the other hand, are usually worth keeping in inventory and selling over time.)
Anyway, keep up all the good work. GnomeWorks gets much better with every release… and don't let all my comments get in your way, I'm happy to take things as they come. (Though if you could sneak in a way to remove an entry from the queue sooner rather than later, even if it's just right-clicking til it's at zero, you'd make my day.)
With r47. Hit this after smelting 2 thorium bars, closing out GW, and then going to a vendor.
Date: 2010-07-18 18:04:19 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\GnomeWorks\GetTradeSkill.lua line 125: attempt to compare nil with number Debug: (tail call): ? GnomeWorks\GetTradeSkill.lua:125: GnomeWorks\GetTradeSkill.lua:123 (tail call): ? GnomeWorks\MainWindow.lua:639: draw() GnomeWorks\ScrollFrame.lua:908: DrawColumns() GnomeWorks\ScrollFrame.lua:176: DrawRow() GnomeWorks\ScrollFrame.lua:222: Draw() GnomeWorks\ScrollFrame.lua:392: RefreshRows() GnomeWorks\ScrollFrame.lua:873: Refresh() GnomeWorks\MainWindow.lua:1111: ShowSkillList() GnomeWorks\MainWindow.lua:1778: func() GnomeWorks\GnomeWorks.lua:93: SendMessageDispatch() GnomeWorks\Inventory.lua:330: InventoryScan() GnomeWorks\FrameHooks\Vendor.lua:124: ?() ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147 [string "safecall Dispatcher[1]"]:4: [string "safecall Dispatcher[1]"]:4 [C]: ? [string "safecall Dispatcher[1]"]:13: ?() ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire() ...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:120: ...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119 AddOns: Swatter, v5.9.4822 (WhackyWallaby) AckisRecipeList, vv2.0 Atlas, v1.16.1 AtlasBattlegrounds, v1.16.1 AtlasDungeonLocs, v1.16.1 AtlasOutdoorRaids, v1.16.1 AtlasTransportation, v1.16.1 AtlasLoot, vv5.11.03 AtlasQuest, v4.4.2 AucAdvanced, v5.9.4822 (WhackyWallaby) AucFilterBasic, v5.9.4822 (WhackyWallaby) AucFilterOutlier, v5.9.4822.2531 AucMatchUndercut, v5.9.4822.2531 AucScanData, v5.9.4822 (WhackyWallaby) AucStatHistogram, v5.9.4822 (WhackyWallaby) AucStatiLevel, v5.9.4822 (WhackyWallaby) AucStatPurchased, v5.9.4822 (WhackyWallaby) AucStatSales, v5.9.4822.2842 AucStatSimple, v5.9.4822 (WhackyWallaby) AucStatStdDev, v5.9.4822 (WhackyWallaby) AucStatWOWEcon, v5.9.4822.2530 AucUtilAHWindowControl, v5.9.4822.3311 AucUtilAppraiser, v5.9.4822.2530 AucUtilAskPrice, v5.9.4822.3175 AucUtilAutoMagic, v5.9.4822.3142 AucUtilCompactUI, v5.9.4822.2530 AucUtilEasyBuyout, v5.9.4822.3583 AucUtilFixAH, v5.9.4822 (WhackyWallaby) AucUtilGlypher, v5.9.4822.2545 AucUtilItemSuggest, v5.9.4822.3108 AucUtilPriceLevel, v5.9.4822.2545 AucUtilScanButton, v5.9.4822.2530 AucUtilScanFinish, v5.9.4822.2530 AucUtilScanProgress, v5.9.4822.2530 AucUtilScanStart, v5.9.4822.4819 AucUtilSearchUI, v5.9.4822.3655 AucUtilSimpleAuction, v5.9.4822.4546 AucUtilVendMarkup, v5.9.4822.2530 Babylonian, v5.1.DEV.130 BankItems, v30200 BeanCounter, v5.9.4822 (WhackyWallaby) BGTracker, v0.5 (October 16, 2008) BonusScanner, v5.2 BrokerBonusScanner, v1.2 Configator, v5.1.DEV.130 DBMBurningCrusade, v DBMCore, v DBMVictorySound, v1.7 DebugLib, v5.1.DEV.130 Enchantrix, v5.9.4822 (WhackyWallaby) EnchantrixBarker, v5.9.4822 (WhackyWallaby) FBBroker, v1.5a (FB 0.9.8d) FBMergeDatabase, v0.9.8d FBOutfitDisplayFrame, v0.9.8k FBTitan, v0.9.8d FBTrackingFrame, v0.9.8k FishingBuddy, v0.9.8o Flightmap, v FloTotemBar, v Gatherer, v3.1.14 GathererHUD, v3.1.14 GathererDBWowhead, v1.0.2009-12-09 GFWLinkerator, v3.2 GnomeWorks, v Informant, v5.9.4822 (WhackyWallaby) ItemDataCache, v1.303 LibRock10, v LightHeaded, v304 LightHeadedDataB, v304 LightHeadedDataQIDNames, v304 LilSparkysWorkshop, v LinkWrangler, v1.81 LinkWranglerAuctioneer, v1.5 LootFilter, v3.14 MetaMap, v3.3.0 MetaMapWKB, v MobInfo3, v0.801 MovablePetBar, v Nauticus, v3.2.0 Omen, v3.0.9 Overachiever, v0.55 OverachieverTrade, v0.55 QuestGuru, v1.4.1 QuestGuruHistory, v2.0.1 QuestGuruHistory6, v1.1 QuestGuruTracker, v1.4.4 RecipeRadar, v1.32 SlideBar, v5.9.4822 (WhackyWallaby) Stubby, v5.9.4822 (WhackyWallaby) Titan, v4.3.8.30300 - Revision 386 TitanAmmo, v4.3.8.30300 TitanBag, v4.3.8.30300 TitanBankItems, v2.0.3 TitanClassTracker, v TitanClock, v4.3.8.30300 TitanCoords, v4.3.8.30300 TitanGatherer, v3.3.3 TitanGoldTracker, v4.3.8.30300 TitanGuild, v3.6g TitanItemBonuses, v4.1.6.30000 TitanItemDed, v4.0.7 TitanLootType, v4.3.8.30300 TitanMail, v3.03. TitanPerformance, v4.3.8.30300 TitanRecZone, v3.0.6 TitanRegen, v4.3.8.30300 TitanRepair, v4.3.8.30300 TitanVolume, v4.3.8.30300 TitanXP, v4.3.8.30300 TomTom, v237 WeaponQuickSwap, v BlizRuntimeLib_enUS v3.3.5.30300 <us> (ck=ca3)
I think a mini one would work. I agree that a full size one would be too much.
Regards,
Brad
azmak, can you verify that issue persists with the latest gw? i had experienced something similar and made some mods to fix it.
bsmorgan the details window scrolls with the scroll wheel. i thought a visible scroll bar just cluttered things up, but maybe i could a mini one instead of the standard scroll bar.
A couple of buglets... I downloaded r47 and the window says r45...
The area in the lower left corner where the ARL data goes probably needs a scroll bar (I'm using the latest ARL 2.0 release).
Regards,
Brad
I will post a ticket if need be but I wanted to say here as well -
When Gnomeworks is installed along with AckisRecipeList_QuickScan / ARL original it gets a little quirky with both open at same time. If I have GnomeWorks and the AckisRecipeList scan results open at the same time - in GnomeWorks it makes the list of recipes *almost* un-clickable. I can click maybe 3-5 recipe items in my list of things I can craft. If I close the ARL window, I can click everything in the list like normal again.
This is untrue as of 22 hours ago (from the time of this post), as I released ARL 2.0 then.
First off, LOVE this!! You have really outdone yourself. I'm never going back to the basic TS window (please don't make me go back). I especially like being able to queue crafts for my alts and view the whole of a tradeskill. Couple questions though:
1) Do you plan to include custom crafting lists similar to Skillet? not critical, but would be nice for us manufacturers who feed the masses. 2) Does GW have any command line ability? it would be nice to be able to open GW to my scribes skill list while on my banker.
Keep up the awesome work, I know they are many out here who really appreciate what you're doing.
Hi LS,
The first recipe disappears as soon as I enter the character "w".