This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
GnomeWorks TradeSkill Frame -
a complete replacement for the blizzard trade skill frame.
yeah, that's what i figured. i'll be addressing this soon. i think i've come up with a nice way to let the user re-prioritize the different sources for items.
Just an addendum: It seems GnomeWorks isn't just prioritizing pseudo-trades over items in the bank but also prioritizing crafting items, such as smelting Saronite Ore instead of simply grabbing the bars I have in the bank.
So I don't know if GW is broken or I'm just missing something. But this version, and the previous, I don't have any ability to craft dependencies except manually. It always just tells me to purchase, grab from alt, or withdraw from guild bank. I basically *never* want to withdraw from the guild bank, but I can live with defaults as long as I can always override them.
i think this might be a case of a general over-aggressiveness on the part of gnomeworks. i think my "do i craft or do i have mats available" logic is ignoring non-bag items, so gw doesn't know to withdraw from the bank at all. you're probably just seeing it more because there are a lot more crafting options with pseudo-tradeskills active. i will get to the bottom of the issue.
The latest build r54 seems to have completely broken the automatic bank withdrawal for me, whereas build r53 had trouble, but would withdraw after a few tries. GnomeWorks also seems to be completely ignoring anything in the bank, instead just queuing up the mats through pseudo-trade once the conversions are recorded.
the author of itemauditor has provided me some code that i will use to make a plug in for the crafting queue. the queue code is still a bit fluid so i haven't done that yet.
i'll look into how i might use those mods for pricing info, if that's what you're getting at.
I was able to make the font bigger (at least noticeably in the que section with ClearFont2) so that was helpful.
I came across two addons that would be a perfect plug in option if you so desire. ItemAuditorand MySales.
Item Auditor is very very fluid. It followed my purchase of runecloth all the way through to the Vellum Enchantment I did with the amount I invested per item created. It was awesome: example below.
Runecloth -> Runecloth Belt(including the purchase of thread with my rep discount) -> Dream Dust -> to Enchant Bracer - Greater Stamina on vellum I (which I also bought from the AH adding to the invested total) is Mind Boggling.
Then if you take the information from mysales you get your real value of what you did instead of playing with the highs and lows from the AH. It's your loss/gain. I think this possible option would really be beyond awesome.
Thanks for putting as much work as you already did into this addon!!!
I really like the look of this but I have 2 requests.
First, I have bad eyesight when it comes to certain things. I have Move Anything but i can't get the Frame to scale bigger. Is there a way to add that as an option for the addon itself or something I can do in the Lua.
Second: I really like making my own categories. (Vanity items, world drops, top sellers) That type of thing. Is there any way to add that feature as well.
As I mentioned I love the look of this most of all. It's just so pretty. Don't get me wrong it's functional too but I like the pretty.
does Gnomeworks include Lilsparky's Workshop support for AH pricing? [Yes! When I start WoW helpful red text tells me to update lilsparky's workshop]
If not, is that planned? [Not only planned, but it works and it's awesome]
Edit: Sorry to bug you while in Alpha, but I'm also looking forward to being able to add the crafting queue from Quick Auctions 3 directly into Gnomeworks too.
antcuc - yeah, i guess that's a bigger problem than i had first considered... the goal is to only show things you can actually do, so i'll focus on that next.
stalksta - i appreciate all donations! here's the direct link:
Hey Lilsparky, i really like the additions and changes you did to GW. However, i can't find the pseudo trade skills very useful since it suggests for me to do professions i don't have. Is there a way to turn that off? I like the old way where it just listed the mats i needed. Or is there a way to have both? Pseudo trade and mats without having to highlight the number?
Thank you for all your hard work and this great addon
Ty very much Yunohu, I had LSW installed and it was crashing, so I disabled it, assuming that it was incompatible. It turns out I just had an older version (r90 I believe).
Working great now with r98.
the new version has mostly working pseudo trades. these are basically spoofed tradeskills created from prospecting, milling, disenchanting, and "common skills" (like converting essences).
while you can manually queue up items from these skills, they're really meant to be recipes that create reagents for other recipes. for example, if you lack a particular gem but you have ore from which that gem might be prospected, gw will automatically queue up a prospect for you.
the way these skills work you must click the process button for each iteration.
i've also fixed (i think) the bank/vendor retrieval yet again. i haven't yet added the manual retrieval method so automatic is still the only option.
there's now a simple "delete" option to let you remove individually queue up items from the queue list. right-click to get pop open the menu. you can only delete items at the root level. if this kind of context menu works out, then this is how you'll do additional manipulations...
yes, there is a new version coming soon. i've been a bit busy with real life while at the same time folding the pseudo trade stuff into the mix.
regarding lsw, i'm beginning to lean towards the idea of incorporating pricing directly into gw. that would allow me to take advantage of pricing info if i know it exists (like for selecting the cheapest path to craft something you don't have any mats for).
yeah, that's what i figured. i'll be addressing this soon. i think i've come up with a nice way to let the user re-prioritize the different sources for items.
Just an addendum: It seems GnomeWorks isn't just prioritizing pseudo-trades over items in the bank but also prioritizing crafting items, such as smelting Saronite Ore instead of simply grabbing the bars I have in the bank.
Have made my pledge, enjoy a few on me! :)
Hey LS,
So I don't know if GW is broken or I'm just missing something. But this version, and the previous, I don't have any ability to craft dependencies except manually. It always just tells me to purchase, grab from alt, or withdraw from guild bank. I basically *never* want to withdraw from the guild bank, but I can live with defaults as long as I can always override them.
Any thoughts?
—Sarah
i think this might be a case of a general over-aggressiveness on the part of gnomeworks. i think my "do i craft or do i have mats available" logic is ignoring non-bag items, so gw doesn't know to withdraw from the bank at all. you're probably just seeing it more because there are a lot more crafting options with pseudo-tradeskills active. i will get to the bottom of the issue.
The latest build r54 seems to have completely broken the automatic bank withdrawal for me, whereas build r53 had trouble, but would withdraw after a few tries. GnomeWorks also seems to be completely ignoring anything in the bank, instead just queuing up the mats through pseudo-trade once the conversions are recorded.
the author of itemauditor has provided me some code that i will use to make a plug in for the crafting queue. the queue code is still a bit fluid so i haven't done that yet.
i'll look into how i might use those mods for pricing info, if that's what you're getting at.
I was able to make the font bigger (at least noticeably in the que section with ClearFont2) so that was helpful.
I came across two addons that would be a perfect plug in option if you so desire. ItemAuditorand MySales.
Item Auditor is very very fluid. It followed my purchase of runecloth all the way through to the Vellum Enchantment I did with the amount I invested per item created. It was awesome: example below. Runecloth -> Runecloth Belt(including the purchase of thread with my rep discount) -> Dream Dust -> to Enchant Bracer - Greater Stamina on vellum I (which I also bought from the AH adding to the invested total) is Mind Boggling.
Then if you take the information from mysales you get your real value of what you did instead of playing with the highs and lows from the AH. It's your loss/gain. I think this possible option would really be beyond awesome.
Thanks for putting as much work as you already did into this addon!!!
thanks!
once i get into options and such, i'll add the ability to scale it.
you MIGHT be able to do:
/script GnomeWorks.MainWindow:SetScale(1.2)
i have no idea how scales will affect things tho.
also, custom categories will be implemented ... eventually.
I really like the look of this but I have 2 requests.
First, I have bad eyesight when it comes to certain things. I have Move Anything but i can't get the Frame to scale bigger. Is there a way to add that as an option for the addon itself or something I can do in the Lua.
Second: I really like making my own categories. (Vanity items, world drops, top sellers) That type of thing. Is there any way to add that feature as well.
As I mentioned I love the look of this most of all. It's just so pretty. Don't get me wrong it's functional too but I like the pretty.
Hey Hey Lilsparky,
does Gnomeworks include Lilsparky's Workshop support for AH pricing? [Yes! When I start WoW helpful red text tells me to update lilsparky's workshop]
If not, is that planned? [Not only planned, but it works and it's awesome]
Edit: Sorry to bug you while in Alpha, but I'm also looking forward to being able to add the crafting queue from Quick Auctions 3 directly into Gnomeworks too.
Cheers,
Borg.
antcuc - yeah, i guess that's a bigger problem than i had first considered... the goal is to only show things you can actually do, so i'll focus on that next.
stalksta - i appreciate all donations! here's the direct link:
http://pledgie.com/campaigns/3967
The Donate tab just above Ticket on the right hand side of the page.
Where can I donate some money for your hard work Lilsparky? :)
Hey Lilsparky, i really like the additions and changes you did to GW. However, i can't find the pseudo trade skills very useful since it suggests for me to do professions i don't have. Is there a way to turn that off? I like the old way where it just listed the mats i needed. Or is there a way to have both? Pseudo trade and mats without having to highlight the number?
Thank you for all your hard work and this great addon
Ty very much Yunohu, I had LSW installed and it was crashing, so I disabled it, assuming that it was incompatible. It turns out I just had an older version (r90 I believe). Working great now with r98.
the new version has mostly working pseudo trades. these are basically spoofed tradeskills created from prospecting, milling, disenchanting, and "common skills" (like converting essences).
while you can manually queue up items from these skills, they're really meant to be recipes that create reagents for other recipes. for example, if you lack a particular gem but you have ore from which that gem might be prospected, gw will automatically queue up a prospect for you.
the way these skills work you must click the process button for each iteration.
i've also fixed (i think) the bank/vendor retrieval yet again. i haven't yet added the manual retrieval method so automatic is still the only option.
there's now a simple "delete" option to let you remove individually queue up items from the queue list. right-click to get pop open the menu. you can only delete items at the root level. if this kind of context menu works out, then this is how you'll do additional manipulations...
not sure what else has changed...
yes, there is a new version coming soon. i've been a bit busy with real life while at the same time folding the pseudo trade stuff into the mix.
regarding lsw, i'm beginning to lean towards the idea of incorporating pricing directly into gw. that would allow me to take advantage of pricing info if i know it exists (like for selecting the cheapest path to craft something you don't have any mats for).
Not to be pushy (well, a little) - but is there a new version in the works soon? I'm liking what you've done so far!
Spunkymanker,
Install LSW, and you'll see the data. It does not replace LSW, it plugs in with it.