This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
GnomeWorks TradeSkill Frame -
a complete replacement for the blizzard trade skill frame.
the thing is, i don't use tradeskill names anywhere... i use spellIDs. that said, i think i DO remember something quirky about french translations and tradeskills in the past. something about first aid... hmm.... could be that it's using a different spellID or some reason.
edit: wait, i think i understand now. you're saying the spell cast is named one thing and the profession name is something else, right? yeah, that would break it. it only expects that for mining/smelting. unfortunately, the info for the current profession is a string only and is localized. i'll have to see i there's some clever way to account for this...
I thinks the problem is really about the translation : in french this tradeskill is Runeforge and not Runeforger. In fact, the original tradeskill frame shows Runeforger, but if you look at your spellbook, it's named as Runeforge. I thought about this when i saw Professionvault telling me Error: unrecognized profession : Runeforger
the data collection only runs once and shouldn't take more than a minute or two. given that it's a patch day thing (or when you've first installed) i don't really think of it as a real hindrance.
now, as far as going from 13 fps to 1 fps... first off, i wonder what is going on to give you 13fps to start with. that seems pretty low. gw shouldn't do any real processing at idle. there is a command "/gw debug" that will pop open a window with information about what gw is doing and how long it spends. tell me what you find there when your fps drops.
a) the data collection is tooooooo long, it gathers data on ALL professions instead of JUST my professions. perhaps you could change it to ONLY gather data for a characters professions ie ONLY Herbalism and Alchemy. i dont need data for the other professions unless im on a character that has those professions.
b) How about the majors FPS drop when the I open a trade skill (AFTER the data is collected) i went from about 13fps to 1fps and i didnt go back to normal until after i closed the frame.
it seems runeforging is maybe broken on gw currently. you can disable gw temporarily by holding control when you click on the runeforging (or whichever tradeskill) icon. that will open the default ui instead of gw.
Just to say I like Gnomeworks a lot, but there's still a problem, that was posted many months ago (january i think) with Runeforging on frFR client. When you open GW, the craft list is emppty. So when i need to runeforge my weapon, i have to log off, uncheck GW in addons, log on my DK, do my runeforge, then log off again, check GW and relog... quite anoying, and that's the only bug that makes me hate GW as much as i like it... I think it's nothing but a translation mistake, but i've been unable to find where to search in the different files to check (and maybe correct) this
the first time you run gw, it will do a major data collect from the server. it shouldn't take too long. once it's done, it shouldn't require it again until a patch or you delete saved variables... there should be a progress bar indicating what's going on.
also the first time it comes across a particular recipe, it will get data from the server regarding reagents and such. again, this will be cached and subsequent views will be much faster.
the point of doing it this way (instead of relying on tables) is that the mod itself is more stable and self-reliant. it's got some known issues and a couple bugs, but it's pretty stable.
i really am trying to set some time aside to fix things and gasp put together some docs.
IMHO, this is the best tradeskill addon Lothaer, even with all the bugs. The author stated somewhere (can't remember where) that his play time and is addon development time have taken a nose dive.
An update that addresses some of the problems would be most welcome though.
I think this addon R156 is seriously hosed - I click on an item and go to queue it and all of a sudden it swaps to another item - Disenchanting suggests that you disenchant your equipment your toon is wearing - came dang close to disenchanting my Dreamless Belt and discovered I was wearing the one the addon is suggesting that I disenchant.
the jumping selection issue is at the top of my to fix list.
as for de'ing... yeah, i suppose that could happen. i could probably come up with some means to discount equipped items from the inventory totals to avoid this particular problem. optionally, you could either blacklist that particular disenchant or even blacklist disenchanting in general.
An option to 'ignore' professions in general would be nice aswell. I tend to not use other professions to get DE mats.
As my enchanter also has tailoring. It wants me to spend loads on tailoring mats. While the maelstrom crystal it wants is a fraction of the price of all the mats.
I hope you can fix the list skipping soon. As that it's the only reason why I might stop using Gnomeworks. Other than that, I think it's the best crafting addon out there.
you can ignore entire professions. right click the icon on the gw screen and it should turn red, indicating that the proession has been blacklisted.
you can also right-click on a reagent in the queue window to select a different recipe source. unfortunately, the logic used by gw to select recipe sources doesn't really consider cost at the moment. i would LOVE to have it calculate a precise cheapest path, but that's quite daunting. i started down that path, but it's not working properly. hand adjustments need to be made to ensure you are selecting the cheapest options.
In Armory there are two ways of storing profession data: simple and extended. The latter is active by default and will result in a profession window that provides subclass and slot filters. For this to work Armory needs to call methods that will trigger update events that can interfere with other add-ons (like GnomeWorks). Therefore an option exists in Armory to disable the filters to prevent the update event from getting fired, A more a simplistic view of profession information is available in this case.
The latest version of Armory (currently in Alpha stage) provides a registration method for trade skill add-ons to make the filters work again. It is up to the author though if he or she wants to support this.
A couple of questions: 1) Is there any way to turn off vendor conversion being taken into account in calculations? I'm not going to trade my Blackfallow ink for Lion's Ink, but GnomeWorks keeps telling me that I can craft Lion's Ink glyphs because I have Blackfallow Ink in my inventory. 2) On my Inscriptionist I like to make one of each on profitable glyphs, and then only make another one once the first one sells. Is it possible to filter recipes so that only ones I *don't* have in inventory show up? Thanks, I love the addon and use it on my entire army of crafting alts.
I think this recipe jumping is another problem with armory, or a conflict with that and GW. If I take armory out, it stops. btw: I opened a ticket with armory about a month ago.
I like this addon, it is very useful. It is very slow on the other hand though. especially when opening it for the first time after logging in or reloading the ui. any option i can turn off to make it run a little bit faster?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
lilsparky, the tickets on this lovely addon are quite a few by now. I hope you can find some free time and comment on them, fix them and close them ;)
@Araldwenn
the thing is, i don't use tradeskill names anywhere... i use spellIDs. that said, i think i DO remember something quirky about french translations and tradeskills in the past. something about first aid... hmm.... could be that it's using a different spellID or some reason.
edit: wait, i think i understand now. you're saying the spell cast is named one thing and the profession name is something else, right? yeah, that would break it. it only expects that for mining/smelting. unfortunately, the info for the current profession is a string only and is localized. i'll have to see i there's some clever way to account for this...
I thinks the problem is really about the translation : in french this tradeskill is Runeforge and not Runeforger. In fact, the original tradeskill frame shows Runeforger, but if you look at your spellbook, it's named as Runeforge. I thought about this when i saw Professionvault telling me Error: unrecognized profession : Runeforger
@Lothaer
the data collection only runs once and shouldn't take more than a minute or two. given that it's a patch day thing (or when you've first installed) i don't really think of it as a real hindrance.
now, as far as going from 13 fps to 1 fps... first off, i wonder what is going on to give you 13fps to start with. that seems pretty low. gw shouldn't do any real processing at idle. there is a command "/gw debug" that will pop open a window with information about what gw is doing and how long it spends. tell me what you find there when your fps drops.
@lilsparky
a) the data collection is tooooooo long, it gathers data on ALL professions instead of JUST my professions. perhaps you could change it to ONLY gather data for a characters professions ie ONLY Herbalism and Alchemy. i dont need data for the other professions unless im on a character that has those professions.
b) How about the majors FPS drop when the I open a trade skill (AFTER the data is collected) i went from about 13fps to 1fps and i didnt go back to normal until after i closed the frame.
TBH would be best if someone could update ATSW.
@Araldwenn
it seems runeforging is maybe broken on gw currently. you can disable gw temporarily by holding control when you click on the runeforging (or whichever tradeskill) icon. that will open the default ui instead of gw.
Just to say I like Gnomeworks a lot, but there's still a problem, that was posted many months ago (january i think) with Runeforging on frFR client. When you open GW, the craft list is emppty. So when i need to runeforge my weapon, i have to log off, uncheck GW in addons, log on my DK, do my runeforge, then log off again, check GW and relog... quite anoying, and that's the only bug that makes me hate GW as much as i like it... I think it's nothing but a translation mistake, but i've been unable to find where to search in the different files to check (and maybe correct) this
@Lothaer
the first time you run gw, it will do a major data collect from the server. it shouldn't take too long. once it's done, it shouldn't require it again until a patch or you delete saved variables... there should be a progress bar indicating what's going on.
also the first time it comes across a particular recipe, it will get data from the server regarding reagents and such. again, this will be cached and subsequent views will be much faster.
the point of doing it this way (instead of relying on tables) is that the mod itself is more stable and self-reliant. it's got some known issues and a couple bugs, but it's pretty stable.
i really am trying to set some time aside to fix things and
gaspput together some docs.IMHO, this is the best tradeskill addon Lothaer, even with all the bugs. The author stated somewhere (can't remember where) that his play time and is addon development time have taken a nose dive.
An update that addresses some of the problems would be most welcome though.
Whats the current status of this addon? i just tried it out and when i open my professions my FPS take a nose dive.
atm of the trade skill addons ATSW is still the best and thats buggy as hell.
I think this addon R156 is seriously hosed - I click on an item and go to queue it and all of a sudden it swaps to another item - Disenchanting suggests that you disenchant your equipment your toon is wearing - came dang close to disenchanting my Dreamless Belt and discovered I was wearing the one the addon is suggesting that I disenchant.
Prolly heading to skillet for now.
the jumping selection issue is at the top of my to fix list.
as for de'ing... yeah, i suppose that could happen. i could probably come up with some means to discount equipped items from the inventory totals to avoid this particular problem. optionally, you could either blacklist that particular disenchant or even blacklist disenchanting in general.
An option to 'ignore' professions in general would be nice aswell.
I tend to not use other professions to get DE mats.
As my enchanter also has tailoring. It wants me to spend loads on tailoring mats. While the maelstrom crystal it wants is a fraction of the price of all the mats.
I hope you can fix the list skipping soon. As that it's the only reason why I might stop using Gnomeworks. Other than that, I think it's the best crafting addon out there.
Keep up the good work!
you can ignore entire professions. right click the icon on the gw screen and it should turn red, indicating that the proession has been blacklisted.
you can also right-click on a reagent in the queue window to select a different recipe source. unfortunately, the logic used by gw to select recipe sources doesn't really consider cost at the moment. i would LOVE to have it calculate a precise cheapest path, but that's quite daunting. i started down that path, but it's not working properly. hand adjustments need to be made to ensure you are selecting the cheapest options.
In Armory there are two ways of storing profession data: simple and extended. The latter is active by default and will result in a profession window that provides subclass and slot filters. For this to work Armory needs to call methods that will trigger update events that can interfere with other add-ons (like GnomeWorks). Therefore an option exists in Armory to disable the filters to prevent the update event from getting fired, A more a simplistic view of profession information is available in this case.
The latest version of Armory (currently in Alpha stage) provides a registration method for trade skill add-ons to make the filters work again. It is up to the author though if he or she wants to support this.
Two problems annoying me at the min although i love the style of this mod.
-I can't seem to link any of the mats needed to create a item in chat, for some reason.
-Also i'd like the Gnomeworks to buy small reagents from vendors.
Otherwise this is a well set out trade window i prefer compact over big windows that cover everything.
@blankstare2
I don't use "Armory", and I filed the original ticket, so I believe you are incorrect.
A couple of questions: 1) Is there any way to turn off vendor conversion being taken into account in calculations? I'm not going to trade my Blackfallow ink for Lion's Ink, but GnomeWorks keeps telling me that I can craft Lion's Ink glyphs because I have Blackfallow Ink in my inventory. 2) On my Inscriptionist I like to make one of each on profitable glyphs, and then only make another one once the first one sells. Is it possible to filter recipes so that only ones I *don't* have in inventory show up? Thanks, I love the addon and use it on my entire army of crafting alts.
I think this recipe jumping is another problem with armory, or a conflict with that and GW. If I take armory out, it stops. btw: I opened a ticket with armory about a month ago.
I like this addon, it is very useful. It is very slow on the other hand though. especially when opening it for the first time after logging in or reloading the ui. any option i can turn off to make it run a little bit faster?