GridStatusRaidDebuff
Make sure you swap to the MoP/WoD version of this addon.
MoP/WoD version available: GridStatusRaidDebuff2
Adds a status to Grid for debuffs applied by Raid Bosses.
You either need to install one of these zone packs or turn on "Detect New Debuff" to detect new zones and new debuffs in those zones otherwise the addon does nothing.
Cataclysm Raid Debuff List
Wrath of the Lich King Raid Debuff List
The Burning Crusade Raid Debuff List
How do I get the Raid Debuff to show up in Grid as the Center Icon?
- Open Grid Options
- Select the Indicators tab at the top
- Select Center Icon on the left
- Check Raid Debuff
(This option is also under Status->Raid Debuff->Center Icon, they both toggle the same setting)
If you are having problems, please make sure that you are running the latest version of Grid. Grid versions prior to 1384 has a known issue with debuffs showing.
Bug Reports:
Thanks, stassart and Greltok.
Error occured in: Global
Count: 1
Message: ..\AddOns\GridStatusRaidDebuff\Core.lua line 400:
table index is nil
Debug:
(tail call): ?
...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:25:
GridStatusRD_WotLK-1.0\IcecrownCitadel.lua:119: in main chunk
Locals:
zone = "Icecrown Citadel"
---
i've reinstalled the addon with the latest version and began receiving this error. any fix available?
"...
GridStatusRaidDebuff:Debuff(zone, 71993, 21, 5, 5, true, true) --Frozen Mallet
GridStatusRaidDebuff:Debuff(zone, 72098, 23, 5, 5, true) --Frostbite
..."
Shouldn't the last "true"-value be the other way round? When I tanked Toravon yesterday, I couldn't see the stacking debuff of my tank mate in Grid...
would it be possible to show dark reckoning (again) on deathwhisper trash?
around line 6-8 after devour humanoid:
GridStatusRaidDebuff:Debuff(zone, 69483, 3, 6, 5, true)
Dark Reckoning//reposted due to nonsupport of html
FROM:
GridStatusRaidDebuff:Debuff(zone, 70405, 77, 5, 5) --Mutated Transformation
TO:
GridStatusRaidDebuff:Debuff(zone, 70405, 77, 5, 5, false, false, {r=1,g=0,b=0}) --Mutated Transformation
That should make the debuff show as red. That is untested, as I didn't change it, or even see your comment until after we killed him, so I can't test it for a few more days, until I get back in on 25m. In theory, that should work though, at least as a temporary work around, until hopefully he changes it.
Message: ..\AddOns\GridStatusRaidDebuff\Core.lua line 397:
table index is nil
Debug:
Ace2\AceAddon-2.0\AceAddon-2.0.lua:25:
Ace2\AceAddon-2.0\AceAddon-2.0.lua:23
Ace2\AceAddon-2.0\AceAddon-2.0.lua:1055: ManualEnable()
Ace2\AceAddon-2.0\AceAddon-2.0.lua:983:
Ace2\AceAddon-2.0\AceAddon-2.0.lua:976
[C]: ?
Ace2\AceEvent-2.0\AceEvent-2.0.lua:260: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:910:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:903
Cannot seem to find a reason for it and the addon appears to be working (shows fine on druid main)
Thanks again!
I'm going to make sure there are at least debuffs for the Lower Spire bosses ready for when 3.3 hits; I'm not likely to be in a good position to test much, though, so any assistance would be appreciated.
Are the icecrown debuffs being worked on, if not would you like anybody to provide a list of critical raid debuffs for the bosses we are aware of thus far?
L:RegisterTranslations("zhTW", function() return { ["Raid Debuff"] = "團隊減益", ["Option for %s"] = "%s 選項", ["Enable"] = "啟用", ["Enable %s"] = "啟用%s", ["Icon Priority"] = "圖示優先", ["Color Priority"] = "顏色優先", ["Custom Color"] = "自定顏色", ["Color"] = "顏色", colorDesc = "變更顏色", ["Ignore dispellable debuff"] = "忽略可驅散的減益", ["Ignore undispellable debuff"] = "忽略不可驅散的減益", ["Remained time"] = "剩餘時間", ["Stackable debuff"] = "可堆疊的減益", ["Only color"] = "只顯示顏色,忽略圖示", detector = "偵測新的減益", ["Remove"] = "移除", ["Load"] = "載入", ["Detected debuff"] = "開始減益偵測", ["Remove detected debuff"] = "移除減益偵測", msgAct = "在當前副本中啟動減益偵測機制", msgDeact = "啟動減益偵測機制", ["Aura Refresh Frequency"] = "光環刷新頻率", } end)
Line 414 - original
function GridStatusRaidDebuff:BossName(en_zone, order, en_boss)
local zone = bzone[en_zone]
local boss = en_boss and bboss[en_boss] or order
local ord = en_boss and order or 9998
self:CreateZoneMenu(zone)
local args = self.options.args
args[zone].args[boss] = {
type = "group",
name = fmt("%s%s%s"," [ ", boss," ]"),
order = ord,
guiHidden = true,
args = {}
}
end
and my change (adding desc assignement):
function GridStatusRaidDebuff:BossName(en_zone, order, en_boss)
local zone = bzone[en_zone]
local boss = en_boss and bboss[en_boss] or order
local ord = en_boss and order or 9998
self:CreateZoneMenu(zone)
local args = self.options.args
args[zone].args[boss] = {
type = "group",
name = fmt("%s%s%s"," [ ", boss," ]"),
desc = fmt("%s%s%s"," [ ", boss," ]"),
order = ord,
guiHidden = true,
args = {}
}
end
there still is an error if I try to load a debuff outside an instance; but it's too late now; bed time for little kitties
line 730+ reads as:
args["Frequency"] = {
type = "range",
name = "Aura Refresh Frequency",
name = "Aura Refresh Frequency",
min = 0.01,
note the double assignement to "name"; it probably should read as
args["Frequency"] = {
type = "range",
name = "Aura Refresh Frequency",
desc = "Aura Refresh Frequency",
min = 0.01,
I'm pretty confident when you say it's probably a FuBar issue, since FuBar's code is really so old, and so is its configuration menu. But still, even if it's not Azethoth's fault that this is not working, it's also true that the previous version of his addons produced no error. I would hence consider very kind on his side if he could give a look at it and try to solve it for all of us.